Sat.Oct 21, 2023 - Fri.Oct 27, 2023

article thumbnail

Report: Unity's Runtime Fee quietly gave large devs exemptions in launch rush

Game Developer

Smaller studios would've taken the biggest hits from Unity's Runtime Fee policy, and also helped it retaliate against would-be merger partner AppLovin.

Dev 343
article thumbnail

12 Ways to Take Battle Passes to the Next Level in Mobile Games

Game Refinery

The ever-changing nature of the mobile market means that new monetization mechanics are constantly emerging and evolving. One of the most popular monetization mechanics is the subscription-based battle pass , which was introduced via Valve’s DOTA 2 in 2013 but popularized by the worldwide phenomenon, Fortnite. Battle passes have crept into almost every mobile game genre imaginable, with our platform showing that 66% of mobile games in the top 20% have incorporated the feature.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. All the more impressive if you realize it’s actually a ‘one-man-band company’, as founder and CEO Nicola Piovesan calls it. His latest game Three Minutes to Eight is a real tour de force, both in storytelling and visual flair.

Pixel 211
article thumbnail

Microsoft joins the publishing top table | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox With the Activision Blizzard acquisition finally going through and the news that Starfield was the top-selling game of September , Microsoft's games ambitions are in a stronger place than they've been for years – arguably, since the first few years of the Xbox 360 era.

article thumbnail

Dreams and LittleBigPlanet developer Media Molecule is making layoffs

Game Developer

The PlayStation-owned studio is reportedly trying to reduce its headcount as it prepares to kick-start a new project.

Media 361
article thumbnail

Under a Rock - Dev Blog #1

Indie DB

Our very first dev blog with more to follow. Hope you like it :) The first dev blog focus on creatures and building.

Dev 124
article thumbnail

Frightful Favourites: The GameDev.tv Community’s Top 10 Halloween Game

DameDev.tv

🎃 Halloween is upon us, bringing along its chilling breeze, eerie nights, and the insatiable desire for spine-tingling experiences. For gamers and game developers alike, this is the season to dive into the world of horror games, immersing ourselves in atmospheres filled with suspense, mystery, and pure fright. As the leaves turn and the shadows grow longer, what better way to celebrate than by revisiting some of the most terrifying games ever created?

Horror 123

More Trending

article thumbnail

Reality Labs has lost $11.4 billion during 2023 (and there's still one quarter left)

Game Developer

Meta's mixed reality division lost $3.7 billion during Q3 and earned just $210 million in revenue.

350
350
article thumbnail

Filmustage update: Tag Editor 3.0 & Enhancements

Filmustage

This update doesn't stop here! Discover numerous enhancements across Script , Summary , and Analysis tabs, providing a more intuitive and powerful environment to manage your projects. Let’s explore the slew of features designed to cater to the ever-evolving needs of modern filmmakers: Tag Editor 3.0: A Leap Forward Bulk Tag Operations : Easily group, edit, or delete tags, revolutionizing your script cleanup process after performing your AI breakdown.

Scripting 121
article thumbnail

Tannenberg - Wolves on the Eastern Front

Indie DB

The Wolf Truce is now available for players on Steam &v Epic!

119
119
article thumbnail

Spider-Man 2 beats Super Mario Bros Wonder to No.1 | UK Physical Charts

GamesIndustry.biz

Spider-Man 2 beat out competition from Super Mario to claim No.1 in the UK boxed retail charts, GfK data reveals. The PlayStation 5 exclusive had a strong launch. It is the biggest PS5 boxed launch of the year, with sales almost 5% bigger than the previous high point: the PS5 launch of Hogwarts Legacy back in February. Spider-Man 2's launch sales are just over 3% lower than the PS5 launch of God of War Ragnarok, which was the biggest PlayStation launch of all time when it arrived last year.

Retail 145
article thumbnail

Digital Extremes founder James Schmalz is stepping down as CEO

Game Developer

Schmalz founded Digital Extremes in 1993, and his exit comes after its sci-fi shooter has hit the 10-year milestone.

343
343
article thumbnail

Solo dev Michael Schmidt “Adding spiritual traditions to games is hard”

PreMortem.Games

Michael Schmidt has been interested in spirituality and Islamic spiritual tradition for a long time, and in his latest game Islands of the Caliph it all comes together. It’s an old-school Action RPG that draws on Middle Eastern folklore and religion. Schmidt developed the game by himself, because “I’ve never been any other kind of developer”. Schmidt’s own spiritual journey and later his conversion to Islam, were all kickstarted by the video game Windwalker by game developer Greg Malone (

Dev 118
article thumbnail

ETS 2 - West Balkans Released!

Indie DB

Rev up your engines and hit the highways with excitement as the West Balkans DLC.

Engine 116
article thumbnail

Media Molecule to reduce workforce

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Dreams and LittleBigPlanet maker Media Molecule is reportedly looking to cut nearly 20 staffers from the studio. According to a report by Sports Illustrated , employees were informed about the layoffs via an internal meeting today.

Media 143
article thumbnail

Epic, EA, and BioWare vets at Noodle Cat net $12 million to create new action RPG

Game Developer

The studio was established in 2022 and is led by former Fortnite lead systems designer David Hunt.

Studios 342
article thumbnail

Porting Unity to CoreCLR

Unity Blog

Unity Engineering Manager for.NET Compilers and Runtimes Josh Peterson walks through the latest efforts the team has gone through to allow the CoreCLR GC to work hand in hand with native engine code.

Engine 115
article thumbnail

ALTERA - Closed Alpha v0.14.4

Indie DB

The new patch introduces a major update of the Portal Dungeon system, as well as numerous new features, improvements and bugfixes!

Alpha 114
article thumbnail

Growing Indigenous worlds in games

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Among the presentations in last month's Game Devs of Color Expo was Achimostawinan Games' talk on Growing Indigenous Worlds in Games, which explored the themes of reappropriation and combating stereotypes of creative works for Indigenous people. Creative leads Meagan Byrne and Sadekaronhes Esquivel also spoke about their game design inspirations for the March release Hill Agency: Purity Decay, as well as some of their f

Dev 142
article thumbnail

Valve wants Steam developers to submit new pricing for Argentina and Turkey

Game Developer

Valve is changing the currency for Steam sales in those regions to USD due to "exchange rate volatility.

article thumbnail

Elevating Performance Testing of Microservices With AI

Rocket Brush Studio

Micro-services architecture excels in complex, large-scale apps with diverse tech needs and evolving features. Performance testing is crucial for smooth interactions, scalability, bottleneck detection, and reliability. This series explores AI-driven techniques for assessing efficiency and system performance in micro-services architecture.

AI 111
article thumbnail

Pseudo-Haunting - Demo released

Indie DB

The Pseudo-Haunting demo has been released. Welcome to the Haunted House.

Demo 111
article thumbnail

Sony expects boost in PS5 sales now supply chain issues have finally been resolved

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Sony is confident it's heading into one of its best holiday periods to date as it declares that the supply chain issues that have been hindering PlayStation 5 sales have been fully resolved. The platform holder confirmed plentiful supply of its current console to both the BBC and Barron's , the latter spotted by VGC , meaning the PS5 will be widely available in the run up to Christmas.

Console 140
article thumbnail

PlayStation lays off staff at Visual Arts support dev

Game Developer

Layoffs have hit the support developer that's been aiding with some of PlayStation's biggest franchises since 2007.

Art 341
article thumbnail

At what stage of the developing process of a game mocap is recorded? How much time does it usually take? And in case of expansions/DLCs are actors called again or they record this content together with the content for the main game?

Ask a Game Dev

Motion/Performance capture usually happens fairly early during development, because animators need time to take the captured data and turn it into actual performances. Despite what some actors might suggest, there's a huge amount of work, skill, and artistry necessary in order to convert a recorded motion and turn it into a performance that reads well from the viewer's perspective.

Content 104
article thumbnail

Assembly RTS - Replay Advancements

Indie DB

Why am I creating a replay system? Dive into this week's Assembly RTS updates, the physics-based strategy game!

Games 111
article thumbnail

Lords of the Fallen was CI Games' most expensive project at $66m

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Polish developer CI Games has revealed that its latest hit, Lords of the Fallen, was its most expensive project to date with total costs of PLN 281 million ($66.2 million). The figure was shared during an investor call, as reported by Polish site Bankier and spotted by Game World Observer.

Games 137
article thumbnail

Neon Machine nets $20M to create moddable blockchain-powered shooter

Game Developer

The studio claims blockchain tech will "empower players to collectively own the game and its future roadmap.

Studios 332
article thumbnail

Analysis • What the Microsoft/Activision deal means for the future of the industry

PreMortem.Games

At last the UK’s Competition and Markets Authority cleared Microsoft’s $69 billion purchase of Activision Blizzard. After 639 days of intense regulatory scrutiny and corporate jet-setting around the world, Phil Spencer finally got his wish. The deal remains controversial and opinions on what happens next vary. Analysts, on the one hand, focus heavily on the business strategy and market positioning advantages that Microsoft gains from acquiring Activision Blizzard, including benefits for Xbox and

article thumbnail

Forgive Me Father 2 Launches Into EA!

Indie DB

The time has finally come, madness is taking over and Forgive Me Father 2 is available in Early Access! As the Priest from the first installment, fight your way through the first ten levels in this Lovecraftian, comic-like retro FPS, more will come in.

Fighting 111
article thumbnail

PlayStation's Visual Arts studio hit with layoffs

GamesIndustry.biz

PlayStation support studio Visual Arts has been hit with another round of layoffs, with several former employees sharing on social media last week that they have been let go. "Unfortunately, following a wave of layoffs, last week was my last at PlayStation," former senior level designer at Visual Arts Daniel Bellemare wrote on LinkedIn. Senior technical recruiter Matt Barney shared a similar update on LinkedIn , adding that he "knew this layoff was coming" and wished those impacted "the best of

Art 136
article thumbnail

Report: Veteran PlayStation producer Connie Booth departs Sony

Game Developer

Former God of War designer David Jaffe alleges that Booth is no longer at Sony Interactive Entertainment after having worked there for nearly 30 years.

article thumbnail

Dev snapshot: Godot 4.2 beta 3

Mircosoft Game Dev

We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.

Beta 100
article thumbnail

Hell Denizen: Version 4 is out!

Indie DB

Version 4 has realtime lighting improvements and extensions to Episode 1 levels and makes the game more challenging.

Games 108
article thumbnail

Sarah Bond promoted to Xbox president amid leadership changes

GamesIndustry.biz

Xbox has changed its leadership structure, announcing the promotion of four executives and one departure. As reported by The Verge , Sarah Bond, Matt Booty, Takeshi Numoto, and Yusuf Mehdi have been promoted to new roles. Bond is now Xbox president, overseeing Xbox hardware and software platforms, including "player and creator experiences, platform engineering, strategy, business planning, data and analytics and business development," Microsoft Gaming CEO Phil Spencer explained in an internal me

article thumbnail

PlayStation 5's detachable disc drive requires an online connection

Game Developer

An online connection for the PlayStation 5's upcoming detachable disc drive may be an added complication for the hardware and its lifespan.

322
322
article thumbnail

Negative Testing in Software Testing: A Guide for 2023

Rocket Brush Studio

Software testing is vital because it allows you to test if an application is working properly. There are various types of tests that you can perform if you work in the software industry. Nevertheless, all these tests fall under one of these two classifications: positive and negative testing. Both categories are equally important, but positive testing is more popular than negative testing.