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Some Scattered Thoughts About Hades

The Bottom Feeder

Of course, any hit indie game in this decade gets heavily studied and mercilessly copied. ) Storytelling like this is a great way to juice your game with some nice texture, but know its limits. This is why, when I learn about an indie business going under, or a set of layoffs, I never even pretend to be surprised.

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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

I’ve done some indie filmmaking which I then thought was the most ridiculous amount of work any one person could ever do. I have a small group of indie dev contacts over discord, or in very rare cases I’ll post on public forums to get some insight or feedback, but that’s usually for technical issues.

Dev 145
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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

Greetings, friends and fantasy aficionados! Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. Here's a look at the final, textured pieces for this fun, outdoor table set.

Dev 52
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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Hello, loyal Kristalans and faithful fantasy fanatics! Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. 3D Asset Design.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Hello, faithful feline-lovin' friends and fantasy aficionados! This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Concept Art.

Dev 52
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The Kristala Dev Blog - Issue #24

Astral Clock Tower Studios

Welcome back to the fantasy, friends! You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. This sprint, Karena was able to complete her model and begin texturing.

Dev 52
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Marketing Masterpieces: Creating Key Art for Game Promotion

iXie gaming

Research the game’s genre (like fantasy, sci-fi, action) and its setting (such as medieval, futuristic, or post-apocalyptic) to guide your visual choices. Use software like Photoshop or Illustrator to create the final artwork, focusing on lighting, shadows, textures, and depth. Indie Game Studios. Genre and Setting.

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