article thumbnail

NVIDIA RTX Advances with Neural Rendering and Digital Human Technologies at GDC 2025

Nvidia

With game development becoming more complex, AI is also playing a role in helping artists and engineers realize their creative visions. It is unlocking new levels of visuals, performance, and gameplay possibilities with neural rendering and generative AI-powered characters. At GDC 2025, NVIDIA is building upon NVIDIA RTX Kit Source

Render 86
article thumbnail

Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

AWS Games

The technology allows teams to set up their game development environment in the cloud. Studios demanded full support for Unreal Engine projects, including efficient data synchronization, optimized build pipelines, and robust game streaming capabilities for remote playtesting. The Remngu 2.0 How Remngu 2.0 works Remngu 2.0 The Remngu 2.0

Build 64
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Goo Engine x Blender – Anime for Blender

Game From Scratch

GameFromScratch.com Goo Engine x Blender – Anime for Blender DillonGoo Studios, a studio specializing in anime art style productions have just announced they are joining with the Blender development team to bring their custom anime focused version of Blender (featured here).

article thumbnail

UKIE: Video game technology was worth £1.3 billion in 2021 for non-gaming industries

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A new report says that UK video game technology used by non-gaming industries was worth £1.3 FTI Consulting and UKIE's study says the "spillover" technology includes game engines, VR, and 3D rendering software. billion during 2021. Read more

article thumbnail

Dorothy Orina left engineering behind to pursue game development at Maliyo Games

PreMortem.Games

In a moment of dissatisfaction, while working at a prestigious engineering company in Turkey, Dorothy Orina made a decision that changed the course of her career. Although she enjoyed her time in Turkey and her engineering studies, she decided to leave both behind to pursue her passion for game development.

article thumbnail

BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

The company’s engine of choice is Unity 2021 LTS and they use Photon Fusion, a multiplayer technology developed by Photon Engine , the game’s investors. “Silly way to make the most impactful decision of your studio’s life, but I remember us talking about it in that way!”, says Lamhut laughing.

Studios 129
article thumbnail

Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

They are both well aware of the irony of two engineers developing a parody engineering game, but that hasn’t stopped Cillín Farrell and Neil Mackenzie from devoting the majority of their spare time doing just that. We’re working normal 9-5 civil engineering jobs”, says Cillín Farrell. “So So we’re doing this in our spare time.