Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms
PreMortem.Games
JULY 26, 2024
I have my own local wiki for game development so I keep all my notes, documentation and screenshots on there that I can reference.” As I became educated enough to the point of being able to grasp the scope of an actual game, the WW2 theme design I wanted to do ran into some problems. Also, I chat with other game devs occasionally.
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