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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

This technique isnt just a nostalgic throwback; its a strategic design choice that allows developers to craft visually striking, performance-efficient, and highly engaging experiences. continues to evolve, leveraging AI, modern rendering techniques, and cutting-edge game engines to push the boundaries of game design.

Art 52
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I really liked your recent answer about math in game design, but im curious what KINDS of math game designers should learn. Like, what is geometry useful for vs., say, calculus? Are there any fields of math that aren’t useful in game design?

Ask a Game Dev

How long should one match in my fighting game take? Are there any fields of math that arent useful in game design? How long will it take for the average player to reach the end of this level if Marios run speed is X meters per second and his jump speed is Y meters per second?

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7 Lessons from Monopoly for Aspiring Board Game Designers

Brand Game Development

.” Besides, when we – as gamers and game developers – put aside our frustration for a moment, we can actually see Monopoly for what it is: a solid concept with bad execution. There are a lot of questionable game design decisions that, if corrected, could have made for a fantastic game.

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The Basic Fundamentals of Game Design

Logic Simplified

Have you ever designed a game? If yes, then what game design fundamentals do you prioritize in your own designs? Game design is incredibly complex and fascinating, with countless nuances and techniques to master. In this article, we'll explore some key building blocks of game design fundamentals.

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4 Lessons from Pandemic for Aspiring Board Game Designers

Brand Game Development

How you respond to an outbreak in South America or a near shortage of red cubes will determine how the rest of your game will go, and indeed, what you will get punished for. Yet working to cure diseases means you spend less time preventing outbreaks from overrunning regions and ending your game prematurely.

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4 Lessons from Root for Aspiring Board Game Designers

Brand Game Development

Marquise de Cat rules the woodlands with an iron paw, forcing the woodland creatures to team up and fight back. Many games have come and gone on Kickstarter. By playing it and studying it, we can learn more about effectively implementing asymmetrical game design. Not bad for a game about woodland creatures!

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4 Lessons from Twilight Struggle for Aspiring Board Game Designers

Brand Game Development

No matter how you feel about it, there is a lot that new board game designers can learn from it. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. In my opinion, pacing is one of the most underrated aspects of board game design.