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Former IO Interactive and Plarium devs form Chamo Games

GamesIndustry.biz

It is currently working on a "non-lethal FPS" for which it intends to hold monthly playtests. Though based in Malmö, Sweden, the team – which already employs 25 developers – works remotely and includes talent from Riot Games, CD Projekt Red, and Ubisoft. Read more

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Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

In the upcoming Sci-Fi Action-Puzzle FPS IHAS , from Ukrainian solo developer Vladyslav Pidiashenko , players wake up aboard a giant, desolate spaceship swarming with hostile robots. Playtest early. With no recollection of the past, players are guided only by a mysterious, familiar voice as they search for a way off the vessel.

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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Build distribution & playtesting: Studios can leverage Amazon GameLift Streams to remotely access and test the latest game builds instantly, without the need for complex installations or downloads.

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AWS GDC 2025 Highlights

AWS Games

Amazon GameLift Streams , the groundbreaking new capability, enables game streaming directly to players at 1080p and 60 fps without requiring downloads or installations made its debut at GDC. Image 2: GDC 2025 attendees demo Amazon GameLift Streams.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

This extended infrastructure provides a developer platform for studios and publishers to perform their game development virtually, starting with playtesting. With GeForce NOW Cloud Playtest, players and observers can be anywhere in the world. All this is possible with Cloud Playtest on the GeForce NOW Developer Platform.

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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

Playtesting Patrik Nagy , a 20-year-old software development student from Hungary, began working on simple games at age 12, driven by a passion for programming and game development. No amount of playtesting is ever enough, he says. Kaye embraced the use of Large Language Models, which he credits with saving valuable time.

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AWS for Games at Gamescom 2023

AWS Games

Frag Lab – founded in 2017, Frag Lab a video game development studio based in Kyiv, needed a cost-effective solution to launch and scale their first game, Shatterline, a fast-paced multiplayer FPS. With Amazon GameLift, Frag Lab was able to support players around the world while their team operated remotely during COVID and the Ukraine war.

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