This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Some titles, such as Umamusume: Pretty Derby, have taken things one step further by taking a multimedia approach, with mobilegames, anime, and manga series all coexisting and building an ever-expanding universe. You see, many anime-based games attempt to retell the same story from the series they are based on.
We’ve been writing about the growth of ‘hybrid’ mobilegames – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
If you’re looking for ways to improve player retention for your mobilegame, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. The best in-game collaboration events are often mutually beneficial. Simulation RPG Vikingard collaborates with TV show, Vikings.
Battle passes have crept into almost every mobilegame genre imaginable, with our platform showing that 66% of mobilegames in the top 20% have incorporated the feature. We’ve updated the blog post with new battle pass implementation examples and best practices for introducing the feature into your mobilegame.
Only 15% of casual puzzle games in the US top grossing 200 have implemented it, despite it proving reasonably effective at boosting performance in several level-based puzzle games. With that in mind, are mobilegame studios missing out on an important opportunity here to boost engagement?
Mobilegaming has grown into a multibillion-dollar industry, with millions of users spending time playing games on their smartphones and tablets. As the mobilegaming market continues to expand, mobilegame developers must find ways to make their games stand out in a crowded marketplace.
In general, non-gamers do not have a good opinion about playing mobilegames. And discussing the benefits of playing mobilegames is a bit of a controversial topic. But before knowing the benefits, let us discuss mobilegames. But before knowing the benefits, let us discuss mobilegames.
State of the MobileGames Market The Western mobilegames market , which we broadly analyze by removing the Chinese, Taiwanese, Japanese and Korean markets from the numbers, saw overall installs climb by 14% to 47.5B A game that really fell during 2022 losing nearly half of its revenues in the process.
Millions of mobilegames are out there battling for engagement, yet only a few titles manage to fight their way to the top. Royal Match, Phase 10, Clockmaker, Project Makeover, and other mobilegames have taken inspiration from Monopoly GO! Their secret to success? Mastering the art of LiveOps.
With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobilegame studios are acquiring new players (UA) and keeping those players in your game (player retention).
Olivier Madiba recalls playing games on warm sunny afternoons at his grandmother’s home with a spark in his eyes. It was during those moments, captivated by the epic boss fights and voice acting in Final Fantasy 7, that Madiba’s deep love for video games was ignited. These are some of his fondest childhood memories.
Even as creatives in other entertainment industries continue to fight to make fair wages, a new front has opened in gaming as developers figure out what to do about Unity’s new fee structure. Based on the number of users installing a game, the platform will trigger a fee depending on specific revenue and installation thresholds.
Mobilegame title MMA Manager 2: Ultimate Fight will be published by Fragbite Group going forward. The game and its proprietary mobile engine were developed by FunRock & Prey Studios, and published by Tilting Point at launch last June.
More importantly, it showed audiences worldwide that this 1400-year-old board game can be glamorous, resulting in over 3.2 million people signing up to the browser-turned-mobilegame Chess.com and a 603% leap in chess book sales in the US; it now even has an exclusive game on Netflix.
In Genshin Impact, players need to invite the other player to their game or vice versa, whereas in Tower of Fantasy, players can meet other players in the shared open-world, where they can intuitively interact with them and invite them for open-world exploration and fighting. This makes interacting with players much easier.
The developers expect over forty hours of gameplay with three large areas to explore and more than hundred different enemies to fight. Overall I would say I’m proud of how we managed to make the game more accessible while retaining the challenge for the most hardcore players.”
The developers expect over forty hours of gameplay with three large areas to explore and more than hundred different enemies to fight. Overall I would say I’m proud of how we managed to make the game more accessible while retaining the challenge for the most hardcore players.”
In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of MobileGames Executives, published his yearly blog post. All in all, Ilkka’s yearly blog is an inspirational and quite sincere vision of the top brass of a major mobilegames company.
The fact that you can tell who you’re up against because of how they fight, not how they look or what their name is. “The indie game developer scene in Slovenia is growing, but is still relatively small. The exchanges, the free-flowing and expressive combat and how satisfying it feels to land a hit.
Written by Ethan Levy , who is always looking for worthy, free-to-play mobilegames for the N3TWORK Platform. Ask him about a free, $10,000 UA test for your game. If you’re interested in growing your business on mobile and beyond, look no further. Fighting Purchase Regret with Ownership.
Browser-based games in Korea and Germany were demonstrating an alternative way to make money: by giving your game away for free, tying players to a persistent account and charging for progress, cosmetics or virtual currencies. Which means that there is a third transformational event in my career.
But for the vast majority of mobilegames, this approach will not work. Premium titles stretch mechanics throughout the game to keep players engaged after even 10, 20, or 100 hours of gameplay. This surprised us, as Clockmaker is a mystical game. And I'll tell you why.
Ever since it joined Kabam’s mobilegaming lineup, Marvel: Contest Of Champions has provided a mix of good and bad for its legions of players. Some players have reported that their game is crashing when they attempt to access certain features or events. That should solve most crashing problems.
GoPractice is a tool I would have loved to have at the beginning of my product management career and it’s a tool that I love having now, a decade into making and operating free-to-play games. GoPractice is also highly recommended by some of the top mobilegames companies, which is how I originally got connected with Oleg.
They often create highly detailed models for characters and other objects, which can take hours or even days to render into the game world. What do Game Art Studios do? Casual Mobile Art. Game art studios have been around for decades, but the industry has recently seen an explosion of casual mobilegames.
While it’s fun and entertaining to follow Epic’s crusade on Apple, I think it’s equally important to discuss how these court battles impact tens of thousands of game developers around the World. We’ve just finished the first round of this fight, with many more to come. Below you’ll find our conversation on YouTube and podcast.
Gaming expert speakers talked about the hottest topics in the gaming industry from 2022 predictions to rising game categories, from blockchain & NFT gaming to launch strategies. Mobilegames market predictions in 2022 Michail Katkoff, Savage Game Studios, and Deconstructor of Fun.
Expect more acquisitions, new game releases and revenue diversification efforts (also outside mobilegames) from Playtika, as it prepares to bulk up before an imminent 2020 IPO. Also, a Revenue by Strategic Segment graph showcasing a 41% contribution to overall revenues through their mobilegaming portfolio (“Digital”).
Both of the authors are true fans of Command & Conquer franchise and both of the authors understand all to well how hard it is to ship a hit mobilegame. No matter how you look at it, Command and Conquer Rivals is a good mobilegame and the team behind it should be proud of the game they shipped.
Mobilegaming market is close to what an economist would call a perfectly competitive market (except for some categories such card and fightinggames - looking at you, Herthstone and Contest of Champions). The publisher/developer usually base their launch decision on a hypothesis of the scalability of user acquisition.
There was also this no-name developer Supercell that launched their first mobilegames just few miles away back in 2012. What makes this game so successful? These common goals can include collectively attacking one very strong Titan on the map (PvE) or fighting a War with another alliance (PvP).
Fenix Games is a recently founded publisher that aims at bringing more games into the blockchain industry. So, instead of fighting against the odds on their own, they are coming together to provide a very well rounded service. However, having 5 high quality options is certainly much better than having 25 mediocre options.
This one is written by Om Tandon (Director of User Experience, DIGIT Game Studios) and Abhimanyu Kumar (MobileGames Consultant). Seamless transitioning between key gameplay screens through simple swipe gestures minimises menu drill downs, thereby elevating UX in an area that many mobilegames struggle with.
In addition, in third-person mode we will be watching the main character (or heroine) in many in-game cinematics – this is also an innovation for the Far Cry series. Also, keep in mind that you can find the game on the Steam and Epic Gamesgaming platforms.
Most mobilegaming companies bet on incremental innovation as their gateway to success. They make marginal improvements to an existing game, hoping to convince enough players to switch to their game. This game packs some of the best balanced, nerve- wracking, strategic gameplay on a mobile device.
Here are the three things you need to know about ironSource: #1: They’re developing the most robust, data-driven growth engine for mobilegames. #2: The State of Arcade Games While the Arcade genre only accounts for 7.5% In fact, Arcade games alone make up for ~45% of 2019’s total download volume across all mobilegaming genres.
Post-COVID investment flows in Social and mobilegaming emerged as one of the best performing sectors during coronavirus, and the ensuing influx of investment will likely impact companies large and small. Finally, please take the numbers presented with a giant grain of salt. billion IPO.
Cookie Run is has some imporessive traction in the Western markets, which may potentially turn this game into a proper worldwide hit. The card-battling RPG genre was one of the first in mobilegames that enjoyed success at scale and popularity around the world.
But with an increasing number of hypercasual gamesfighting for the same audience with often very similar visuals, gameplay goals and marketing tactics, IPMs are bound to suffer and therefore indicating market saturation. Source: MobileGaming Industry Analysis for H1 2019.
But for some, often more experienced players, these games offer great depth that keeps them engaged for years to come. A great example would be 4X games or an auto-battler. Getting into an auto-battler like Riot’s Team Fight Tactics is very difficult. The game has almost no core gameplay as it focuses purely on the meta.
Guest post by Kenneth Landen , Director of Product at Hit Factor Executive Summary In the ever-evolving landscape of mobilegaming, Supercell's Brawl Stars has undergone a remarkable resurgence, transforming challenges into triumphs. We are just left asking ourselves why they haven’t attempted to push monetization further there.
Hit & Run is a typical runner game, where you avoid dangers and collect, well, in this case, people. But for this game, they layered in choice – fight enemies to make your character stronger, and avoid ones that are too tough. What we especially love is Rovio decided to make this an affordable premium game, rather than F2P.
Jam City hold it stable with the power of a large catalog as the new games fail to scale. King lost third of downloads but woke up towards the end of the year to fight back for downloads. Handful of new games did see some minor success below the top, and all of these were either titles utilizing known IP (Mattel’s UNO!
Build a loop A successful subscription plan should be tied to engagement in the underlying game. The more a customer plays the game, the higher the value of the subscription. In mobilegames’ subscriptions design, some offer a booster or bonus points, to reinforce the action of ‘play.’ Early access to content.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content