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Godot Rendering Priorities: January 2024

Mircosoft Game Dev

brought a lot of improvements to Godot's renderer and ongoing work is paving the way for new features

Render 105
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Cocos Creator 3.8.5 forum version

Cocos

This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Rendering pipeline improvements : Added support for PipelinePass in the new pipeline. Editor New Features Added a “View/Select” Gizmo mode to the scene view.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This officially marks the start of feature freeze for 4.4. We wont risk merging any new features or risky bug fixes until after we release 4.4 Highlights Many features originally intended for 4.3 is jam-packed with new features despite having a much shorter development period than 4.3. release cycle. New in Beta 1!

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Using Unreal Engine for Architecture Visualization: UE Archviz Features, Benefits, and Challenges

Perforce

Unreal Engine architecture visualization uses game engines to present a hyper-realistic 3D rendering to stakeholders and clients. Learn about UE archviz features and real-life examples.

Feature 105
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

As is often the case following a feature-freeze, several quality PRs were finally released from the collective backlog, as merging them at the time wouldve been too much of a risk. Rendering: Clean up more dynamic allocations in the RD renderers with a focus on 2D ( GH-103889 ). Our first development snapshot for 4.5

Dev 75
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea. We discovered that in some cases, it took twice as long as normal to implement features. It looked really exciting to me, he says.

Dev 104
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Release candidate: Godot 4.4 RC 1

Mircosoft Game Dev

which is the Release Candidate : all features are in place, the most critical regressions have been tackled, and so were confident that its now ready for production use. beta 1 blog post , so if you havent read that one, have a look to be introduced to the main new features added in the 4.4 feature release. in the previous 4.4

Beta 83