Amy Hennig's new Marvel game leads off Epic's State of Unreal | GDC 2024
GamesIndustry.biz
MARCH 20, 2024
Hennig was on hand to not only introduce the game, but also show off some new Unreal Engine effects featured in the game, like a Nanite adaptive tessellation feature that allows developers to later tile textures and use shader logic to create complex environment effects like foot prints or tire tracks in real-time with a minimum of geometry.
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