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The Sweet Art of Feature Adaptation

Deconstructor of Fun

When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city. When a new feature or event makes waves in a particular game, it's only natural for others within the same genre to take notice.

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Games featuring paid loot boxes will soon receive a mandatory 'M' rating in Australia

Game Developer

The Australian Government doesn't want titles featuring "in-game purchases with an element of chance" being recommended to children under 15 years of age.

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Turning Bugs Into Features

Game Developer

This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.

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Game Developer’s best of 2022: Features of the year

Game Developer

In case you missed them: just like a serving of delicious leftovers, here are a few of our favorite features and featured blogs from 2022.

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The graveyard of features in games: when stuff that seemed promising just doesn’t work

Game Developer

Just because another game successfully implements a feature, doesn’t mean it’s right for yours. Still, not everything works, and sometimes, even failed features can linger. In this post, we pull back the veil and look at our graveyard of features. But that doesn’t stop us from trying!

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Latest PS5 update includes new accessibility features like "assist controller" support

Game Developer

"This feature introduces a new way for you to enjoy games collaboratively."

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Leveraging Emotional Design Features to Enhance Character Perception in Pixel Art

Game Developer

This article explores how emotional design features - colours and shapes - influence player perception of pixel art characters. By understanding these design elements, game developers can create characters that elicit specific emotional responses, improving player engagement and retention.

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