2022

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ArtStation is hiding anti-AI artwork images on its platform

Game Developer

ArtStation continues to be embroiled in the controversy of AI artwork on its platform.

AI 364
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Early Return to Monkey Island Puzzle Dependency Chart

Grumpy Gamer

** SPOILERS IF YOU HAVEN'T PLAYED THE GAME YET. Game design isn't a destination, it's a journey and this was one of the stops along the way. There are some fun puzzles in here but they all were cut for a reason, mostly pacing but sometimes because it wasn't as interesting as we thought. Part 3 got cut in half at some point because it felt too long in the wrong place.

Puzzle 246
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Trending Sources

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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

If you’re looking for ways to improve player retention for your mobile game, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. Not only are collaboration events a great way to engage players, but they’re also a great way to boost your game’s monetization through the addition of new content, such as event-exclusive cosmetic items and collectibles.

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GamesIndustry.biz presents… The Year In Numbers 2022

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox. 2022 has been a busy year for GamesIndustry.biz (and continues to be so. Could the news slow down please? It's nearly Christmas). Brendan has already taken an in-depth look at the biggest stories of the past twelve months in This Year In Business , but it's time to look at good ol' statistics.

Games 145
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The Complete C++ Guide For Unreal Engine

Awesome Tuts

C++ is the most effective and widely used programming language for creating video games. It’s also the language Unreal Engine, arguably the most popular game engine in the world, uses too. However, there are some differences between the traditional C++ programming software developers use and C++ that is used in Unreal Engine to create video games.

Engine 144
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Made with Unity: 2022 in review

Unity Blog

It can be hard for us – let alone all of you – to keep up with everything that the Unity community is creating at any given moment. Sit back, relax, and enjoy this roundup of highlights of Made with Unity games from 2022.

Games 131
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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

SPOILER WARNING: I keep specific story spoilers vague, but I do have to talk about what happens in the games somehow. So I still kinda spoil the player progression / interactive arc. Sorry. What are people playing and talking about these days? Well, I don't know anything about that. But here's what I'm playing and what I'm talking about: Immortality Wayward Strand Cult of the Lamb Betrayal at Club Low Atuel Immortality by Half Mermaid The third "FMV game" helmed by auteur Sam Barlow and his stud

Indy 130

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Yes, You Can Animate Thousands of Characters in Real-Time

The GameDev Guru

Discover the performance challenges of crowd rendering & how to render thousands of character in Unity within your tight performance budget

Animation 130
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2022: A Retrospective

Mircosoft Game Dev

The year 2022 was very special for us. We reached a lot of milestones within Godot and also in the community. This blog post will offer a small retrospective of the year. Godot 4.0. The work of Godot 4.0 begun in 2019 when I forked it after 3.1 was released with the hopes of rewriting the rendering architecture using Vulkan as a target API. I worked on it alone for a while, while it was just a graphics fork.

Alpha 119
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14 low-budget, highly successful story games

Game Analytics

One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and game design make it easy for any developer to pick up. But hyper-casual isn’t the only way to go. There are other ways to build a game on a budget. One way is narrative. We’ve talked a lot about how to add new layers to your games by simply layering in a story.

Horror 109
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High on Life features AI art and voice acting, according to Justin Roiland

Game Developer

Roiland is equally High on Life and on using AI.

AI 364
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Early Return to Monkey Island Puzzle Dependency Chart

Grumpy Gamer

** SPOILERS IF YOU HAVEN’T PLAYED THE GAME YET Game design isn’t a destination, it’s a journey and this was one of the stops along the way. There are some fun puzzles in here but they all were cut for a reason, mostly pacing but sometimes because it wasn’t as interesting as we thought. Part 3 got cut in half at some point because it felt too long in the wrong place.

Puzzle 130
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How to Leverage Trends and Motivations to Build Better Casual and Hyper-Casual Games

Game Refinery

Competition is fierce in the mobile game market, but even more so for developers of casual and hyper-casual games. Thousands of new games and apps targeting casual and hyper-casual audiences are released every day, which means capturing the attention of new players is tough, but keeping them engaged for weeks and months to come is even trickier. So, what can mobile game developers do to increase the chances of their games performing well?

Build 130
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Destiny 2 | Games of the Year 2022

GamesIndustry.biz

Picking a live service title for my 2022 game of the year felt like a bit of a copout, and I'm sure at any other game website, it may be perceived as such. If this piece had to be about a game released this year, I have some solid favourites: God of War: Ragnarok, Citizen Sleeper, and Neon White, to name a few. Alas, tomorrow is my last day at this wonderful website, so I'll do what I want.

Games 145
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A Complete Guide to Personally Identifiable Information

Rocket Brush Studio

These days, a lot of businesses operate remotely, which means that employees work outside of their secure corporate networks. Thus, the importance of cybersecurity increases. It safeguards all types of information from loss and damage, including sensitive data and personally identifiable information (PII). It is essential to inform your workforce about typical cyber threats that are used to steal confidential information.

Data 105
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Free gamedev tools and art packs to kick-start your next project

Unity Blog

We’ve compiled top-rated tools and starter packs to support your next project. Whether you’re an expert game developer or just beginning, discover a selection of free assets available now.

Art 106
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new Quake map: There's a Certain Slant of Light

Radiator Blog

These are design notes about my process and intent, and it may spoil what happens in the level. I made my new single player Quake map "There a Certain Slant of Light" for the Quake Brutalist Jam , a 2 1/2 week long map jam focused around making chunky modernist concrete themed levels. I actually made most of this level around two years ago. I wasn't really happy with it, so I never released it.

Texture 130
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Digital Illustration Course: Student review, career journey, & advice

CG Spectrum

Oliver Harbour tolerated his retail management job, but it didn't fulfill him. With a love of sci-fi and fantasy, he decided to pursue a career in the film and game industry where he could explore these realms. So, Oliver enrolled in CG Spectrum's Advanced Digital Illustration Course. Before even graduating, Oliver scored his first freelance gig based on work he produced in class!

Art 105
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Q&A: Kathryn Spetch, consultant at Odgers Berndtson, Global Gaming Practice on recruitment

Game Development News

Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face.

Studios 105
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2022: A Retrospective

Mircosoft Game Dev

The year 2022 was very special for us. We reached a lot of milestones within Godot and also in the community. This blog post will offer a small retrospective of the year. Godot 4.0. The work of Godot 4.0 begun in 2019 when I forked it after 3.1 was released with the hopes of rewriting the rendering architecture using Vulkan as a target API. I worked on it alone for a while, while it was just a graphics fork.

Alpha 109
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Fan Collective Unimatrix 47: Star Trek Prodigy’s “Ghost in the Machine” Episode

Game Industry News

HERE THERE BE SPOILERS. Okay, fair enough, Star Trek: Prodigy , we’ve been overdue for a Holodeck Malfunction Episode, but “Ghost in the Machine” feels more like it’s a Halloween episode than the third episode from season one’s end. Still, as we’re getting to know the characters a bit more in the season’s seventeenth episode, especially the side characters, it would be nice to get a fun romp before the end, but that’s not exactly what we get either.

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Smash director Sakurai says he is "semi-retired" from game development

Game Developer

Sakurai's time at Nintendo and game development may be winding down.

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The Monkey Island Monday Hit Parade

Grumpy Gamer

Compiled by the International House of Mojo.

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Power-up UA with a Friend Referral Program

Game Refinery

The social gaming trend is taking mobile games by storm and so the quest to innovate social elements intensifies. Even the single-player casual genres have seen a shift towards more communal gaming in 2021 and it’s expected to tackle the revenue conundrum as well. Which brings us to the Friend Referral system, a feature that has the potential to support user acquisition and retention indirectly by word-of-mouth.

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Marvel's Spider-Man: Miles Morales | Games of the Year 2022

GamesIndustry.biz

I've gone through a lot of Spider-Media this year. In addition to rewatches of Into The Spider-Verse and No Way Home, I've read six volumes of Spider-Gwen, seven volumes of Miles Morales, and a mix of classic and modern Amazing Spider-Man storylines I never got around to in the past. I've also made it partway through a replay of the 2018 Spider-Man game and watched most of (the quietly brilliant and my 2022 earworm ) Spidey & His Amazing Friends.

Media 142
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Cascadeur Release And It’s Free(*)

Game From Scratch

GameFromScratch.com. Cascadeur Release And It’s Free(*). AI assisted animation software Cascadeur, which first entered open beta back in July of 2020, finally shipped version 1.0. Best of all, the release has a very reasonable pricing structure with a very functional free tier. Cascadeur is available on Windows and Linux with a Mac version beginning development with … Cascadeur Release And It’s Free(*) Read More.

Beta 103
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Why Marvel Snap became a hit and for how long will it remain one?

Deconstructor of Fun

Written by Javier Barnés. Make sure to listen to the podcast below to dive even deeper into Marvel Snap. Executive Summary What: MARVEL SNAP is a mobile CCG by Second Dinner, a new studio founded by veterans from Hearthstone. The company was originally funded by NetEase, but Snap is published by Nuverse (a subsidiary of ByteDance, of TikTok fame). Key strength: Its biggest strength is the gameplay perfectly adapted for mobile.

Mobile 101
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new Quake map: Breakfast Under The Balloons

Radiator Blog

I made a new single player Quake 1 map called "Breakfast Under The Balloons" for the community map pack Coppertone Summer Jam 2 , where mappers were encouraged to make sunny summer-y themed maps using the popular community rebalancing mod Copper. I like making sunny maps anyway, and the first CTSJ back in 2020 was when I made my first Quake map, so the event has a special place in my heart.

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Five Problems With Chess

Tom Francis

Firstly, of course: many folks I like and respect love chess, and I’m happy for them and have no interest in persuading chess fans to like it less or want something different. But it’s not for everyone, and I’m one of the people for whom it’s not. So what I’m interested in is: what needs fixing to make it a game I enjoy?

Concepts 100
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Ale Abbey

Indie DB

Details are the focus for this light-hearted ale sim’s latest update

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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

Happy holidays! We have been enjoing Godot 4.0 betas for over three months now, and we are glad to see it get more stable and usable every week. Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. Beta 10 will be the last dev snapshot of the year 2022, as a lot of our contributors will no doubt be slowing down for the end of year celebrations and some quality family time.

Beta 101
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Fan Collective Unimatrix 47: Star Trek Prodigy’s “Mindwalk” Episode

Game Industry News

HERE THERE BE SPOILERS. Mind-swapping has been with Trek since the first Enterprise , and while “ Turnabout Intruder ” will never, ever be my favorite episode, it does handle the body swapping nicely. I can say the same of “ Mindwalk.” Kate Mulgrew really steals the show as Dal in Janeway’s body, though Brett Grey’s performance is certainly solid. However, “Mindwalk” isn’t about fun and “Freaky Friday” shenanigans.

Concepts 105
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The Importance of "One New Thing"

Game Developer

Success criteria come in all shapes and sizes. This time, I talk about the need to offer players something unique, something they haven’t experienced before.

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Return to Monkey Island Trailer

Grumpy Gamer

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Tower of Fantasy – Is the Game Really a Genshin Impact With a Social Twist?

Game Refinery

Tower of Fantasy was launched in the global markets in August 2022, luring players to the game with its “Genshin with an MMO experience” headlines. So, does it live up to the promise? Tower of Fantasy is a new MMORPG developed by Hotta Studio and published by Perfect World and Level Infinite. The anime art style is fairly similar to the one in Genshin Impact, but one of the biggest differences is that Tower of Fantasy players explore the open sci-fi world of the planet Aida, rather than the fant

Fantasy 130
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Gran Turismo series speeds past 90 million lifetime sales | News-in-brief

GamesIndustry.biz

Gran Turismo series speeds past 90 million lifetime sales Read more.

Retail 131
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Star Nomad 2 Update 2.22.08 (Beta @Android)

Half Geek

Some bug fixes and re-balancing. Thank you to players who have provided feedback! Fixed bug with new player Drone AI sometimes flying off into the void. Fixed a bug with Merchant NPC during random encounters, if the player is busy in conversation, and Pirates or Zerkers interrupt, it will now resume normal flight. The Starborn’s Corvette and Frigate had the RoF for Valiant Mk2 torpedoes reduced by 33%.

Beta 100