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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

There will always be a place in the market for seasonal events and anniversary events, of course, but there’s a growing trend of mobile games now licensing IP from film, TV, anime, celebrities, music, manga and even other games and incorporating that IP into their anniversary and seasonal events. Does it match your target demographic?

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How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

Weve seen everything from the likes of PUBG x Jujustu Kaisen, to Puzzles & Dragons x Demon Slayer, Fortnite x Naruto, and Grand Summoners x One Punch Manto name a few historic examples. The series has even hit theatre screens with three film installments, the latest grossing over $26m worldwide.

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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

It's like Spec Ops: The Line tempering its military shooter glorification with an anti-war moral, or the pseudo-documentary film I, Tonya sensationalizing Tonya Harding's career while also blaming the viewer for it. There's a Portal-like moment where you escape the puzzle. Pro-tip: play with a gamepad.)

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How Script Breakdown Impacts the Workflow of Different Film Departments

Filmustage

Welcome to the high-stakes world of film production, where script breakdown isn't just paperwork it's the secret code that keeps the whole show running! Just like a conductor needs their score to lead an orchestra, every film department needs a properly broken-down script to create movie magic. Try finding the perfect film location!

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Stuff and Things and Monkey Island

Grumpy Gamer

About a year and a little more ago, as I began designing the uber-awesome DeathSpank , I played all the way through The Secret of Monkey Island to refresh myself on the puzzles and dialog. If I was going to do Insult Sword Fighting in a future game, I'd make it more free form allowing the player to be clever and construct their own sentences.

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Stuff and Things and Monkey Island

Grumpy Gamer

About a year and a little more ago, as I began designing the uber-awesome DeathSpank , I played all the way through The Secret of Monkey Island to refresh myself on the puzzles and dialog. One thing that stood out was during the fights they always taunted each other with insults. Might be a good time to start hoarding canned goods.

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Capcom: Over 40 Years in the Market – A Brief History 

Game Errors

Fighting in the streets After working in the production of Irem’s 1984 beat ‘em up game Kung-Fu Master, which was an instant success both in Asia and North America, Japanese designer, director and producer Takashi Nishiyama came up with the idea for a fighting game centered around the boss fights of the previous title.