This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Every year, we turn to a panel of trusted analysts to ask them what they see coming down the road, and ask them to assess their predictions from the previous year. This year we've got all of last year's participants returning: Niko Partners' Lisa Cosmas Hanson, Midia Research's Karol Severin (offering the firm's take alongside Perry Gresham), Kantan Games' Dr.
Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. Working under the name of MystiveDev the Mojsovski-brothers actively include the player community in almost every aspect of development. “Our games are made for the players. They know what’s good and what needs to be improved, so we listen to them.” “My brother and I have been working together on video games f
Sony has been fined €13.5 million by French antitrust regulator Autorité de la Concurrence , which has accused the company of "abusing its dominant position in the market" by restricting third-party PlayStation 4 controllers. Filed by the regulator last month following a referral from French controller manufacturer Subsonic, its investigation found that Sony put counterfeiting measures in place in November 2015 that caused third-party controllers to regularly disconnect from the conso
Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.
Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.
UK developer Bossa Studios has laid off around one third of its staff, GamesIndustry.biz has learned. Sources shared a list of 19 people that were affected by the redundancies, mostly in QA and production roles as well as non-UK employees. Bossa Studios has confirmed to GamesIndustry.biz that it did dismiss a number of staff at the end of 2023, and that 40 people remain in the studio.
Unreal Engine architecture visualization uses game engines to present a hyper-realistic 3D rendering to stakeholders and clients. Learn about UE archviz features and real-life examples.
A former Activision executive has sued the publisher in California state court accusing the company of age discrimination and violating the state's whistleblower protection law, as reported by Law360. The suit was filed earlier this week by a 57-year-old former tech executive who worked for the company from 2014 until being laid off as part of a restructuring in the Activision Blizzard's Central Tech department last August.
Top image: The Wandering Village by Stray Fawn Studios was one of the selected games last year. The off-site GDC event European Game Showcase 2024 is coming to San Francisco once again this year. It’s an event where 30+ European developers get to showcase their latest games to the press, publishers, and strategic partners. The event will be held at Swissnex located at Pier 17 in the Embarcadero, San Francisco during GDC.
The Festive Season is here, so it is time to cozy up on the couch and play some of your favorite games with friends and family. And because it is the season of giving, we would like to gift all the fans of our franchise a huge brand-new patch for We.
Sign up for the GI Daily here to get the biggest news straight to your inbox A Little To The Left did have a small following before its appearance during a Wholesome Direct. The cozy puzzle game about organising household items was created by Max Inferno, a development team consisting of Anne Macmillan (art and animation) and Lukas Steinman (design and programming).
The interesting gameplay of the camera’s perspective, to achieve the same visual performance of “Don’t Starve” We highly recommend watching the video as you read this tutorial to get a full understanding of the tutorial. Introduction The visual presentation of the game of Octopath Traveler and Don’t Starve is very interesting. You can clearly know that it is a 2D material, but it presents a feeling of a 3D world.
Jukai Studio announced its closure over the holidays, despite launching its horror survival title Stray Souls last October. In a statement shared to social media on December 22, the developer cited "many reasons" for its decision to shut down, including the closure of its publisher Versus Evil , cyberbullying, poor reception to Stray Souls, and bad sales.
GameFromScratch.com Blender Controls in Godot 4.2 One of the most exciting new features in the recent Godot 4.2 game engine release was the addition of Blender style transformation hotkeys. You need to configure this feature yourself, but the video below shows you step by step how to do so. At first glance the Blender hotkeys may … Blender Controls in Godot 4.2 Read More The post Blender Controls in Godot 4.2 appeared first on GameFromScratch.com.
Square Enix will be actively pushing into the generative AI field, exploring how it can be used in the company's internal games development. The plans emerge from the Japanese publisher's annual New Year's Letter from its company president – this time penned by Takashi Kiryu, who took over from Yosuke Matsuda after the latter stepped down at the end of his ten-year tenure.
GameFromScratch.com Unreal January 2024 Asset Giveaway It’s a new year and its time for the first Epic Games Unreal Engine asset giveaway for January 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and January is no exception. This month we have 5 “Free … Unreal January 2024 Asset Giveaway Read More The post Unreal January 2024 Asset Giveaway appeared first on GameFromScratch.com.
We are pleased to announce the release of Matali Physics 6.4, the significant step on the way to the seventh major version of the environment. Matali Physics 6.4 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali.
Sign up for the GI Daily here to get the biggest news straight to your inbox Last week, a government official was removed from one of China's regulatory agencies following a dip in gaming stocks in response to new game proposals. As reported by Reuters , per sources familiar with the matter, the withdrawn individual was head of the publishing unit of the Communist Party’s Publicity Department.
I left Unity at start of 2022. So for this lazy Tuesday afternoon, figured I can share the rambles I wrote in my goodbye email. No big insights there, just old man reminiscing. And hey the text is already written, so that makes it easy to copy-pasta it into the blog: It’s now exactly 16 years of me working at Unity. And as everyone knows, if you don’t leave after 16 years, you have to wait until 32 years for your next chance (look, I don’t make the rules).
ID@Xbox has been accused of using AI art to promote indie games. On December 27, ID@Xbox shared a post asking its followers what their favourite indie games of 2023 were, accompanied by an image of a wintery scene. The post was subsequently removed following a poor reception, but the post was screenshotted and shared by other users to highlight the suspected use of AI.
It can be hard to keep up with everything the Unity community is creating. Sit back, relax, and enjoy this roundup of highlights of games made with Unity in 2023.
Sign up for the GI Daily here to get the biggest news straight to your inbox Frogwares has announced that it is the sole publisher of The Sinking City. The developer of the 2019 eldritch horror will be publishing the title on all platforms.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content