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VR in Education & Training

Played with Fire

The Impact of VR in Education & Training! In this post, we will explore how VR is shaping the future of education and training, its benefits, real-world applications, and the challenges that come with integrating this technology into mainstream learning systems. VR in Different Educational Sectors 3.1

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Column Tomas Sala • Art schools should educate designers, not production drones

PreMortem.Games

Now that the games industry has witnessed more than 9.000 layoffs this year, we have to seriously reconsider how the educational system is operating. I strongly disagree with the perspective that game development education should focus on AAA jobs. If you have the perseverance and means you can educate yourself or learn by doing.

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Nolan Bushnell launches educational game company ExoDexa

GamesIndustry.biz

Atari founder Nolan Bushnell has launched ExoDexa, a learning games platform incorporating K-12 curriculum. Hanes is also CEO of the Two Bit Circus Foundation, a STEAM education-based nonprofit organization. Bushnell serves as chairman of ExoDexa, joined by Leah Hanes as CEO and president.

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For Students and Educators: The Launch of Exclusive Academic Subscription

Filmustage

And for the mentors, guides, and inspirers — yes, you, the educators — this is your chance to light up your classrooms with the spark of innovation and see your name up there, not in lights, but in the gratitude-filled credits of your students' first big hits. Why Filmustage? ?

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Yep I'm at GDC 2025 (links / presskit / dance card)

Radiator Blog

For 2-3 years I've been contributing level design to Big Hops (check us out at Day of the Devs) and I've learned a lot about making 3D platformer levels But for a demo / better sense of the game, contact the director Chris Wade ( chris [AT] luckshotgames.com ). It's not for nice normal game devs -- it's for real sickos (educators / teachers).

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Johana Riquier: “Gaming as a driver for economic growth in the global south”

PreMortem.Games

Gaming can create jobs, promote entrepreneurship and drive investment in infrastructure and education. Games also serve as a platform for social and economic empowerment”, says Riquier. To stimulate entrepreneurship and innovation these -and other- countries have invested in gaming centers and gaming education programs since 2015.

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GamerMaker unveils free education version

GamesIndustry.biz

GameMaker has announced that educators can teach game design for free using its materials and resources. The platform attributed the rising budget constraints of schools to why it released a free education version. GameMaker said that with its non-paid program students will learn programming basics and develop skills in STEM.