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An Era of Digital Humans: Pushing the Envelope of Photorealistic Digital Character Creation

Nvidia

Traditionally, digital humans have been widely used in media and entertainment, from video game. Traditionally, digital humans have been widely used in media and entertainment, from video game characters to CGI characters in movies. There are also new cases emerging in entertainment through storytelling with digital avatars.

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Reallusion is Releasing Character Creator Connector for NVIDIA Omniverse

Nvidia

Streamline Digital Human Creation and Animation in NVIDIA Omniverse with Reallusion’s New Character Creator Connector Reallusion released Character Creator 3 Connector for NVIDIA Omniverse, the open platform for 3D collaboration and simulation.

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What is AI art and how will it impact artists?

CG Spectrum

Artificial Intelligence is the simulation of human cognition by machines, particularly computers.) 3D models can be rigged, then animated by a 3D animator, placed as a stationary object in a scene by a layout artist, simulated or destroyed by an FX artist, and used for shadows or holdouts by lighting artists.

Art 98
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D models can be rigged and then animated, placed as stationary objects in a scene by a layout artist, simulated or destroyed by an FX artist, and used for shadows or holdouts by a lighting artist. 3D modeling software 3D modelers use a range of software for modeling, sculpting, and texturing. What does a 3D animator do?

Film 52
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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

The next step is to build free and open-source games that both go beyond entertainment and benefit the community. Talk: Using Godot for economic simulation and agent-based modelling | Jeremiah Lasquety-Reyes. Demo: Character rigging using Skeleton2D | Matejs Balodis. Talk: GPU procedural map generation in Godot | Paweł Mogila.

Demo 52