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The social gaming trend is taking mobile games by storm and so the quest to innovate social elements intensifies. Even the single-player casual genres have seen a shift towards more communal gaming in 2021 and it’s expected to tackle the revenue conundrum as well. Which brings us to the Friend Referral system, a feature that has the potential to support user acquisition and retention indirectly by word-of-mouth.
SPOILER WARNING: I keep specific story spoilers vague, but I do have to talk about what happens in the games somehow. So I still kinda spoil the player progression / interactive arc. Sorry. What are people playing and talking about these days? Well, I don't know anything about that. But here's what I'm playing and what I'm talking about: Immortality Wayward Strand Cult of the Lamb Betrayal at Club Low Atuel Immortality by Half Mermaid The third "FMV game" helmed by auteur Sam Barlow and his stud
Whenever I write about a topic that upsets me, I calm myself by illustrating it with charming, reassuring stock photos. I used Google Image Search. If you get uncomfortable, stare at the photos. "People are a problem." - Douglas Adams I’ve received many requests for advice from young creators. Some of these questions regard advice on how to deal with being harassed online.
In 2023, the game I'm most proud of in my long and distinguished career as a game designer will be twenty years old. Although I've worked on several million-selling games, it is the more modest-selling Ghost Master that has garnered the greatest number of fans from any of my game designs - even Discworld Noir doesn't come close. Why is this game so beloved?
One of the problems with developing games with large game worlds is that objects start to jitter and teleport around as you move away from the world origin. This post is about how we overcame one challenge in particular and what we did. The Problem. By default Godot uses single-precision floating point numbers to store things like object positions. While GDScript typically allows users to do user-space calculations with double precision, those calculations get truncated as soon as they are store
Tower of Fantasy was launched in the global markets in August 2022, luring players to the game with its “Genshin with an MMO experience” headlines. So, does it live up to the promise? Tower of Fantasy is a new MMORPG developed by Hotta Studio and published by Perfect World and Level Infinite. The anime art style is fairly similar to the one in Genshin Impact, but one of the biggest differences is that Tower of Fantasy players explore the open sci-fi world of the planet Aida, rather than the fant
Founded in 2008 , Moonmana is a European game development company and Art production studio that works hand-in-hand with Forbes TOP 13 List of the most valuable video game companies. . In a decade and more, the company has collaborated successfully with world-class game publishers and game studios, be it Warner Brothers, Glu, Rollic, Azerion, or Gameforge, to create top-notch games.
Founded in 2008 , Moonmana is a European game development company and Art production studio that works hand-in-hand with Forbes TOP 13 List of the most valuable video game companies. . In a decade and more, the company has collaborated successfully with world-class game publishers and game studios, be it Warner Brothers, Glu, Rollic, Azerion, or Gameforge, to create top-notch games.
Release date announced So, here we are, the official date of release has been announced, and it is December 13th 2022! For those of you who have not yet had a chance to look, here are some links to a few press previews of the game. [link] [link] [link] Working… Continue reading.
Blast wave is a really cool effect that you can use in your game. Using a line renderer gives a cool horizontal blast effect. In this tutorial, we will see how to create this cool looking effect and the script required to push the objects away when the blast happens. Here is how the output. Read more.
Mathematical sequences and series are some of the most useful tools in mathematics. They can be used to solve problems in almost any field. Playing with numbers can be both fun and challenging. These sequences will help you play and learn at the same time! The concepts behind mathematical sequences and series are often presented as a story. For example, the Fibonacci sequence is often presented as the story of two medieval Italian mathematicians named Fibonacci.
A Retrospective on Battle Gem Ponies Development is up on our YouTube channel now. This marks 2 years since Psyaryu joined the project as lead dev and we've been chipping away at the task list every day since. It's been a VERY long stay in development hell, but we're well on our way out. Hopefully this project will be all-wrapped up by 2024 and we'll be starting fresh on what's next!
Our Blender guru Grant Abbitt joins Industry veterans Rick Davidson & Tim Ruswick* to talk about generating AI Game Art, why you might want to use it and much more. Find out more about the fascinating world of AI art. (*Rick has more than 14 years experience in the game dev industry, working on IP's that include Mario, Transformers, Captain America and Mortal Kombat.
Mention on Affinity Spotlight – as one of the artists of the Affinitober. I will leave out the bit where I am usually whining about the lack of posts, the backlog, and my health issues… none of those have changed… but I am still trying to make the most of it and have the best time possible. This month is always a special creative treat with a lot of challenges running on a daily basis – inktober, vectober, and affinitober [specific to Seri’s Affinity tool set].
Virtual reality gaming has been growing steadily for several years. It’s now a multi-billion dollar industry in its own right, separate from the gaming industry as a whole. Bearing this in mind, developers and publishers are more than ever looking into game porting services for VR. Porting games to more traditional platforms has [.].
GameAnalytics gave a voice to Redcliff’s silent majority. Eric and Tae discovered early on that most developers can end up only listening to a few very vocal players. But those players often aren’t representative of the entire player base. For one, over half of Roblox’s players are under 12 years old. Not exactly the sort to engage with a developer or fill out an online survey.
In this tutorial, we will see how to make a predicted trajectory path using initial velocity, throw angle and Line Renderer. This method will work for both 2D and 3D but for the sake of this tutorial, we will demonstrate it in 3D. Video tutorial Setting up the scene We have a ground and a. Read more.
Apparently, I don’t buy game consoles unless I have written games for ’em. I’m a PC gamer at heart, still. So I never picked up a PS3 or PS4. There was really only one game I wanted for those machines… Persona 5. I had trouble justifying that kind of expense for a single game. Well, the expense, and the shelf space, as Mrs. Rampant Coyote regularly complains about these consoles I rarely play taking up space under the TVs.
Today we want to talk about a bloody philosopher and ruthless humanist — a psychologist who studied not so much the causes of negative emotions as their harmful effects; a visionary who transformed acts of monstrous violence into beautiful paintings, and even in the darkest darkness, can find hope. And one of the most high-profile and, at the same time, unpopular Korean directors of our time.
Eighteen full-length games now complete. This may have been too many. Time for a quick survey of neat stuff that caught my eye the last few months! 1. Crass Self-Promotion! Our newest indie adventure, Queen's Wish 2: The Tormentor, is out for iPhone and iPad ! Our innovative Empire-maintainance RPG will be playable on the subway. If you want to be notified when we release things or have a Kickstarter, join our mailing list.
The latest Helix ALM release delivers enhanced automated test management capabilities and enables teams to manage both manual and automated testing in a single tool for improved control.
Space games have become increasingly popular in recent years. Whether it’s the captivating visuals or the epic storylines, these video games are all about taking you to new worlds. But how do you create a space game? Well, there are many factors that play into creating a successful video space game. The most important being that your game must be both fun and unique.
We're In!! ?? Battle Gem Ponies will be at MAGFEST in January! ??? Looking forward to constructing our biggest, best booth yet and putting BGP in front of more eyes than ever before. Hopefully we'll see a few of YOU guys there as well with our brand new demo on display!
Hey guys, I want to share how you can write your first GPU Kernel using Metal. So, without further ado, let's do this. Our example will be straightforward but will lay the foundation needed. All our code will do is write data from one buffer onto another. These are the steps we will take: Setup Xcode project for Compute kernels. Initialize our Device, Library and Command Queue.
Join Industry veterans Rick Davidson & Tim Ruswick* in a conversation about games that play themselves! Find out what that actually means, watch them play Despot’s Game and learn new game dev tips as they answer questions from the community. (*Rick has more than 14 years experience in the game dev industry, working on IP's that include Mario, Transformers, Captain America and Mortal Kombat.
It’s important to understand what you need best for your gaming projects. If you’re working on a new title, a remake or a remaster can often prove highly effective at drawing in new audiences. A game port is just as effective with a recent title, allowing new players to dive into your game by [.].
In our last article , we covered the three major C’s of storytelling: character, conflict, and change. Using these rules will set the foundation of your game’s narrative. But that doesn’t mean your work is done. There’s so much more to building a strong narrative. And in part two of our storytelling series, we cover six narrative techniques you can use in your titles to help boost your storytelling and character development.
Hi all! It’s been awhile since the last episode. This year I got married and went on my honeymoon, so things have been kind of crazy. But now, they’re sort of going back to normal. Over the last six months, I guess partially because I was doing a bit of traveling, but also partially because I got a Retroid handheld and a Steam Deck (both of which are phenomenal, game-changers for game-playing, for me at least), I’ve been on this crazy Final Fantasy kick.
Concept Art World. The Art of Avatar The Way of Water. Take an exclusive, behind-the-scenes look at the creative process of James Cameron’s Avatar: The Way of Water. Packed with hundreds of stunning images and written in collaboration with the filmmakers themselves, uncover the incredible creative and technical skill that went into the making of Avatar: The Way of Water.
It can be hard to answer what sounds like a straightforward question: how good are you at coding? In sports, athletes play at a certain level and move up or down as they win or lose. Chess players get an official rating that rises and falls depending on their tournament play. In coding, programmers advance through RP4K classes until there’s nowhere higher to go.
There is much hatred for this director for his contrived and excessive frankness. Others find him on the verge of political correctness and sincerity. We don't want to take sides, but we take this challenge. What kind of director is Lars von Trier, and how to approach his movies? Today we want to dedicate our blog to the most controversial filmmaker of our time.
Written by Enrico D'Angelo Enrico was VP of Product at Activision Publishing running the Free to Play game portfolio and is currently a VP of Product at Roblox. Thoughts and opinions shared in this analysis are strictly his own and do not represent those of his past or present employers. Activision shut down Call of Duty: Online’s servers at the end of August 2021.
Editor’s note: This article was written and published by Tenjin. You can find their original version here. . We have released our “Hyper-Casual Benchmark Report” for Q3 2022. In this report, you’ll gain exclusive insights on ad spend and CPI on a country and platform level. Additionally, we have partnered with GameAnalytics to bring you a Day 1 and Day 7 retention benchmark.
There are tons of tutorial on creating an FPS controller using the old input system but very few when it comes to the new input system. So, in this tutorial, we will see how to use the Unity’s new input system to create an FPS controller for your game. Video Tutorial Add the player to. Read more.
Concept Art World. Cristina Bencina. Cristina Bencina is an artist & illustrator living in sunny Aurora, Colorado. Born on Long Island, New York, she studied illustration and received her BFA at the School of Visual Arts in New York City. She creates work with digital, mixed media, and traditional linocut printmaking techniques. Link: Website | Facebook | Twitter | Instagram.
Using Power Strokes to create Hair in Inkscape. Inkscape Video tutorial. In this video, I will show you how to quickly and easily create hair using power strokes in Inkscape. I was playing around with power stroke for a video on more complex plants [to add to the current version ] in Inkscape, when I came across a post on social media with a little hairy monster.
We released Godot 4.0 beta 1 one month ago! That was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week.
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