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Importance of playtesting in game design

Logic Simplified

One vital approach used during game development is playtesting. It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game. So, what is playtesting and how is it an essential part of game development?

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BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. There was a bunch of things she wanted in the game.

Studios 129
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Theme vs. Mechanics

Brand Game Development

“Theme-first or mechanics-first” might be the most asked “big question” in the board game community. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Theme and mechanics are inseparable parts of board games as a whole.

Mechanics 100
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7 Lessons from Monopoly for Aspiring Board Game Designers

Brand Game Development

.” Besides, when we – as gamers and game developers – put aside our frustration for a moment, we can actually see Monopoly for what it is: a solid concept with bad execution. There are a lot of questionable game design decisions that, if corrected, could have made for a fantastic game.

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10 Elements of Good Game Design

Brand Game Development

If you can use an algorithm to solve your game like a Rubik’s cube, you need more surprise. one place I’ve encouraged surprise is the facedown card mechanic. Throughout the entire game, you must place tiles in your monster’s stomach in such a way that you will earn the most points from scoring tiles.

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BitCake Studio builds online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. There was a bunch of things she wanted in the game.

Studios 104
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Level Design: Crafting Engaging Environments for Your Game

Logic Simplified

This sense of putting a player's abilities to use against a difficult situation in a game (challenge), and rewarding their potential for every challenge they overcome and every progress they make in the game (achievement), makes a player want to play. What is Level Design? Process of Level Designing and Game Development 1.