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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

The cover illustration is from WEBFISHING , a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! You can buy the game on Steam , and follow the development on Twitter. Game window embedding was implemented to support our recent interactive in-game editing feature.

Beta 106
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). The custom physics engine still has a considerable amount of issues remaining but we are working hard to ensure it is in a decent state for shipping when 4.0

AAA 145
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

You can buy the game on Steam , and follow the developer on BlueSky and itch.io. Porting fixes to Embedded/Floating Window mode The Embedded/Floating game window option added in 4.4 With some further fixes like GH-102424 , GH-102497 , and GH-102477 , lightmap baking got a nice upgrade in this snapshot.

Beta 77
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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Unreal Engine 5 Early Access available now with DirectX RayTracing, NVIDIA DLSS, and NVIDIA Reflex support. Today, Unreal Engine 5 (UE5) is available in Early. Unreal Engine 5 Early Access available now with DirectX RayTracing, NVIDIA DLSS, and NVIDIA Reflex support.

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Godot 4.0 will get a new, modernized lightmapper

Mircosoft Game Dev

Lightmaps offer significant advantages over any other technique when the following requirements are met: Performance above anything else (for mobile, lightmaps are still a must-have). If these requirements are met, then lightmapping is probably the best for you. Lighting will not change (lights won't move). lightmapper.

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Cocos Creator 3.8 Community Beta is now available

Cocos

we have completed the transformation of the engine-builtin Custom Pipeline using RenderGraph. It will support the implementation of engine builtin Custom Pipeline and the default Deferred Pipeline. There are already many well-known Cocos games published on the platform on their own. Download Links (Ver. AGP upgraded to 8.0.2.

Beta 52
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Maintenance release: Godot 3.3.2

Mircosoft Game Dev

Notably, Windows users could experience crashes when baking lightmaps. Games exported with a ZIP data package could also trigger a crash on exit. Additionally, this release includes a number of non-regression bug fixes to various areas of the engine. was thus subject to this crash when baking lightmaps.