Sat.Dec 30, 2023 - Fri.Jan 05, 2024

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Report: 3D Realms and Slipgate may have been hit with more layoffs

Game Developer

Three days into the new year, and 3D Realms and Slipgate have may have already laid off more staff after its cuts at the end of 2023.

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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. Working under the name of MystiveDev the Mojsovski-brothers actively include the player community in almost every aspect of development. “Our games are made for the players. They know what’s good and what needs to be improved, so we listen to them.” “My brother and I have been working together on video games f

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New hardware, more layoffs, AI in game dev: Analyst predictions for 2024

GamesIndustry.biz

Every year, we turn to a panel of trusted analysts to ask them what they see coming down the road, and ask them to assess their predictions from the previous year. This year we've got all of last year's participants returning: Niko Partners' Lisa Cosmas Hanson, Midia Research's Karol Severin (offering the firm's take alongside Perry Gresham), Kantan Games' Dr.

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Jeong Won An

Concept Art World

Concept Art World Jeong Won An An Jeong Won An a.k.a. Maggi is a professional concept artist and illustrator from Seoul, South Korea. Jeong has worked in the game industry for projects such as HanbitSoft’s MMORPG Sword of the New World (Granado Espada). Link: Portfolio | Twitter | Instagram All images © Jeong Won An or their respective copyright holder.

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Netflix exploring in-game ads, other revenue options for games service

Game Developer

Netflix's games service may be due for a change in the near future as the streamer considers charging for games or in-game ads for different subscription tiers.

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European indie game devs have one week left to submit for the European Game Showcase at GDC 2024

PreMortem.Games

Top image: The Wandering Village by Stray Fawn Studios was one of the selected games last year. The off-site GDC event European Game Showcase 2024 is coming to San Francisco once again this year. It’s an event where 30+ European developers get to showcase their latest games to the press, publishers, and strategic partners. The event will be held at Swissnex located at Pier 17 in the Embarcadero, San Francisco during GDC.

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The Gameplay of Bukkaku

Indie DB

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

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Obituary: Bryan Ansell, Warhammer co-creator, passes away

Game Developer

Ansell co-made the original Warhammer and lead Games Workshop's decades-long focus on it and its spiritual sequel, Warhammer 40K.

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Tutorial: Cocos Creator: Giving A 2D Look For Your 3D Game

Cocos

The interesting gameplay of the camera’s perspective, to achieve the same visual performance of “Don’t Starve” We highly recommend watching the video as you read this tutorial to get a full understanding of the tutorial. Introduction The visual presentation of the game of Octopath Traveler and Don’t Starve is very interesting. You can clearly know that it is a 2D material, but it presents a feeling of a 3D world.

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Ex-Activision exec accuses publisher of discriminating against "old white guys"

GamesIndustry.biz

A former Activision executive has sued the publisher in California state court accusing the company of age discrimination and violating the state's whistleblower protection law, as reported by Law360. The suit was filed earlier this week by a 57-year-old former tech executive who worked for the company from 2014 until being laid off as part of a restructuring in the Activision Blizzard's Central Tech department last August.

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Blender Controls in Godot 4.2

Game From Scratch

GameFromScratch.com Blender Controls in Godot 4.2 One of the most exciting new features in the recent Godot 4.2 game engine release was the addition of Blender style transformation hotkeys. You need to configure this feature yourself, but the video below shows you step by step how to do so. At first glance the Blender hotkeys may … Blender Controls in Godot 4.2 Read More The post Blender Controls in Godot 4.2 appeared first on GameFromScratch.com.

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Square Enix will aggressively leverage AI in 2024 to create "new forms of content?"

Game Developer

"I believe that generative AI has the potential not only to reshape what we create, but also to fundamentally change the processes by which we create.

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Explore We Were Here Forever

Indie DB

The Festive Season is here, so it is time to cozy up on the couch and play some of your favorite games with friends and family. And because it is the season of giving, we would like to gift all the fans of our franchise a huge brand-new patch for We.

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Hogwarts Legacy wins | UK Boxed Charts

GamesIndustry.biz

Hogwarts Legacy ends 2023 as the UK’s biggest physical video game. It means EA Sports FC 24 was unable to catch Warner Bros' Harry Potter spin-off. Hogwarts Legacy launched in February on PS5, PC and Xbox Series S and X, while EA’s football title landed in September. It is the first time in a decade that EA’s football game, previously operating under the FIFA licence, isn’t the UK’s top boxed game.

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Using Unreal Engine for Architecture Visualization: UE Archviz Features, Benefits, and Challenges

Perforce

Unreal Engine architecture visualization uses game engines to present a hyper-realistic 3D rendering to stakeholders and clients. Learn about UE archviz features and real-life examples.

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Stray Souls developer Jukai Studio shuts down

Game Developer

Jukai Studio closed its doors hours after its publishing partner Versus Evil and two months after the launch of its debut game, Stray Souls.

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Komires: Matali Physics 6.4 Released

Indie DB

We are pleased to announce the release of Matali Physics 6.4, the significant step on the way to the seventh major version of the environment. Matali Physics 6.4 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali.

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How digital showcases helped make A Little To The Left an indie hit

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A Little To The Left did have a small following before its appearance during a Wholesome Direct. The cozy puzzle game about organising household items was created by Max Inferno, a development team consisting of Anne Macmillan (art and animation) and Lukas Steinman (design and programming).

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Two years ago: left Unity

The Astronauts

I left Unity at start of 2022. So for this lazy Tuesday afternoon, figured I can share the rambles I wrote in my goodbye email. No big insights there, just old man reminiscing. And hey the text is already written, so that makes it easy to copy-pasta it into the blog: It’s now exactly 16 years of me working at Unity. And as everyone knows, if you don’t leave after 16 years, you have to wait until 32 years for your next chance (look, I don’t make the rules).

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New Zealand government reaffirms support for Game Development Sector Rebate

Game Developer

The initiative allows eligible studios to claim a 20 percent tax rebate and is worth $40 million per annum.

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Unreal January 2024 Asset Giveaway

Game From Scratch

GameFromScratch.com Unreal January 2024 Asset Giveaway It’s a new year and its time for the first Epic Games Unreal Engine asset giveaway for January 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and January is no exception. This month we have 5 “Free … Unreal January 2024 Asset Giveaway Read More The post Unreal January 2024 Asset Giveaway appeared first on GameFromScratch.com.

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Sony fined €13.5m by French antitrust regulator

GamesIndustry.biz

Sony has been fined €13.5 million by French antitrust regulator Autorité de la Concurrence , which has accused the company of "abusing its dominant position in the market" by restricting third-party PlayStation 4 controllers. Filed by the regulator last month following a referral from French controller manufacturer Subsonic, its investigation found that Sony put counterfeiting measures in place in November 2015 that caused third-party controllers to regularly disconnect from the conso

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Soil - December 2023 release

Indie DB

This update features new mission, replays, and new model and capabilities for Xanthous resourcer, mission briefings and more.

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Sony fined by French regulators over third-party PS4 controllers

Game Developer

French regulators learned Sony spent nearly a decade "abusing its dominant position" for PlayStation 4 controllers and harming third-party manufacturers.

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Made with Unity: 2023 in review

Unity Blog

It can be hard to keep up with everything the Unity community is creating. Sit back, relax, and enjoy this roundup of highlights of games made with Unity in 2023.

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New Square Enix president pledges "aggressive" AI push in 2024

GamesIndustry.biz

Square Enix will be actively pushing into the generative AI field, exploring how it can be used in the company's internal games development. The plans emerge from the Japanese publisher's annual New Year's Letter from its company president – this time penned by Takashi Kiryu, who took over from Yosuke Matsuda after the latter stepped down at the end of his ten-year tenure.

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Hero's Story - Fallen Knight Update

Indie DB

New update for Hero's Story has been released! It includes new boss, in-game cutscenes and localization system.

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GameDiscoverCo launches free to all pitch deck archive

Game Developer

The nascent collection includes pitch decks for titles like Cosmoteer and Wargroove.

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Strategy games should always be moving toward their conclusion

Keith Burgun

One of the principles that has been important to me over the years, which I have talked about a lot, is the idea that strategy games should always be moving toward their conclusion. In a way, this extends from the basic Clockwork Game Design model. In this model, you have a goal, and a “core mechanism” which has two parts: a core action and a core purpose.

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Chinese official removed following stock tumbles from new game proposals

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Last week, a government official was removed from one of China's regulatory agencies following a dip in gaming stocks in response to new game proposals. As reported by Reuters , per sources familiar with the matter, the withdrawn individual was head of the publishing unit of the Communist Party’s Publicity Department.

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How Mobile App Developers Boost Engagement With Season-Based Systems

Game Refinery

Dive into some of the most popular and successful ways app developers implement season-based systems in mobile games.

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Jurgen Post, ex-Sega Europe president, returns amidst leadership change

Game Developer

Sega is shaking up the leadership of its European division as it begins to revive old series like Shinobi and Crazy Taxi for a new generation.

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Safe House update

Indie DB

A relentless environment where resource management is the key to survival.

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Frogwares is now publisher of The Sinking City

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Frogwares has announced that it is the sole publisher of The Sinking City. The developer of the 2019 eldritch horror will be publishing the title on all platforms.

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