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Design review: Botany Manor as a quiet dark detective game

Radiator Blog

Botany Manor is a 3 hour first person puzzle game about growing plants while exploring a big beautiful fancy house that smells like British Bake-Off. Gone Home anchors its story focus with voice acting, narration, simpler puzzles, and wry realism. There are 9 puzzles. Which means this isn't just a puzzle game.

Puzzle 173
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Chiyo Launching on Steam and PlayStation in Q4 2023

Game Developer

A First-Person Escape Room Style Puzzle Game

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Why Are Puzzle Games Important?

Game Wisdom

Why Are Puzzle Games Important? Josh Bycer josh@game-wisdom.com When you think of gaming, it’s not perhaps puzzle games that first come to mind for most people; you might think of things like driving games, first-person shooters, or maybe massively multiplayer online games.

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Meet Portal - The UK-based creative agency that's big in Sweden

GamesIndustry.biz

If you say the name Portal to most people in the games industry, what will jump to mind is Valve's classic first-person puzzle series. But for some of the leading developers and publishers in Sweden, they might think of the UK-based marketing creative agency led by Josh Heaton.

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Splash Damage acquires Battalion 1944 dev Bulkhead

GamesIndustry.biz

Derby-based Bulkhead is best known as the team behind World War 2 shooter Battalion 1944 and first-person puzzle game The Turing Test. UK developer Splash Damage has acquired Bulkhead for an undisclosed sum.

Dev 92
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What makes features make a RPG? e.g. character creation, choice making etc.

Ask a Game Dev

So here are the (rough) general guidelines: Does it involve shooting enemies or a first-person perspective? Skybox in first person? One person on the left fighting another on the right, with health bars up top? Does it involve playing a real-world sport of some kind? Sports game. RPG Is it online-only? Flight sim.

Retail 52
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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

He now works under the name of HALbot Studio s on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. I’m not good with story telling or puzzle design, so combining some expertise would be nice.” “I just assumed game development involved writing code all day.”