Remove Engine Remove Prop Remove Rigging
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CGS Dept. Head of VFX enters KitBash3D's Mission to Minerva Challenge

CG Spectrum

big, small, vehicles, props, etc.). From here you can make some selections of the buildings and props you would like to use. After splitting off the various components, I made a very simple rig consisting of a bunch of transforms with different pivots for the different components. Organize assets into groups (e.g.,

Terrain 98
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Game art vs game design: What is the difference?

Logic Simplified

The game artist develops the visual components of the game, which involve the characters, props, background, environment, and other visual elements. Environment artist An environment artist creates a fantasy game world by adding buildings, landscapes, colorful backgrounds and props that match the game design. Who is a Game Artist?

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How to become a 3D Lighting Artist

CG Spectrum

Lighting helps integrate various 3D elements (effects, props, characters, etc.) Unreal Engine : This real-time engine is a staple of many game and virtual production studios. Creating or applying light rigs based on concept art or on set reference. while also helping to set the mood or tone of a shot.

Film 98
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The Spine Animation Story at Logic Simplified

Logic Simplified

Rigging was then done for connecting mesh to bones and creating a skeletal frame. The same animation can also be modified, by adding props or new images during or after the animation is done. Spine integration libraries support most game engines including GameMaker Studio, Cocos2Dx, Unity, XNA, Flash, HTML 5, Corona, and more.

Animation 110
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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Finish the course by building a 3D envir onment that you'll texture, light, and import into Unreal Engine. What is level of detail (LOD)?

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

.” - Bryan Bentley, 3D Modeller (Rango, The Golden Compass, The Incredible Hulk) 3D modelers are world builders who help flesh out scenes in a film or game, digitally sculpting the environments, props, and characters of a production. They may also be required to use software that processes scans and photogrammetry.

Film 52
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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Today we're serving up some seriously exciting updates, including a look at our new, custom game cursor; updates on our new player character's rigging and animation; and a sneak peek at our newest WIP level area. With the armor and character revisions completed, Nick moved on to a brand new task: a dungeon prop list! Check it out!

Dev 52