article thumbnail

TerraBrush C# Based Terrain Add-On For Godot

Game From Scratch

GameFromScratch.com TerraBrush C# Based Terrain Add-On For Godot One of the major missing features of the Godot game engine compared to it’s peers is the complete lack of a Terrain system. Today we are looking at TerraBrush, a heightmap based terrain system for Godot 4.x

Terrain 80
article thumbnail

Terrain3D – A New Terrain Engine for Godot

Game From Scratch

GameFromScratch.com Terrain3D – A New Terrain Engine for Godot Terrain3D was just released, a free and open source terrain engine for the Godot game engine. on of the most requested missing features is a system for creating and editing terrain. With the recent release of Godot 4 (and Godot 4.1)

Terrain 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Choosing the Right Networking Solution Unity offers multiple networking solutions, but selecting the right one depends on the game's complexity, player count, and required features. Optimization Strategies: Static Batching unites several stationary game elements into a single GPU drawing operation (such as terrain together with buildings).

Games 71
article thumbnail

CGS Dept. Head of VFX enters KitBash3D's Mission to Minerva Challenge

CG Spectrum

Selecting a base terrain. In the Mission to Minerva Kit, there are three different terrain materials supplied. I decided on Terrain C because it had flat mountain details that I thought would work well with building placement. (I From there you can use all of the terrain tools as normal.

Terrain 98
article thumbnail

Tiles editor progress report #4

Mircosoft Game Dev

Some improvements still have to be done, but we are getting close to feature completeness. Terrain painting. Terrain painting. Terrain painting has been implemented. When you are in the TileMap painting mode, you can access the Terrain tab which allows you to paint terrains. Tiles editor progress report #2.

Tile 52
article thumbnail

Tiles editor progress report #3

Mircosoft Game Dev

A significant part of my work those past two months has mostly been about reimplementing most of the already existing TileSet features, while introducing more flexibility to it. As it was quite a requested feature, TileSet now support custom data layers. Terrains are the more powerful replacement of autotiles. TileSet rework.

Tile 52
article thumbnail

new Quake map: Breakfast Under The Balloons

Radiator Blog

Elden Ring features big tree levels where you have to platform on narrow branches that snake around. So I divided the bumpy terrain into quadrants, with big tree roots gating each section. The two big influences for this map were Elden Ring and Halo.