Remove FPS Remove Playtesting Remove Puzzle
article thumbnail

Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

In the upcoming Sci-Fi Action-Puzzle FPS IHAS , from Ukrainian solo developer Vladyslav Pidiashenko , players wake up aboard a giant, desolate spaceship swarming with hostile robots. A year later, I started to add puzzles and worked out a story and a few key philosophical concepts for the game.” Playtest early.

Dev 104
article thumbnail

Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

Playtesting Patrik Nagy , a 20-year-old software development student from Hungary, began working on simple games at age 12, driven by a passion for programming and game development. No amount of playtesting is ever enough, he says. Kaye embraced the use of Large Language Models, which he credits with saving valuable time.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

In addition to fixing some lighting errors and searching for any lighting-related issues that could be causing FPS drops, our level designers began overhauling the lighting in the entire Dalamase level to give it a much darker, more nighttime feel. Music is an important piece of the Kristala puzzle. Take a look!

Dev 52
article thumbnail

Zugzwang as a pole dance upward unto heaven

Radiator Blog

A dense randomized mini-chess puzzle where everything matters. In my playtests, it felt like the best tactic is to try to trap the cop in the corner with your body while the AIs coordinate a big orgy that gives you a huge payout. So what did she want then?

Code 100