This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games. . There was a bunch of things she wanted in the game.
GameFromScratch.com BB Studio – GB Studio for NES There is a new fork of GB Studio, the popular Game Boy game engine, called BB Studio that can now target the Nintendo Entertainment System (NES).
Game studios, with geographically distributed teams, are challenged with creating and delivering innovative, increasingly complex, games across multiple platforms, on time and on budget. Studios struggle with managing large assets and extensive codebases across distributed teams while maintaining consistent game version control.
Microsoft has announced several major changes to 343 Industries, the studio behind the Halo games, including a new name, a new engine, and the beginning of work on multiple new titles in its flagship shooter series. Read more
GameFromScratch.com Goo Engine x Blender – Anime for Blender DillonGoo Studios, a studio specializing in anime art style productions have just announced they are joining with the Blender development team to bring their custom anime focused version of Blender (featured here).
The 'Engage' service line incorporates Marketing and Player Engagement, to create holistically engineered, fan-driven success, with safety and moderation at the core.
Edmonton-based startup Artificial Agency has raised $16 million towards the development of its "AI-powered behaviour engine." Artificial Agency just came out of stealth after a year in operation, with the company claiming it's working in "close collaboration with several notable AAA studios." Read more
Unreal Engine Here’s an overview of these two dynamic mechanisms that will help you understand what they are, how they work, and the merits they offer to Android programmers: Unity It is a popular game engine renowned for its cross-platform compatibility and intuitive user interface that supports both 2D & 3D game development.
Unity game engine is one of the gaming industry’s premier game engines, used by development studios for everything from small-scale independent games to AAA titles. The post The Complete Guide to Unity Game Engine appeared first on Starloop Studios.
They are both well aware of the irony of two engineers developing a parody engineering game, but that hasn’t stopped Cillín Farrell and Neil Mackenzie from devoting the majority of their spare time doing just that. Farrell and Mackenzie form the two-person indie studio Peaty Turf. So we’re doing this in our spare time.
North Beach Games has announced the opening of a new studio in Prague, and development of Stranded Deep 2. The new studio is led by CTO and creative director Sam Edwards (Beam Team Games, creator of Stranded Deep), and general manager Tomáš Pšenička (Keen Software House, creator of Space Engineers).
GameFromScratch.com C# Development with Godot and Visual Studio Code Tutorial This is a quick tutorial to get you up and running with the C# programming language in the Godot Game Engine using Visual Studio Code and the newly released C# Dev Kit.
Giga Fun Studios has announced that it's raised $2.4 Before co-founding the new studio, Shekhar was an engineering lead at m56 Studios. Before co-founding the new studio, Shekhar was an engineering lead at m56 Studios. million in a seed funding round. Read more.
Development services provider Virtuos has announced the launch of a new studio in Warsaw, Poland. The new branch of Virtuos Labs is one of three, joining established studios in Lyon and Montpellier, and aims to have a team of 35 people by the end of the year. Read more
Sign up for the GI Daily here to get the biggest news straight to your inbox A Blizzard employee alleges that the culture at Proletariat studio has not progressed since they joined in 2019. In a series of posts on Twitter , senior graphics engineer Benny Wilson explained that staffers were openly disrespected. Read more
Hardsuit Labs is the latest acquisition by the ever-growing Keywords Studios. Founded in 2015, Hardsuit has previously worked on various Call of Duty and Gears of War titles, as well as games such as State of Decay and Crash Bandicoot 4, providing services such as design and engineering support. Read more
Then he discovered the Unreal Engine and everything changed. He now works under the name of HALbot Studios on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. A friend of mine urged me to try out Unreal Engine, so I downloaded it and was really impressed with how user friendly it was.
Games industry veterans Rik Alexander, Myke Parrott and Ryan Woodland have announced the launch of their co-development studio, CodeDev - The Unreal Guys. As the name implies, the developer specialises in Unreal Engine, and will operate as a remote studio based in London, UK.
At Develop Brighton last week, Jamie Brayshaw, Ripstone's head of partnerships, gave a talk on how the studio convinced Netflix to let them develop a Queen's Gambit title – the developer's first mobile project, and the first Netflix game using Unreal Engine. But this was our first game using Unreal for mobile." Read more
Sign up for the GI Daily here to get the biggest news straight to your inbox Avalanche Studios Group, the developer of Just Cause 4, intends to enter a collective bargaining agreement with Swedish labor unions Unionen and Engineers of Sweden. The agreement, which will apply to all staffers in Sweden, takes effect in Q2 of 2025.
There have been past criticisms regarding the long wait times studios faced before learning whether their project would receive funding. Since its launch in 2019, the initiativeoriginally backed by a $100 million fundhas supported a wide range of creators, from indie game developers to open-source toolmakers and film studios.
In a moment of dissatisfaction, while working at a prestigious engineering company in Turkey, Dorothy Orina made a decision that changed the course of her career. Although she enjoyed her time in Turkey and her engineering studies, she decided to leave both behind to pursue her passion for game development.
This Kenyan-based studio is on a mission to tell authentic, ultra-African stories. Inspired by Kunta Kinte from the historical book and miniseries ‘Roots’, their studio name and logo also hold a powerful secret, the numbers 17 and 67, symbolising the year Kunta Kinte was captured. One alone is incomplete. It’s a long one.
NetEase Games has opened another new studio in the West in the form of BulletFarm, and has hired Call of Duty veteran David Vonderhaar to lead the team. BulletFarm is headquartered in Los Angeles but positioned as a remote-first studio, and is already working on a AAA game built in Unreal Engine 5.
GameFromScratch.com GB Studio 4 Released GB Studio, the free and open source retro game engine for creating GameBoy style (in fact… GameBoy ROMs!) games have just released GB Studio 4. Available for Windows, […] The post GB Studio 4 Released appeared first on GameFromScratch.com.
Former EA DICE leaders have reunited to form Time To Kill Games, a new AAA studio based in Stockholm, Sweden. The studio currently consists of seven people, but with plans to scale up to between 80 and 120 employees. It’s working on a new shooter built using Unreal Engine. Read more
Virtuos today announced the launch of a new Prague studio, the fourth such studio in its Virtuos Labs network. Virtuos Labs – Prague will provide engineering support for developers whether they are working on commercial engines or tech developed in-house, with a focus on networking, UI, mobile, and optimization tasks.
Epic Games (Epic) is a leading interactive entertainment company and provider of Unreal Engine (UE), one of the most open and advanced real-time 3D creation tools that powers some of the world’s leading games including Fortnite, and is also utilized by creators across industries to deliver cutting-edge experiences. NET Framework 4.6.x
Industry veterans Brandon Dillon and Richard Foge have announced the creation of their studio, called 2weeks. Dillon will be acting as CEO, coming from a role as VP of engineering at Possibility Space. He also previously worked at Oculus for over six years, Double fine Productions for three, and ArenaNet for more than a decade.
Advancing the art of virtual reality (VR) storytelling is one the primary objectives of Meta’s Oculus Studios, the division that publishes popular multiplayer games, including “Population One,” “Onward VR,” and “Beat Saber.” Being able to understand and onboard each studio’s custom multiplayer system also requires ample runway.
GameFromScratch.com GB Studio 3.2 Released GB Studio, an amazingly easy to use but comprehensive game engine for creating retro GameBoy-style games, just released version 3.2. This is the first major update since GB Studio 3.0 This game engine can … GB Studio 3.2 was released all the way back in 2022.
John Ikpeme is the CEO of Nigeria-based Dash Studios. He started his journey as a trained Petroleum Engineer but discovered his true passion for Data Science during his final year at Covenant University. “I Even at the bank, they know about Dash Studios and welcome it.” I focus on data at Dash Studios,” says Ikpeme. “I
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games. . There was a bunch of things she wanted in the game.
GameFromScratch.com Five New 3D Asset Bundles – Unreal Unity and Godot Leartes Studios have just launched not one, nor two but FIVE huge 3D asset bundles over on Gumroad. There are 3 “Super Nova” bundles, one each for Unreal Engine, Godot Engine and the Unity game engine.
Hanny shares her visually stunning final project with us, a short cinematic called Naima , detailing how she created her scenes in Unreal Engine, where she drew her inspiration from, and how the technical and creative support of her industry expert mentors allowed her to bring her vision to fruition. Meet Hanny. So, I signed up!
GameFromScratch.com Super Game Asset Bundle There is a new Humble Bundle of interest to game developers, the Super Game Asset Bundle by Leartes Studio. This bundle is a huge collection of 7000+ game ready assets for Unreal Engine, Unity and now the Godot Game Engine.
From funding innovative game studios to pushing the boundaries of skill-based monetization, the initiative aims to bring fresh talent and new game genres into Skillzs ecosystem. The gaming industry is no stranger to ambitious bets, but few are as bold as Skillzs $75 million Developer Accelerator. But whats the core thesis behind this move?
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content