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Game UI Database relaunches with new features, video support, and over 55,000 screenshots

Game Developer

The database is pitched as 'the ultimate reference tool for game designers.'

Feature 356
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Taking risks in a live service game with Clash of Clans ' Builder Base 2.0

Game Developer

We spoke to Supercell game designer Alex Roque about the reworking of Clash of Clans ' Builder Base feature.

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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

. “My Co-founder Jakob Schmid and myself created the rhythm based puzzle platformer 140 together back in the day, and we are both interested in integrating music systems with the game design.” Carlsen’s vision for Cocoon sprang from a fascination with game mechanics.

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How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

In this blog post, we will explore how game developers are incorporating unique in-game ad features into the game design or, in some cases, have made ads an integral part of the game to enhance the user experience and drive revenue. By watching ads, the boost is triggered for a fixed time.

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Unity Asset Store – Features, Best Practices and Our Experience

Logic Simplified

Its vast and ever-growing library of high-quality resources speeds up the development time to create amazing games and interactive gaming experiences. Advanced Features of the Unity Asset Store Game app developers at Logic Simplified believe it’s important that there are no barriers in the development process.

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Anima Flux is a co-op Metroidvania with a retro-futuristic visual flair

PreMortem.Games

Anima Flux , the latest game by studio Anima Flux, is exploring new territories in gaming. According to Andrey Songraf, Game Designer and Product Owner, this makes them pioneers of sorts. This innovative solution sets our game apart from others, also considering that our game focuses on a strong narrative.”

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