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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Its massive Asset Store and extensive community support make game development more streamlined and efficient. Unreal Engine Created by Epic Games, it is well known for its advanced rendering capabilities and excellent visuals. Unreal Engine It provides advanced tools, but because of its C++ core, it has a longer learning curve.

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Hearst Newspapers acquires Puzzmo

GamesIndustry.biz

Hearst Newspapers has acquired puzzle games hub Puzzmo. Developed by game designer Zach Gage and engineer Orta Therox, Puzzmo is a platform for original daily newspaper games and puzzles, such as SpellTower, Typeshift, Flipart, and Cross|Word.

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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat. Kazimir’s staff is more than just a weapon, it’s a dynamic tool that players can use to solve puzzles, combat enemies, and cleanse the Miasma.

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The Best Careers in Math You Never Thought About

Real Programming

When we think of careers in math, roles like accountants, mathematicians, or engineers often come to mind. Game Designer Game design is a math-intensive career. From creating realistic physics simulations to designing engaging game mechanics, math plays a crucial role in crafting immersive experiences.

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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

Through this unique online network, Alan connected with Advanced Concept Art Course graduate Dogyeong (Do) Lee and Game Design Course graduate Alexios Vasilakis who both joined the Overwrite Interactive team. The team updated the game earlier this year to include health bars. Gerel battling enemies. Dogyeong L.

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Usually I am working solo but I am going to work in a studio as game designer and I would like to make good design documents for the team. So what does a design document for a feature/puzzle/challenge etc look like? What information should I include? And thank you for sharing your answers to all these questions we ask!

Ask a Game Dev

When I write a design document, I usually try to address the following: High level goal - What is this feature/system/puzzle/etc. Engineering for A, VFX for B, animations for C, environments for D, and so on. supposed to do? What kind of experience do I want the player to have?

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