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In Retrospect: Three Game Engine Development Choices I'd Change

Harold Serrano

If you had the option to rewrite your game engine from scratch, what would you do differently? Bulletproof my engine by providing defaults upon load failures. Use Entity-Component-System I wrote my game engine using C++ and decided to take the OOP approach. OOP served me well until my engine became too complex.

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Weird Texture issue

Cocos

I have 5 games out there, the first 3 do not have the issue and the last 2 do have it. They all use the same version of cocos (3.17) and the same game engine that we put on top of cocos. However, the last 2 games had some major modifications/new features etc in the game engine.

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Unreal engine ArchViz – How UE is Revolutionizing the Architecture Industry?

Logic Simplified

Computer software like Unreal Engine has been in the works to build 3D models of structures. Architectural visualization has existed since the time of ancient civilizations and has now been revolutionized with the Unreal Engine and its cutting-edge functions and features. Some strong features that are worth mentioning are as follows.

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Godot 4.x 3D Tutorial: Lighting, Shadows and Global Illumination

Game From Scratch

specifically in this example) game engine. We cover topics including lighting and shadows, world environment, emissive textures, global illumination and more. GameFromScratch.com Godot 4.x x (Godot 4.2 The tutorial is video only and uses assets from the GameMasters […] The post Godot 4.x

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. Unreal - Game Engine Unreal Engine is a powerful and production-proven RT3D (Real-Time 3D) computer graphics game engine developed by Epic Games.

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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

CG Spectrum graduate Hanny Lu talks about her experience studying Unreal Connectors: Virtual Production , a 12-week micro-credentialing program created in partnership with Epic Games. Hanny's version of the desert road scene in Unreal Engine, applying what she learned in the course to create the landscape and foliage. Meet Hanny.

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How can I exclude native assets?

Cocos

If we use a custom game engine. we can go to the source file and resize the texture. Well you can’t, but you can make this to reduce the file size. In any photo image editor we can resize the files. Now what I really want to do but seems to be the best option for now.

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