Multiplayer in Godot 4.0: On servers, RSETs and state updates
Mircosoft Game Dev
AUGUST 5, 2021
Howdy Godotters! It's time for the first update on Godot 4.0 multiplayer and networking changes. In this post, I'll focus on the new "headless" display, and the removal of multiplayer RSETs (read below before despairing!), along with keeping you hyped with some of the new features planned or in the work. See other articles in this Godot 4.0 networking series: (you are here) Multiplayer in Godot 4.0: On servers, RSETs and state updates.
Let's personalize your content