Sat.Jul 22, 2023 - Fri.Jul 28, 2023

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How Meta’s Oculus Studios Division reduces game development time and costs with Amazon GameLift

AWS Games

Advancing the art of virtual reality (VR) storytelling is one the primary objectives of Meta’s Oculus Studios, the division that publishes popular multiplayer games, including “Population One,” “Onward VR,” and “Beat Saber.” As Meta’s Oculus Studios continues to evolve, establishing a reliable and scalable game development and hosting backend that their VR storytellers can tap is key.

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Zuckerberg acknowledges investor "discomfort" as Meta loses another $3.7B on Reality Labs

Game Developer

Reality Labs has now lost $7.7 billion during the current fiscal year, but Zuckerberg has reiterated the mixed reality division represents a "very long-term bet.

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Yahaha Studio facilitates user generated content with a no-code solution for game creation

PreMortem.Games

This is the era of user generated content. Players are no longer content with just playing their favorite games, they want to build their own games out of the ones that already exist. Enter Yahaha Studio , the 3D multiplayer online game creation platform. Yahaha Studio, founded in 2020 by ex-Unity veterans Chris Zhu (CEO), Pengfei Zhang (COO), and Hao Min (CTO), is a low-coding game creation and distribution platform.

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Cocos Creator 3.8 Post-Effects Shader Writing (1/2) Basics

Cocos

This article is part of a two-part series by Kylin, the ecological director at Cocos. In Cocos Creator version 3.8, several useful features have been added, and one of my favorites is that it comes with its own post-effects pipeline and a number of advanced effects built in. There’s FSR, ColorGrading, and Bloom for enhanced graphics. There’s also HBAO for enhanced 3D spatiality. and TAA and FXAA for anti-aliasing.

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Hyper Games' mission to bring Moomins to the masses

GamesIndustry.biz

There’s only two types of people in the world. Those who couldn't imagine growing up without being aware of Tove Jansson’s Moomin series, among the very best of children's literature, and those who have no idea who Tove Jansson even is. Describing Jansson’s universe to someone who’s never read anything from the renowned Finnish author and artist feels like a difficult task.

Games 98
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Pathfinder dev Owlcat ditches advertising tracking solution after fan backlash

Game Developer

Owlcat said the fan reaction to the AppsFlyer update, which would have allowed it to collect data including IP addresses and OS details, surpassed its worst expectations.

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UEFN & HaZ Dulull- A New Dawn for Creators

Game Dev Unchained

The realms of gaming and the film industry are coming together in a harmonious convergence, as the technology and expertise of both fields are being shared and utilized to create impressive results. This was the primary discussion during the latest episode where I invited the accomplished filmmaker and game designer HaZ Dulull. Dulull began his career in the late 90s as a video game intern, ultimately transitioning into the movie industry where he contributed his skills as a visual effects artis

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How men can help stamp out harassment of women in games

GamesIndustry.biz

Content warning: This article features references to harassment, abuse and sexual assault. Despite the many cases of harassment and abuse exposed in the games industry over the past few years, and the subsequent calls to address these behaviours, fresh reports continue to emerge from each major event, highlighting the systemic roots of the problems.

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User account purges only impact "inactive" accounts, says Ubisoft

Game Developer

Following a viral tweet on its policy for deleting inactive accounts, Ubisoft has clarified what it takes for users to be deemed "inactive.

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Mastering Remote Work Culture: A Conversation with Playrix

Deconstructor of Fun

You might know Playrix as the company that entered market segments dominated by King (Candy Sagas) and Supercell (Hay Day) only to beat both at what they are great at. But this write-up is not about Playrix's ability to out-execute rivals. Instead, we’ll be talking about how Playrix outperformed most of the games industry in their ability to work from home efficiently and at scale.

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Eyeball Games’ new pool sim aims for blockchain success

Game Daily

Pool is one of the most popular games in the world, as well as the basis for many successful video games and simulations. Now it’s coming to Web3 gaming, via Eyeball Pool from Eyeball Games. According to Eyeball Games’ CEO Jonatan Ivarsson, the new game is being engineered by some of the team behind 8 Ball Pool, which was acquired by MiniClip and went on to become a smash hit, racking up more than a billion downloads and more than 10 million DAUs.

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Taiwanese publisher Neon Doctrine talks community, collaboration, and conflict

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Iain Garner never expected to be working in the video games industry. Born in rural North England – "a tiny village between two tiny towns" – Garner spent a lot of time in front of his TV, playing Sonic the Hedgehog on a black and white screen (he says he didn't even know Sonic was blue until he was much older.

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Long-dead Neopets Flash games revived after developer shift

Game Developer

Classic Flash minigames that helped make Neopets what it is have been restored as its new developers begin charting an NFT-free future for the popular platform.

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Use ChatGPT for Coding and Overcome Contextual Challenges

Rocket Brush Studio

From improved textual understanding to real-time data resources, ChatGPT coding is a sure-shot way to make development easier and more efficient. If your engineering team hasn’t started using ChatGPT for coding it's important that you get started soon.

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Deciphering the Future: Quantum Computing for Computer Science Students

Code with Mike

The technological landscape is in constant flux, with groundbreaking innovations and concepts emerging continuously, extending the limits of what we once deemed possible. Quantum computing is one such innovation that has captured the attention of the computer science community. For students pursuing computer science, a solid understanding of quantum computing […] The post Deciphering the Future: Quantum Computing for Computer Science Students appeared first on CodeWithMike.

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Tencent to become majority shareholder of Techland

GamesIndustry.biz

Tencent is poised to become a majority shareholder of games firm Techland. In the announcement , the company said it will retain ownership of its IPs and maintain creative freedom. Additionally, Techland CEO Pawel Marchewka said he will remain in his position.

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Report: Unannounced Immortals sequel killed by Ubisoft amid larger franchise focus

Game Developer

Plans for a sequel to Immortals: Fenyx Rising are reportedly dead at Ubisoft in favor of the more established franchises like Tom Clancy and Assassin's Creed.

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How to Overcome Complex Coding Challenges with ChatGPT?

Rocket Brush Studio

The field of software development is undergoing a transformative shift with the advent of AI tools like ChatGPT. In this blog, we will explore how ChatGPT simplifies coding for several problematic scenarios. We will examine practical coding examples that showcase the difficulties ChatGPT encounters when tackling complex problems. We will offer practical techniques to successfully navigate these obstacles.

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What’s New In Unity 2023 – All You Need To Know

Logic Simplified

Researchers, professionals or game app developers all need to remain up-to-date with the recent advancements as well as features of the Unity engine to create and enjoy the best games possible. The creators of the popular JetBrains Rider IDE wrote on their blog“ At present, Unity stands out as one of the most popular and versatile cross-platform game engines available, catering to the creation of 2D, 3D, virtual reality, and augmented reality games.

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CD Projekt Red lays off 100 people

GamesIndustry.biz

CD Projekt Red is laying off 100 people as it undergoes "several deep transformations" within the company. Adam Kiciński, CEO of CD Projekt, announced the news in a blog post. After reshaping the development process for its ongoing projects, Kiciński said the developer is "now focusing on refining the shape of their teams." Having assessed the teams within CD Projekt Red and their "expected contribution to the delivery of their strategy," Kinciński concluded that the develop

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Tencent acquires visual novel publisher Visual Arts

Game Developer

Visual Arts now ex-CEO Takahiro Baba says the company approached Tencent because the tech giant would be the best fit for its future endeavors.

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The Most Important Article On Selling Indie Games Ever!

The Bottom Feeder

People really undervalue apologies. Almost everyone understands that sometimes things don’t work out and nothing can be done now. An honest apology will defuse a lot of free-floating rage very quickly. I have a tendency to get really wordy with these posts, so I'll say the good bits first and let you get on with your day. I've been writing indie games for a living for 30 years now and so have been shipping them continuously for longer, as far as I know, than anybody else, ever.

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Crafting the stunning scenarios in Warhammer 40,000: Warpforge

Unity Blog

Warhammer 40,000: Warpforge is an upcoming collectible card game for Steam , iOS , and Android. Discover how the Everguild team leveraged the best elements from earlier games and elevated them for this new title, using the latest development tools.

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Let's not rush the death of physical video games | Opinion

GamesIndustry.biz

There's a regular joke in our household whenever anyone mentions eggs. It stems from a UK TV ad from 12 years ago. In it, a man comes back from the shop and his partner says: "Good, you're back with the eggs." He looks mortified and replies: "Oh, you said eggs." The partner (played by Aisling Bea, for fans of British comedy) looks confused: "Yeah." He opens his shopping bag to reveal a video game.

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From XCOM to X-wings: How Bit Reactor is rethinking the rules of strategy design

Game Developer

"We need to look at whether there are opportunities in these games to reward players that actually enhance our design choices.

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INTRODUCING THE IG50

OPM Jobs

We are thrilled to be able to share the winners of the 2023 IG50 Awards! The IG50 is an annual award recognising the 50 most employable, yet currently unemployed, individuals looking to break into the games industry! What truly surprises us is the abundance of untapped talent struggling to enter the industry, thats why we have partnered with Into Games to support this initiative.

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How to make nature shaders with Shader Graph in 2022 LTS

Unity Blog

Shader Graph is a node-based shader editor that can be used with URP, HDRP, and Built-In Render Pipeline. Here’s how to can use Shader Graph to create natural elements in 2022 LTS.

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The state of recruitment in 2023

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The state of hiring in the games industry has seen many changes in recent years with more calls for inclusivity and efforts to address the talent pipeline gap between junior and senior roles. Recruitment has become even more vital as mass layoffs have hit the tech and gaming business sectors.

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Pulp fiction and retro gaming in the 21st century: An exploration of the pixel pump subgenre

Game Developer

Pixel Pulps are text adventure games in which we combine a type of narrative from the first half of the 20th century with home computer graphics and adventure game interface from the '80s.

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Devlog #1 - Extraterrestrial and Lovecraft

Indie DB

Hey everyone, here I am with some news on my next game! After The Alien Cube and The Land of Pain I am now working on my third game, a first person horror adventure with Lovecraftian lore and extraterrestrial vibes.

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Video Game Prototyping and Its Importance in Game Development

Logic Simplified

You came up with the ultimate game idea and think it is perfect. But soon after the launch, the audience was not impressed with the game. Some might find the levels boring, the visual design distracting, or the story might not entice them. Failing to identify these issues early results in losing a lot of money. Therefore, before developing the game's final version, you must test a prototype.

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PlayStation 5 sales surpass 40m worldwide

GamesIndustry.biz

PlayStation 5 has now sold 40 million consoles worldwide, Sony has announced. By comparison, PlayStation 4 -- the fastest-selling PlayStation console to 40 million -- achieved the same feat two months quicker. The PS5 was severely impacted by component shortages, which meant Sony was unable to supply the demand for the system during the first two years on the market.

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Xbox hardware stumbles as Game Pass delivers record Q4 engagement

Game Developer

Microsoft only saw a 1 percent increase in gaming revenue during the quarter, but company CEO Satya Nadella claims the future is bright for Xbox.

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Dragonscale Monastery announcement

Indie DB

Tame the mountain peak and create a dragon sanctuary. Carefully expand your monastery and discover the secrets of dragon breeding. Survive harsh winters, limited resources, hunger, cold, and many other adversities. Experience unique survival city-builder.

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