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Report: Sony planning mobile games platform

GamesIndustry.biz

Sony seems to be building a mobile games platform for free-to-play games. This is according to tech site TweakTown , which spotted a job listing for a mobile platform architect. Read more

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Report: 83% of mobile games fail in the three years after launch

GamesIndustry.biz

New research from mobile revenue growth engine SuperScale has found that 83% of launched mobile games fail within three years, while 43% are cancelled during development. According to the report, 76% of launched games reached peak revenue within the first year, but only 4% reached this peak during the second year.

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Series Entertainment acquires mobile game studio Pixelberry Studios

GamesIndustry.biz

Series Entertainment has acquired story-driven, episodic mobile game studio Pixelberry.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

The mobile gaming industry has exploded recently. Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android game development.

Engine 52
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A look at mobile screen reader support in the Unity Engine

Unity Blog

Unity game developers can now make mobile games accessible to iOS and Android screen readers with the launch of Mobile Screen Reader support, available from Unity 2023.2 Tech Stream and above. This is the first of many runtime features slated to enhance gamer accessibility.

Mobile 114
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The top 22 mobile games of 2022

Game Analytics

Masters of simulation, this studio is renowned for making popular sim games for mobile. In the game, you run your own farm, create your own products, and sell to the local community through your own small business. But not only is it the first to make it to mobile, it’s also the first one to be free to play. If done well.

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"I just dropped them an email" – How a small studio won over Netflix to make a Queen's Gambit game

GamesIndustry.biz

At Develop Brighton last week, Jamie Brayshaw, Ripstone's head of partnerships, gave a talk on how the studio convinced Netflix to let them develop a Queen's Gambit title – the developer's first mobile project, and the first Netflix game using Unreal Engine. But this was our first game using Unreal for mobile."

Studios 121