Epic refines Unreal Engine 5 core rendering tools with 5.3 release
Game Developer
SEPTEMBER 6, 2023
The engine's virtual camera systems have also been tweaked to facilitate greater collaboration.
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Game Developer
SEPTEMBER 6, 2023
The engine's virtual camera systems have also been tweaked to facilitate greater collaboration.
Game Developer
DECEMBER 14, 2023
"The next week I started to explore putting fog into my render engine."
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Nvidia
FEBRUARY 6, 2025
Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in. Neural rendering is the next era of computer graphics.
Game Developer
DECEMBER 10, 2023
Week 3 was focused on getting textures into the render engine, making a camera so the user can move around the scene, and the creation of a new mesh class that takes advantage of the VBO and EBO classes.
Nvidia
MARCH 17, 2025
It is unlocking new levels of visuals, performance, and gameplay possibilities with neural rendering. It is unlocking new levels of visuals, performance, and gameplay possibilities with neural rendering and generative AI-powered characters. AI is transforming how we experience our favorite games.
Harold Serrano
DECEMBER 1, 2024
Hey everyone, It has been two years since I began rewriting my game engine, and while development has been slow, it has been steady. In this post, I want to share the current status of the Untold Engine. What is the Untold Engine? One significant improvement in the new Untold Engine is its documentation. What’s next?
Game From Scratch
DECEMBER 9, 2024
GameFromScratch.com Dagor Engine vs Unreal Engine Today we are going to look at a direct performance/rendering comparison of the Dagor Engine vs Unreal Engine 5.
Harold Serrano
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I’ve been knee-deep in rewriting the Untold Engine , transitioning it from C++ to Swift. Moving to Swift has been a game-changer, making the engine not only faster and more modern but much easier to work with. Built on ECS Architecture The Untold Engine is powered by Entity-Component-System (ECS) architecture. What’s Next?
Big Games
MARCH 27, 2025
Unreal Engine Created by Epic Games, it is well known for its advanced rendering capabilities and excellent visuals. Advanced physics and rendering tools for detailed environments. Features Comparison: Unity vs. Unreal Engine When deciding between these two, check and compare via an Android game development company in India.
Ask a Game Dev
DECEMBER 3, 2024
Usually, you want a subject matter expert to handle issues with the subject - an engine programmer to work on the engine, a rendering programmer to work on the renderer, and so on. It happens on occasion, but not super often. You may have surmised, based on that last example, why such a thing might happen.
Cocos
NOVEMBER 19, 2024
This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Rendering pipeline improvements : Added support for PipelinePass in the new pipeline. Enabled “inline enums” and “private property compression” for engine code.
AWS Games
MARCH 11, 2025
Studios demanded full support for Unreal Engine projects, including efficient data synchronization, optimized build pipelines, and robust game streaming capabilities for remote playtesting. delivers automated Unreal Engine studio setup and management in the cloud, following the Epic Way best practices to streamline workflows.
Mircosoft Game Dev
MARCH 26, 2025
Rendering: Add ASTC HDR format variants ( GH-102777 ). Rendering: Fix voxelizer normals ( GH-102893 ). Rendering: Fix 2D quad primitive missing lighting data in GLES3 renderer ( GH-102908 ). Rendering: Fix uninitialized value in Tonemap ( GH-103092 ). Rendering: Fix incorrect parameters passed to VMA ( GH-103730 ).
Mircosoft Game Dev
JANUARY 16, 2025
Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! This integration ensures developers targeting macOS or iOS can achieve excellent rendering quality and performance on supported Apple hardware. Highlights Many features originally intended for 4.3
Mircosoft Game Dev
MARCH 20, 2025
Drop preload Resources as UID With UID support being a part of the engine as of 4.4read more about them here weve enabled further optimizations via their integration with core components. Rendering: Clean up more dynamic allocations in the RD renderers with a focus on 2D ( GH-103889 ).
Mircosoft Game Dev
MARCH 14, 2025
Rendering: Add ASTC HDR format variants ( GH-102777 ). Rendering: Fix voxelizer normals ( GH-102893 ). Rendering: Fix 2D quad primitive missing lighting data in GLES3 renderer ( GH-102908 ). Rendering: Fix uninitialized value in Tonemap ( GH-103092 ). Rendering: Fix incorrect parameters passed to VMA ( GH-103730 ).
Perforce
JANUARY 4, 2024
Unreal Engine architecture visualization uses game engines to present a hyper-realistic 3D rendering to stakeholders and clients. Learn about UE archviz features and real-life examples.
Game From Scratch
NOVEMBER 14, 2023
GameFromScratch.com Godot C# Development Sample + New Rendering Demo Using C# with Godot Engine is powerful but at times daunting due to the lack of documentation and samples available. Thankfully there is a new example available from Chickensoft.
Harold Serrano
MAY 16, 2024
I was completely immersed in rewriting my game engine when I stumbled upon these captivating images. The author experimented with the properties of various metals and demonstrated how to create them in a Physically-Based Renderer through renderings. I was a bit hesitant to take a detour from my engine and modify the renderer.
Unity Blog
APRIL 26, 2023
A dash of post-processing, a cup of decals, a pinch of color grading, and some sparkling water: Our new Universal Render Pipeline (URP) cookbook is coming soon. Here’s a sneak peek at what’s on the menu.
Harold Serrano
MAY 26, 2024
For a long time, the first version of my game engine lacked a UI. Thus, I ended up developing a BRDF renderer. If you didn't get a chance to read the article, here are some screenshots of what I accomplished with my renderer. The UI in my renderer is simple. And that is what I did.
CG Spectrum
DECEMBER 15, 2022
Hanny shares her visually stunning final project with us, a short cinematic called Naima , detailing how she created her scenes in Unreal Engine, where she drew her inspiration from, and how the technical and creative support of her industry expert mentors allowed her to bring her vision to fruition. Meet Hanny. So, I signed up!
Mircosoft Game Dev
FEBRUARY 7, 2025
Export: Disable Metal and Vulkan renderers in simulator builds. Rendering: 2D: Fix clip children and rendering artefacts ( GH-102161 ). Rendering: Add loop annotations to ubershaders to prevent loop unrolling ( GH-102480 ). Rendering: Fix shadow peter-panning with default spotlight ( GH-101952 ).
AWS Games
DECEMBER 14, 2023
Unreal Engine , created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. Using AWS and Unreal Engine’s Pixel Streaming, developers can create content with Unreal Engine and deploy it on Amazon Elastic Compute (EC2) on either Windows or Linux.
iXie gaming
MARCH 28, 2025
Today, advancements in tools like ZBrush, Unreal Engine, and Substance Painter have revolutionized the pipeline, making it more streamlined and efficient. A well-defined art style, whether realistic, stylized, or pixel-based, guides asset complexity, rendering performance, and development timelines. Hard surface modelling (e.g.,
Unity Blog
JUNE 14, 2023
Learn how to quickly add VR support to your existing Universal Render Pipeline (URP) project by taking advantage of the XR Plug-in Management and XR Interaction (XRI) Toolkit packages.
Mircosoft Game Dev
DECEMBER 20, 2022
Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won't be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export. LightmapGI.
GamesIndustry.biz
NOVEMBER 27, 2023
FTI Consulting and UKIE's study says the "spillover" technology includes game engines, VR, and 3D rendering software. Sign up for the GI Daily here to get the biggest news straight to your inbox A new report says that UK video game technology used by non-gaming industries was worth £1.3 billion during 2021. Read more
Harold Serrano
MAY 22, 2023
If you had the option to rewrite your game engine from scratch, what would you do differently? Bulletproof my engine by providing defaults upon load failures. Use Entity-Component-System I wrote my game engine using C++ and decided to take the OOP approach. OOP served me well until my engine became too complex.
Mircosoft Game Dev
JANUARY 15, 2023
has an entirely new rendering architecture, which is divided into modern and compatibility backends. The modern one does rendering via RenderingDevice (which is implemented in drivers such as Vulkan, Direct3D 12, and more in the future). Rendering is significantly more efficient in Godot 4.0, Core engine. improvements.
Game From Scratch
SEPTEMBER 6, 2023
GameFromScratch.com Unreal Engine 5.3 Released Epic Games have just released Unreal Engine 5.3. The popular Unreal game engine gets several new improvements with the 5.3 Released Read More The post Unreal Engine 5.3 The popular Unreal game engine gets several new improvements with the 5.3
Mircosoft Game Dev
FEBRUARY 21, 2025
Editor: Always allow selecting any rendering driver in the settings, add auto option ( GH-103026 ). Rendering: Fix debug CanvasItem redraw rects in RD renderer ( GH-103017 ). Editor: Remove non-existent IPUnix conversion ( GH-102922 ). Export: Fix modified_time on Android ( GH-103080 ). Changelog As we released 4.4
Mircosoft Game Dev
MARCH 21, 2025
Rendering: Vulkan: Disable layers in editor deemed buggy by RenderDoc ( GH-104154 ). Rendering: Fix Metal handling of cube textures; assert equal dimensions ( GH-104341 ). While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software.
Mircosoft Game Dev
DECEMBER 20, 2022
Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won’t be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export. LightmapGI.
PreMortem.Games
DECEMBER 16, 2024
” The decision to switch engines was only made fairly recently. For example, one of the things DOTS handled really well was rendering large amounts of entities. Without it, rendering the 800.000 tiles that compromise the game map became problematic, so the team had to spend a week on optimizing that.
Mircosoft Game Dev
FEBRUARY 26, 2025
Export: Fix cross-platform configuration of rendering driver settings (narrower approach) ( GH-103197 ). Rendering: Metal: Compile MTLLibrary on demand when pipeline is created ( GH-103185 ). Rendering: Windows: Offload RenderingDevice creation test to subprocess ( GH-103245 ). if something that worked fine in previous 4.x
GamesIndustry.biz
MAY 11, 2023
The Warsaw team will focus on creating graphics rendering and optimisation technology for use in video games development, complementing the Lyon studio's work on proprietary game engine development and Montpellier's R&D capabilities. Read more
Unity Blog
JUNE 29, 2023
The all-new URP cookbook provides 12 recipes for popular visual effects that can be applied to a wide range of games, art styles, and platforms. If you work with stencils, instancing, real-time ambient occlusion, decals, and more, then this is the resource for you.
CG Spectrum
JANUARY 3, 2023
As the excuses he devised not to follow his passion faded, Anthony quit his full-time job to dedicate his efforts to exploring filmmaking within a game engine. I experimented with both Unity and Unreal Engine since real-time workflows seemed most practical for me as a solo artist. Building out the space station in Unreal Engine.
Nvidia
OCTOBER 1, 2024
At Unreal Fest 2024, NVIDIA released new Unreal Engine 5 on-device plugins for NVIDIA ACE, making it easier to build and deploy AI-powered MetaHuman characters. At Unreal Fest 2024, NVIDIA released new Unreal Engine 5 on-device plugins for NVIDIA ACE, making it easier to build and deploy AI-powered MetaHuman characters on Windows PCs.
Logic Simplified
NOVEMBER 7, 2024
Looking for stunning 3D product renders for your ecommerce website? This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. Get 20-min free consultation on how Unreal can change your game idea.
Harold Serrano
AUGUST 28, 2024
Hey guys, Wanted to share the current development of engine. As of this moment, I'm focused on making the renderer as cool as it can be. I'm rewriting it completely from the ground up. Take a look at the video below. Thanks for watching.
Nvidia
JUNE 27, 2023
This release offers Unreal Engine, NVIDIA RTX, and neural rendering advancements. This release offers Unreal Engine, NVIDIA RTX, and neural rendering advancements.
Cocos
JUNE 16, 2024
Here are some practical tips: Reorganize the Rendering Tree Without Affecting Logic: By decoupling the rendering tree from the game logic, you can achieve more flexible rendering without interfering with game mechanics. This can be done by checking the position of objects relative to the camera or viewport before rendering them.
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