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Influencers and content creators have rapidly become one of the most visible aspects of the games industry. In courting them, publishers and studios can readily access vast audiences on platforms like YouTube, TikTok, and Twitch, and guarantee coverage. For creators, this can lead to lucrative partnerships and, in some cases, celebrity in the games industry and beyond.
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games.
Why You Can’t Objectively Build Great Games Josh Bycer josh@game-wisdom.com I was reading a piece over on Game Developer that gave me pause for a second about whether this is what game design at the AAA level is about now — focusing on analytics and trying to “math” the perfect … The post Why You Can’t Objectively Build Great Games appeared first on Game Wisdom.
GameFromScratch.com Esenthel Titan Engine Today we are checking out the Esenthel Titan Engine, that bills itself as “The Most Powerful Game Engine in the World” This to put it mildly, is a very bold claim. The Titan Engine is a free download with a 5% commercial royalty if you sell your game. It is […] The post Esenthel Titan Engine appeared first on GameFromScratch.com.
Sulfur burst out of the gates when it was released on Steam last week. With over a 1,000 positive reviews in just one week, the game seems well on its way to reaching the target of 200,000 copies sold. Swedish indie developer Perfect Random promised in their early access roadmap to add multiplayer once they reach that number. “We’re cautiously optimistic,” says CEO & Co-founder Anton Albiin.
'Management is more willing to risk our election coverage than they are to agree to a fair deal with its workers. We stand ready to bargain and get this contract across the finish line.
This analysis is written by our friends at InvestGame. We recommend that you sign up for their weekly digest. And if you’re really hungry for insights, I nvest Game offers exclusive access via Patreon. A couple of months ago, our friends at Invest Game set out to look for the advantages ex-Riot employees have when securing investments. It turns out that ex-Riot founders typically secure larger average deal sizes and are more likely to close follow-up funding rounds compared to the broader indust
This analysis is written by our friends at InvestGame. We recommend that you sign up for their weekly digest. And if you’re really hungry for insights, I nvest Game offers exclusive access via Patreon. A couple of months ago, our friends at Invest Game set out to look for the advantages ex-Riot employees have when securing investments. It turns out that ex-Riot founders typically secure larger average deal sizes and are more likely to close follow-up funding rounds compared to the broader indust
GameFromScratch.com Massive Changes to the Unreal Engine/Fab Marketplace Giveaways The first Tuesday of every month, Epic Games have been giving away several free Unreal Engine assets for the past few years. With the recent launch of the Fab Marketplace it was feared that this program would go away. Fortunately, that is not the case, but it is changing substantially. […] The post Massive Changes to the Unreal Engine/Fab Marketplace Giveaways appeared first on GameFromScratch.com.
Technotopia by Yustas Game Studio is a deck-building game of high-stakes urban strategy, where every decision matters and the city’s fate lies in the hands of an AI architect named Iris. As players build their cyberpunk metropolis, balancing relationships with factions that hold competing visions of the future, they’re drawn into a world where each card played brings them closer to either utopia or ruin.
Take-Two Interactive has confirmed the sale of Private Division for an undisclosed sum, as it drops the indie-focused publishing label to focus on larger projects.
GameFromScratch.com Learn Unity Game Development with GameDev.TV Bundle There is a new Humble Bundle of interest to game developers, the Learn Unity Game Development 2024 Bundle is a collection of Unity game engine courses by the folks at GameDev.Tv. The Bundle consists of the following tiers: 1$ Tier Unity Game Feel CourseProgramming Design Patterns For Unity Course Mid […] The post Learn Unity Game Development with GameDev.TV Bundle appeared first on GameFromScratch.com.
What is a Process Without the Tools? A process is a series of steps to achieve a result, and tools are objects or frameworks designed to serve a specific function. Processes can exist without tools, but tools can help processes work more efficiently. Similarly, in a game development setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR Game Development Tools There are a range of tools and fra
GameFromScratch.com Gamedev Market: Best of 2024 Bundle The Gamedev Market: Best of 2024 Bundle is currently available on Humble Bundle. This is a collection of game ready 2D sprites, tiles, effects, sound effects and music for creating games. It is organized into the following tiers: 1$ Tier Enemy Sprites Pack 1 – Rogue AdventureCharacter Sprites Pack 1 […] The post Gamedev Market: Best of 2024 Bundle appeared first on GameFromScratch.com.
Around 15% of games industry workers in Europe were laid off and subsequently found a new job in 2023/2024, with 6.2% laid off and still searching for work, according to the latest Big Games Industry Employment Survey.
They're either making new classes or they're working on the next expansion's new progression paths for the existing classes. If we have enough class designers, we're probably doing both. [ Join us on Discord ] and/or [ Support us on Patreon ] Got a burning question you want answered?
Take-Two Interactive marks "another consecutive quarter of strong results," with net bookings up 2% to $1.47 billion, in line with the top of its guidance range.
GameFromScratch.com Modo Is Being Shutdown Foundry, the makers of computer graphics software like the NUKE family, MARI, KATANA and more have announced they are shutting down Modo with the upcoming release of Modo 17.1. Modo is a long running 3D modelling application that was first formed in 2001 by several senior Lightwave developers. Foundary made […] The post Modo Is Being Shutdown appeared first on GameFromScratch.com.
In Cabin Crew Life Simulator, our production process mirrors real life in many ways, though it takes place in the studio using various 3D software tools. Using design schematics provided by engineers, we have recreated not only the exterior but also.
Steam owners of the Master Chief Collection will get to play a recreated version of Halo 2's famous gameplay reveal in celebration of its 20th birthday.
Friends, we have a really big problem. We just released our game, and unlike the Android version, we’re getting feedback that the game overheats excessively on iOS. The core logic is the same, but the problem only occurs on iOS. Here’s the current screen built with Xcode. As you can see, the battery impact is marked as very high. The shocking thing is… even if we build a new empty project, the battery impact still shows as very high on iOS… We are currently using Cocos Creator version 3.
I'm thrilled to announce that the Steam page for my new game, COSMIC FEAR, is now live! Cosmic Fear is a disturbing Lovecraftian horror experience from the author of The Land of Pain and The Alien Cube.
Nintendo has released its financial results for six months ended September 30, showing further declines in both hardware and software sales as the wait for the Switch's successor continues.
Two Bloody Good Indie Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double preview of Coven and Tarnished Blood, Coven was played with a retail key, Tarnished was played with a press key. Both games are in early access and what you see may not represent … The post Two Bloody Good Indie Games appeared first on Game Wisdom.
Find out how ASCENDANT reimagines the 80s in a bold, biopunk setting - combining the neon chaos, humor, and outrageous style of the 80s with modern shooter mechanics, setting it apart from traditional, serious FPS titles. ASCENDANT promises fast-paced.
Back in 2020, Finji CEO Rebekah Saltsman and creative director Adam Saltsman were figuring out how to follow-up Overland. Set in a post-apocalyptic world, that game is a far cry from what the duo set their sights on next – the ghostly supernatural vibes of Usual June.
Credit Cards vs. Crypto vs. Digital Wallets – Cybersecurity Tips for Gamers Josh Bycer josh@game-wisdom.com When it comes to paying for games or buying that must-have skin, there are plenty of options out there. But with so many ways to pay, how do you know which one’s the safest? Between credit cards, cryptocurrency, and digital … The post Credit Cards vs.
Kakele Online MMORPG unveils Expansion 4.8, "The Ciborgs Uprising," set in a steampunk world where cyborgs and ancient magic collide. Featuring an expanded storyline, a new fishing profession, challenging Enraged Hunts, enhanced cosmetics, revamped events.
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