Remove Feature Remove Tile Remove UX
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Tiles editor progress report #5

Mircosoft Game Dev

Here comes a new progress report about the Tiles editor rework. tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. Tiles editor progress report #3. Tiles editor progress report #4. you are here) Tiles editor progress report #5. (you Tile atlas editing.

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Tiles editor progress report #1

Mircosoft Game Dev

My goal here is to improve the UX of working with tiles, making it both easier to use and more powerful. tiles editor series: (you are here) Tiles editor progress report #1. Tiles editor progress report #2. Tiles editor progress report #3. Tiles editor progress report #4. Of course, the world_to_map(.)

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Why Some Puzzle Games are More Addicting Than Others?

Deconstructor of Fun

When Ahmetcan isnt busy crafting and designing killer features, youll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city. Pair games mainly consisting of Physical Match and Tile Match titles didnt take long to become the third largest puzzle subgenre.

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Endless Runner Games – Core Mechanics and Top Titles

Logic Simplified

The features were reason enough for the wide popularity of the game shortly after its release. This type of level designing involves procedural generation where reusable tiles (including power-ups, obstacles, and aesthetic features) are randomly assembled. What is an Endless Runner Game?

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Adventures in Map Zooming, Part 1: Realtime Image Scaling

Grid Sage Games

open for full size) Okay so each tile actually occupies four times the usual amount of space, but what we mean here is that the cell dimensions are doubled. A few other problems I noted: Tons of artifacts created when toggling the zoom (I believe any such zoom feature would need realtime toggling).

Render 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

release, which is already quite feature-packed a mere 3 months after the 3.3 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Beta 52