Sat.Jun 01, 2024 - Fri.Jun 07, 2024

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Welcome to Cooking Week!

Game Developer

From June 3 through June 7, we will be examining the cooking game genre and exploring what developers can learn and apply to their own delicious side dishes.

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In Pirofauna by Polish indie studio Petums, fire is the hero of the forest

PreMortem.Games

Why can’t fire and the forest, plus all its inhabitants, just get along? Well, for one thing, fire burns everything in its path to a crisp. That seriously hampers any hope for a long-lasting partnership. But not in the world Tomasz Ostafin, founder of indie studio Petums , is creating. In Pirofauna , players take on the role of a cute little flame that uses its searing powers to bring light into the dark and misty forest and save the animals from all sorts of nasty creatures.

Indy 249
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Trending Sources

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Mark Cerny: When making consoles, we're not trying to build low-cost PCs

GamesIndustry.biz

Mark Cerny has just added something to his growing list of achievements. I'm not talking about the global success of last year's Spider-Man 2, on which Cerny worked as executive producer. But something, in many ways, just as impressive. "I just finished playing Animal Well, and before that and I was very heavily into Neon White, which is my first speedrun," he says.

Console 145
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Seamlessly Deploying a Swarm of LoRA Adapters with NVIDIA NIM

Nvidia

The latest state-of-the-art foundation large language models (LLMs) have billions of parameters and are pretrained on trillions of tokens of input text. They. The latest state-of-the-art foundation large language models (LLMs) have billions of parameters and are pretrained on trillions of tokens of input text. They often achieve striking results on a wide variety of use cases without any need for customization.

Art 130
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Report: Summer Games Fest trailers can cost devs up to $550K

Game Developer

Summer Games Fest's pricing structure for trailers is pricey, and can help (or hurt) smaller developers marketing their game.

Dev 322
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Anima Flux is a co-op Metroidvania with a retro-futuristic visual flair

PreMortem.Games

Anima Flux , the latest game by studio Anima Flux, is exploring new territories in gaming. According to Andrey Songraf, Game Designer and Product Owner, this makes them pioneers of sorts. “We set ourselves a very difficult and ambitious goal that no one else has ever set before, to combine Metroidvania with co-op gameplay.” “ Anima Flux started as an idea for a visual novel or an interactive comic.

Co-op 239
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The life and death of E3

GamesIndustry.biz

In the beginning, it was about respect. The video games industry in the 1990s didn't get any. Tom Kalinskie, who led Sega America during this time, recounts two stories that sums up the world's attitude towards gaming. The first came about during the famous 1993 – 1994 US senate hearings around violent video games. Kalinskie had been called in by his own senators to talk about the issue, and he explained how games are not just for kids.

Games 145

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Ubisoft Toronto will co-develop Prince of Persia: Sands of Time's remake

Game Developer

The troubled remake is still in the works at Ubisoft, which has called on the Watch Dogs: Legion team to help get it out the door.

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How to get more and better Steam reviews for your game

PreMortem.Games

top image: Bramble: The Mountain King by Dimfrost Studio. Author: Michal Napora of 32-33 Steam reviews can make or break a game. Sure, I might be exaggerating a bit here, but launching a game in a state of negative user reviews sucks. Big time. Not only do they make other players think twice about buying your game, but if the user review score is really bad, like Mostly Negative orange territory bad, Steam will punish you with less visibility.

Games 104
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Remedy's "no holds barred" approach to Alan Wake 2 expansions

GamesIndustry.biz

One of the biggest announcements to come out of Summer Game Fest today was Night Springs, the first expansion of Alan Wake 2. Dropping tomorrow, Remedy also announced the release of photo mode in tandem with the DLC, as well as a physical edition of the game set to hit shelves later this year. While the shadow drop is somewhat of a surprise, the expansion isn't.

Editing 145
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[From the industry] CI Games appoint former Tencent Games senior director to spearhead strategic development goals

Game Development News

CI Games has announced the appointment of Tom O’Connor as Senior Vice President of Development. O’Connor’s most recent role was at Tencent Games, where he served as Senior Director of Production.

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Just Cause developer Avalanche closing two studios and laying off 50 workers

Game Developer

The company will be shuttering its studios in New York and Montreal to ensure a 'sustainable future.

Studios 351
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Build Lifelike Digital Humans with NVIDIA ACE, Now Generally Available

Nvidia

NVIDIA ACE—a suite of technologies bringing digital humans to life with generative AI—is now generally available for developers. Packaged as NVIDIA NIMs, NVIDIA ACE—a suite of technologies bringing digital humans to life with generative AI—is now generally available for developers. Packaged as NVIDIA NIMs, these inference microservices enable developers to deliver high-quality natural language understanding, speech synthesis, and facial animation for gaming, customer service, healthcare, and mor

AI 93
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Take-Two reportedly planning to close or sell Private Division

GamesIndustry.biz

Take-Two is planning to close or potential sell its indie-focused publishing label Private Division. That's according to an IGN report , which cites sources familiar with the matter who say almost all Private Division staff have been laid off. Take-Two has declined to comment. Management reportedly told employees in April that Take-Two would no longer support the publishing label, with only a handful of staff left to handle the remaining publishing deals.

Indy 140
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Godot TileMap Replaced with TileMapLayers

Game From Scratch

GameFromScratch.com Godot TileMap Replaced with TileMapLayers In the move from Godot 3.x to Godot 4.x one of the few regressions was support for 2D tiled maps. Since the 4.0 release however, several features are being reintroduced to bring Godot up to parity with the older versions. In the upcoming release of Godot 4.3 (currently in Beta1) […] The post Godot TileMap Replaced with TileMapLayers appeared first on GameFromScratch.com.

Tile 91
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Exploring ancient Mexica culture through cooking in Cacao Cafe

Game Developer

Game Developer spoke with the creator of this historic cooking experience to learn about how they captured a culture while also working within the tight timelines of a game jam.

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Streamline Development of AI-Powered Apps with NVIDIA RTX AI Toolkit for Windows RTX PCs

Nvidia

NVIDIA today launched the NVIDIA RTX AI Toolkit, a collection of tools and SDKs for Windows application developers to customize, optimize, and deploy AI models. NVIDIA today launched the NVIDIA RTX AI Toolkit, a collection of tools and SDKs for Windows application developers to customize, optimize, and deploy AI models for Windows applications. It’s free to use, doesn’t require prior experience with AI frameworks and development tools, and delivers the best AI performance for both local and clou

AI 87
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TimeSplitters 2 | Why I Love

GamesIndustry.biz

Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Joe Henson, game designer and marketing director at Digital Cybercherries, which has just released Hypercharge: Unboxed onXbox Series X|S and Xbox One. When I reflect on my childhood filled with gaming, many cherished memories come to mind, featuring a host of remarkable games.

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Vranygrai - Gameplay Teaser

Indie DB

I'm thrilled to share exciting updates about my journey with Vranygrai this past month. I won awards at the Game Pitch Arena (Anifilm Festival) and Digital Dragons Conference, boosting my motivation. At Digital Dragons, I revealed a gameplay video, now.

Games 81
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New studio, Kindred Spirit Games, formed by ex-Mediatonic staff

Game Developer

The two Fall Guys alums are already at work on their debut project, but apparently aren't looking to beef up on staff for it quite yet.

Studios 280
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Michael Blaker’s Bookish Wednesday: “Blade’s Rest Book 01” by Tom Watts

Game Industry News

Hey all, I’m back with another LitRPG for this week’s Bookish Wednesday. It’s “Blade’s Rest Book 01” by Tom Watts. Plot: Josh, the main character, is hired by the developer of a hit VRMMORPG called Blade and Sheath to help them create some of the newest and best content for the game, which was notoriously driven almost purely by player created content.

Content 81
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Why games consoles are holding back interactive storytelling

GamesIndustry.biz

Agency is perhaps the most important distinction between video games and any other form of entertainment. You have no control over how the characters fare in any book, TV or film, but in games, the power is almost entirely in the hands of players. While this often translates to how well said characters do in combat or when confronted by puzzles, developers are exploring more ways in which players can shape stories as well.

Console 134
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Sugar Mess VR Release

Indie DB

JollyCo team is excited to announce the release of Sugar Mess – Let’s Play Jolly Battle VR on PlayStation VR2 on May 29, 2024. Now, the PSVR2 owners can purchase and enjoy the story-driven arcade shooter centered around a linear campaign, divided.

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Good Pizza, Great Pizza would not exist if not for Costco

Game Developer

The creators of this pizza-making title explain how real-life experience from a novice developer shaped the game's design.

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What Makes the “Survival” of Survival Horror

Game Wisdom

What Makes the “Survival” of Survival Horror Josh Bycer josh@game-wisdom.com The Silent Hill 2 remake is in the news following the Sony state of play, and while people are either gushing over details about the world, yelling about character redesigns, or just ignoring it and playing Resident Evil 4 , … The post What Makes the “Survival” of Survival Horror appeared first on Game Wisdom.

Horror 80
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The present and future of online toxicity management

GamesIndustry.biz

At Reboot Develop Blue 2024, Unity's Micaela Hayes appeared on stage to tackle the subject of online toxicity, how to fight it and how important it is to confront it not only from an ethical point of view but, frankly, as a business decision. Between 2021 and 2023, she explained, the number of people experiencing some form of toxicity has gone from 68% to 76%, and roughly 49% of players have stated that they avoid specific games for this reason.

Fighting 127
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ct.js Game Engine Gets New Catnip Visual Scripting Language

Game From Scratch

GameFromScratch.com ct.js Game Engine Gets New Catnip Visual Scripting Language The ct.js game engine we first covered back in 2020 then revisited in 2023 has advanced a great deal since then. Catnip is a free and open source 2D game engine available for Windows, Mac and Linux. Since we last looked at Ct.js they have released version 4.0 with several […] The post ct.js Game Engine Gets New Catnip Visual Scripting Language appeared first on GameFromScratch.com.

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Content Warning sells 2.2 million copies, nets 8.8M players in two months

Game Developer

The co-op horror game got off to a good start by launching as a free-to-keep game, and its fortunes have only improved since.

Co-op 295
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Iron Valiant Progress Update #2

Indie DB

Current progress on Iron Valiant's Development - Art updates, Animation updates, Programming updates. Gameplay update to come soon!

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Summer games showcases: What to watch and when

GamesIndustry.biz

June has arrived and with it comes the usual cavalcade of video game announcements, all presented in a series of livestreamed showcases. The season technically kicked off last week with PlayStation's State of Play , but the barrage of trailers will ramp up from Thursday, with Geoff Keighley's Summer Game Fest showing on the following day, culminating with Ubisoft Forward on Monday, June 10.

Games 133
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Affinity Products 50% Off in Flash Sale

Game From Scratch

GameFromScratch.com Affinity Products 50% Off in Flash Sale Recently Adobe outraged their customers with an update to their terms of service and an attempt to clarify things doesn’t seem to have helped much. Well just like when Unity self destructed over the run-time fee, it’s competitors were quick to take advantage of the discord. It seems the same […] The post Affinity Products 50% Off in Flash Sale appeared first on GameFromScratch.com.

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Psychonauts 2’s cooking show level serves inspiration for all aspiring devs

Game Developer

One level in Psychonauts 2 managed to encompass every anxiety and excess of reality cooking shows.

Dev 322
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Whacking Hell Released

Indie DB

PC storefronts are more open than they used to be, but visibility is an ever-increasing challenge.

PC 96
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GAME drops Xbox All Access and reward scheme

GamesIndustry.biz

GAME has been undergoing some changes over the past few days, dropping its reward scheme, Xbox All Access, and reportedly increasing the move of its stores to smaller concessions. Eurogamer confirmed with the UK retailer that it will no longer offer Xbox All Access, which lets players buy an Xbox Series X|S console across 24 monthly instalments (also including Game Pass), by the end of June.

Retail 137
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Michael Blaker’s Synth Saturday: Chapters 41-45 of “Hard Enough-Pokemon SI” by Viva01

Game Industry News

Hey all, I’m back for this week’s Synth Saturday with the eighth set of chapters that centers on someone who is reincarnated as Brock from the Pokemon anime and games, who is left in charge of 9 younger siblings in addition to running the Pewter City Gym. It’s Chapters 41-45 of “Hard Enough-Pokemon SI” by Viva01. Plot: This chapter starts off with Brock and his family visiting the Pewter City hospital because of a few of his younger siblings caught a cold.

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Do video game adaptations need games to come along for the ride?

Game Developer

Movies and shows based on games keep coming out, but are the games able to fully meet the momentum these adaptations provide?

Games 279
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Hidden Pass Demo is now LIVE!

Indie DB

Enjoy the Prologue of the game with two combats and the story part which is the prequel of the main campaign.

Demo 87