Remove FPS Remove Game Engine Remove Shaders
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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

Help us continue our work: Make a Donation The illustration picture for this article comes from Psycho Patrol R , a FPS/mecha hybrid europolice sim, which was recently released in Early Access on Steam. Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Download Godot 4.4.1

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Add 2D shader instance uniforms Previously, Godot only supported shader instance uniforms in Spatial shaders. This allows you to both save CPU overhead and make your game look much smoother.

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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Animation: Fix incomplete FPS spinbox display in sprite frames editor ( GH-101798 ). Shaders: Fix source_color default value ( GH-101642 ). With some further fixes like GH-102424 , GH-102497 , and GH-102477 , lightmap baking got a nice upgrade in this snapshot. Core: Add explicit error messages to Multimesh functions ( GH-101109 ).

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Games Crashing on ROG Ally? Here Are the Best Fixes!

Game Errors

Games crash on ROG Ally due to faulty game modifications, static VRAM settings, background apps causing compatibility issues, an outdated GPU driver, a disabled FPS limiter, an outdated BIOS, pilled-up shader cache files, or too high resolution for demanding games. How to fix games crashing on ROG Ally?

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Is solving these problems enough for Godot to become a top AA / AAA game engine? Godot, at its core, is and will always be (by design) a very general purpose game engine. This mean that the tools provided, while certainly capable, are still game neutral. Game specific templates and behaviors.

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Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine. Recently, NetEase introduced Mesh Shader support to Justice. Not only are the updated environments breathtaking, the game supports 1.8

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Movie Maker mode arrives in Godot 4.0

Mircosoft Game Dev

The idea of using a game engine for projects other than creating video games is not new. For decades, game engines have been used to create applications, simulations and more. Comparing the visual output of graphics settings, shaders, or rendering techniques in an animated scene. References.

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