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In June 2021, a small but surprisingly strong contender was released in the 4X strategy space. The Ants stood out from the crowd with its unusual theme – the game follows the life of an ant colony trying to make it in the wild – and piqued the interest of gamers all over the world, managing to reach top200 in the US and Japanese market. What really differentiates The Ants from the rest, however, is not just the theme but the game’s mechanics, which give it an entirely different feel from t
Jul 17, 2020 First official day is Monday but I’ve started setting up Slack and other web services. Jul 18, 2020 Ordered Linux machine. Talked to Dave about maybe controlling Elaine for a section of the game. Starting to worry about finding great people. It’s going to be hard because we have to keep the project a secret. Played MI1 again.
Sony’s recent corporate presentation was heavily focused on F2P and live-service games. Piers Harding-Rolls has an excellent analysis thread on Twitter , and these 2 charts leaped out at me. That chart shows that more a quarter of PS4 revenue is now from F2P games: live service games from third party publishers that are keeping the platform thriving.
Give the razor away for free and then sell the blades. I am old and slow, and the games industry moves very quickly. Thus a new trend can easily take over the entire industry for years without my even noticing. Then I find out about it and get shocked and startled and everyone justifiably mocks me. While I was recently chatting on Discord with some young gamer friends (I'm not entirely out of it), they got really excited about something.
What are blockchain technology and NFT? In order to comprehend NFT better, let us first take a step back and understand blockchain technology. Blockchain is a kind of database in which data is stored in blocks that are chained together. Each blockchain transaction exists in blocks that have been confirmed and approved by the computer network. A blockchain can either be decentralized or centralized, and cryptocurrency is linked with a database that is decentralized.
Jul 17, 2020. First official day is Monday but I've started setting up Slack and other web services. Jul 18, 2020. Ordered Linux machine. Talked to Dave about maybe controlling Elaine for a section of the game. Starting to worry about finding great people. It's going to be hard because we have to keep the project a secret. Played MI1 again. Taking a lot of notes about what made MI MI.
The upcoming Godot 3.5 is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. It's now time to move to the Release Candidate stage so that we can release 3.5-stable for all users. At this stage we need people to test this release (and potential follow-up RCs) on as many codebases as possible, to make sure that we catch non-obvious regressions that might have gone unnoticed
In recent years, all we hear about is the "new wave" of horror films - intelligent, arty, unconventional films that contrast themselves with the silly "horror movies" of the past. Among them, of course, are "The Witch: A New-England Folktale " and "The Lighthouse" , which, together with other representatives of mid-2010s horror films, formed a new current in the genre and led it to a new level.
In recent years, all we hear about is the "new wave" of horror films - intelligent, arty, unconventional films that contrast themselves with the silly "horror movies" of the past. Among them, of course, are "The Witch: A New-England Folktale " and "The Lighthouse" , which, together with other representatives of mid-2010s horror films, formed a new current in the genre and led it to a new level.
OPMjobs has partnered with Into Games to showcase 50 talented individuals looking to make a name for themselves in the games industry. Launched by non-profit careers and skills organisation, Into Games , the IG50 initiative aims to be the ideal springboard for a career in the world’s most exciting industry! The initiative’s core focus is highlighting the diverse talent that already exists and making the industry accessible to all – regardless of background or bias.
Does your Godot-made game or tool (published or work in progress) make you proud? Would you like to showcase it in the upcoming 2022 showreel? Please send us a short video of it! Submission application. Just like the previous year, and because at this point the amount of submissions became overwhelming to handle, we will be again using our showreel app.
In the previous post, we discussed how to be actively engaged when working through a coding tutorial. In this final installment, we will talk about how to solidify your knowledge by applying what you learn. … Continue reading → The post How to Learn from Coding and Development Tutorials: Apply What You Learn appeared first on Cloudy Heaven Games.
Exploding barrels are a nice addition to any game. Devastro 2 already had some but I wanted to make them more fun. Decided to add a burning phase that would indicate a barrel is about to explode. [link]. The fire animation was created in Blender and the smoke is a particle system running live in the game. Explosion chains are now much more fun too. [link].
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