The best low cost game development tools
Game Developer
MAY 24, 2023
From RPG Maker to PICO-8, here are a few of the best low-cost game development tools available.
Game Developer
MAY 24, 2023
From RPG Maker to PICO-8, here are a few of the best low-cost game development tools available.
GamesIndustry.biz
MAY 23, 2023
Sega has announced it will make 121 redundancies at Company of Heroes developer Relic Entertainment. Sega says it is restructuring the studio to focus on core franchises, including the Company of Heroes series. Company of Heroes 3 launched on PC in February and arrives on consoles this month. The Vancouver-based studio is also known for the Warhammer 40,000: Dawn of War series, and in 2021 it developed Age of Empires 4 for Microsoft.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
iHobo
MAY 23, 2023
Today is the twentieth anniversary of the release of Ghost Master. Of all my hundreds of game projects, this is still the title where I am most proud of the game design, the project where I beam with pride when I think of the incredible team and the contributions everyone made to make such a memorable and unique experience. Destiny was stacked against the game, but it did not pass unnoticed, and to this day I am forever discovering new fans who played - and loved - this extraordinary haunting si
That One Game Dev
MAY 23, 2023
In this article I show a smart way to do variant matching in C++ using a few clever macros and the std::visit function. The post Rust enums in Modern C++ – Match Pattern appeared first on That One Game Dev.
Game Developer
MAY 22, 2023
Developers from all kinds of backgrounds discuss their processes for including fat characters and expanding body diversity in their games.
GamesIndustry.biz
MAY 22, 2023
The indiepocalypse has been discussed at length over the last few years. It's the idea that there are so many indie games available on the market that it becomes unsustainable. Indie consultant Rami Ismail (co-founder of the late Vlambeer) discussed this at length during a talk at this year's Reboot Develop Blue conference in Croatia. Ismail observed that the number of indie games has drastically increased in recent years, making it also incredibly difficult to get published.
PreMortem.Games
MAY 24, 2023
White Star Studio, a small and ambitious game development studio based in Shenzen, China, has captured the essence of ancient China in their game Thriving City. This city-building sim takes players back to the Song Dynasty, where they must navigate the challenges of settling a town, cultivating the land and expanding the city. One of the most eye-catching features of Thriving City is its distinctive visual style.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
MAY 24, 2023
During today's PlayStation Showcase, Sony unveiled its new handheld streaming device, codenamed "Project Q," as well as the PlayStation Earbuds.
GamesIndustry.biz
MAY 22, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox China's antitrust regulator has reportedly approved Microsoft's proposed acquisition of Activision Blizzard. Seeking Alpha cites an item from capital market firm Dealreporter, which states that the State Administration for Market Regulation gave unconditional approval for the $68.7 billion deal after a Phase 3 investigation.
PreMortem.Games
MAY 23, 2023
In the highly competitive world of Steam, developers and publishers face numerous challenges in gaining visibility and success. With algorithm changes, evolving marketing strategies, and the need to stand out among thousands of games, the path to success can be complex. Oscar Hogervorst is founder and CEO of Steam Data Suite , a data-driven tool designed to give users insight in the inner workings of Steam and help them make informed decisions and strategies.
Game Daily
MAY 23, 2023
Artificial intelligence aims to simulate humanity’s most complex mental activities, but there is surely none more fraught and complicated than the matters of relationships, romance, and love. Life’s Meta from Buenos Aires-based Widow Games is in development and fund-raising mode right now. It’s attempting to convincingly simulate the dating experience, using AI.
Game Developer
MAY 23, 2023
This new fine marks Activision Blizzard's second loot box-related controversy for Europe and Diablo Immortal.
GamesIndustry.biz
MAY 22, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Brace Yourself Games, the studio behind the acclaimed Crypt of the Necrodancer series, has laid off an unknown number of workers. The redundancies were confirmed in a statement to PC Gamer , with Brace Yourself Games telling the site "a portion of the company's staff" were let go.
Logic Simplified
MAY 21, 2023
The advancement of technology has enabled various sectors to flourish and develop in unimaginable ways. One area that has been able to capitalise on these developments is the gaming sector, which has created an entirely new universe for gamers. One of the latest breakthroughs to hit the video gaming market is NFTs. NFT video games are facilitating unprecedented expansion in the gaming business by providing players with an opportunity to make money while they play.
Game Daily
MAY 21, 2023
Nordic Game conference takes place this week in the lovely city of Malmo, in Sweden. It features a wide variety of speakers from around the world, addressing some of the most interesting and urgent issues in modern gaming. Here are ten highlights from the days ahead. AI Development Concerns The first talk is by Andre Schenini Moreira (managing partner, FMA Legal), and it addresses a matter that’s top of mind for game developers and publishers right now – artificial intelligence.
Game Developer
MAY 22, 2023
Before the weekend started, Bandcamp's employees had a majority vote to become the first union inside of parent company Epic Games.
GamesIndustry.biz
MAY 25, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox The CEO of Embracer Group has said the abrupt end to a potential partnership his company was due to announce was brought about by "external factors." Yesterday, the company revealed in its financial results that a strategic partnership it had been close to securing had unexpectedly been scrapped, leading to the firm to lower its earnings forecast.
The Art of the Game
MAY 24, 2023
So, in the few moments I get here and there, I try and read what I can; usually in the pickup line at kiddo’s school. Lately, I’ve been deepdiving into UX / UI – while I ‘can’ do graphic design, I’m much more of a get the idea out and its done. It also feels like the biggest weakness because it usually has no pizzazz or style.
Unity Blog
MAY 25, 2023
Learn about the benefits and trade-offs of different ways to access the underlying pixel data of textures in your Unity project.
Game Developer
MAY 24, 2023
Brennan's time as Focus' CEO was short, but the publisher has already found someone to step in for the ex-Bethesda producer.
GamesIndustry.biz
MAY 22, 2023
Stunlock Studios, the minds behind popular titles like Bloodline Champions, Battlerite and Battlerite Royal, are well known for competitive multiplayer games with a heavy emphasis on player skill. Founded in 2010, the Studio based in Sködve, Sweden, decided to do things differently when it planned its next title: V-Rising. The mixture of base-building and collective monster hunting was a big multiplayer hit in 2022 and, at peak times, managed to engage 150,000 vampire overlords.
Deconstructor of Fun
MAY 23, 2023
In January on 2019, Hearthstone and Blizzard veterans Ben Brode and Hamilton Chu announced that Net Ease had invested whopping $30M into their newly founded studio. The funding was deemed just enough for the team to reach the end of its first project without having to "scramble" for more funds partway through. At that point, Second Dinner revealed that their first project just so happens to be a licensed Marvel IP, which the team has been working on for six months already and is currently beginn
Unity Blog
MAY 22, 2023
Unity’s Jessica Lindl discusses the Unity hypothesis that generative AI will empower more creators to be more creative through the lens of workforce education.
Game Developer
MAY 26, 2023
Naughty Dog is determining if the multiplayer spinoff for its flagship franchise is still worth investing in.
GamesIndustry.biz
MAY 26, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox UK-based studio Antimatter Games will close its doors within the next few months. The developer's parent, Enad Global 7, announced it would be winding down operations at the studio after "exploring various strategic options" to keep it open.
Game From Scratch
MAY 24, 2023
GameFromScratch.com Two New Godot 4 Sample Scenes In a follow-up to our earlier Four Godot 4 Graphic Demo Scenes from back in March, we now have an additional two new Godot 4 sample scenes. The first new scene is the Desert Light example, described as: A graphics demo for Godot 4 – Focus is Volumetric Fog and … Two New Godot 4 Sample Scenes Read More The post Two New Godot 4 Sample Scenes appeared first on GameFromScratch.com.
Unity Blog
MAY 23, 2023
Get ready to fuel your ambitions with the new Unity 2022 LTS release.
Game Developer
MAY 25, 2023
Microsoft's legal fight with the CMA over the future of Activision Blizzard continues.
GamesIndustry.biz
MAY 23, 2023
Former EA DICE leaders have reunited to form Time To Kill Games, a new AAA studio based in Stockholm, Sweden. The developer is led by Lars Gustavsson, who up until November last year, ran the Battlefield series as creative director at EA DICE. The studio currently consists of seven people, but with plans to scale up to between 80 and 120 employees. It’s working on a new shooter built using Unreal Engine.
Rocket Brush Studio
MAY 24, 2023
Audit testing is an important part of the software quality assurance process. When conducting an audit, businesses examine the procedures followed, the testing methods employed, the tools that were used, and the user experiences. This helps them see how they stack up against the performance expectations of the target audience and how the software can meet the target audience’s needs and demands.
Unity Blog
MAY 26, 2023
When, where, and how you first reach users on the user acquisition side has an effect on your game’s lifetime value (LTV). Here are three strategies for boosting LTV with on-device advertising campaigns.
Game Developer
MAY 25, 2023
The mobile studio said the cuts were made in pursuit of "greater financial flexibility.
GamesIndustry.biz
MAY 23, 2023
PEGI has fined Activision Blizzard and Plaion for not disclosing the presence of loot boxes in two games during the ratings process. Activision Blizzard neglected to mention the loot boxes in Diablo Immortal when it submitted the mobile game for a rating, while Plaion did the same with the Limited Bounty Hunter Edition of Hunt: Showdown. "Since this amounts to a violation of the rules described in the PEGI Code of Conduct, the PEGI Enforcement Committee sanctioned both companies with a fine of &
Rocket Brush Studio
MAY 20, 2023
In today's fast-paced world of B2B sales, expanding into new geo markets is a good strategy for businesses seeking to boost revenue and grow their brand. The localization industry is evolving into a data-driven and innovative field, much like software development or marketing. It is crucial for teams to stay informed about current trends to make informed business decisions that prepare them for the future.
Filmustage
MAY 22, 2023
One process stood its ground as an unshakeable pillar: the script breakdown. This article will delve into its role and importance, precisely amidst a pandemic. Understanding script breakdown At its core, script breakdown is the backbone of filmmaking. It's a meticulous process that dissects a script into its components, helping the production team understand and plan every aspect of a film.
Game Developer
MAY 25, 2023
"Painting everywhere is a technically expensive thing to do, and it can be very difficult to achieve if you’re not entirely focused on it as a goal of your project.
GamesIndustry.biz
MAY 26, 2023
Earlier this week, we reported that European ratings board PEGI made an example out of Activision Blizzard and Plaion for leaving some key information out of their submissions for Diablo Immortal and a limited-edition release of Hunt: Showdown, respectively. Specifically, the publishers neglected to mention that their games contained randomized in-game purchases, or as they're more commonly called, loot boxes.
Let's personalize your content