Remove Fighting Remove NPC Remove Puzzle
article thumbnail

Quest Feedback

Grumpy Gamer

I'm currently playing through Baldurs Gate 3 and in one instance i began fighting one group of enemies, only for another to show up that distracted them. Essentially you have to use this distraction effectively to win the fight because it collects the enemies in a group and the interjecting enemy eventually leaves.

Fighting 105
article thumbnail

Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. none of Dishonored's morality system and I think this is good, the "stealth puzzle = humane cage free assassination" philosophy has aged poorly imo 69% less stealth.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

There's a Portal-like moment where you escape the puzzle. The high visual polish and stellar production values adorn a solid but predictable gameplay loop: you fight through dungeons with random rooms / enemies, collect resources, and bring them back to your hub to build up your village and its inhabitants. But also veganism?

Indy 52
article thumbnail

The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

In addition to being our first in-person convention in over two years, Play NYC was also the first time we've exhibited a version of Kristala that features our brand new player character and custom combats animations.plus a fast-paced, exciting mini-boss fight!

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

With Tiff working on a bunch of the water villages and pathways of the Dalamase, Level Designer Ian spent some time this sprint laying out the underground Cave level area that's home to a special, secretive NPC you'll meet in the Kristala demo. Music is an important piece of the Kristala puzzle. Have a look! Programming.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

Next, James tackled some of the effects that will be featured in the epic mini-boss fight for Lophi the Lost, including effects for Lophi's Teleport, Staff Parry, and Spear Slam maneuvers. What we can tell you is that the place beyond was once home to a prominent NPC you'll meet during gameplay. Low Stagger Sequence. Death Sequence.

Dev 52