5 tips for no-bull indie game design
Game Developer
OCTOBER 24, 2024
Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.
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Game Developer
OCTOBER 24, 2024
Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.
Game Developer
NOVEMBER 1, 2023
Indie designers and artists discuss different ways to make sexuality and intimacy more common in game design.
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Game Wisdom
FEBRUARY 4, 2025
The Struggles of Studying Game Design Josh Bycer josh@game-wisdom.com It’s a new year and that means it’s time to once again ponder the nature of game design.
Game Wisdom
NOVEMBER 23, 2024
Indie Developer Interview With Matt Enad and Burden of Truth Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I sat down with designer Matt Enad from Robproductions to talk about game design and his upcoming game Burden of Truth — a take off of the visual novel court room (..)
Game Wisdom
FEBRUARY 18, 2025
Adventure Game Design With Krunchy Fried Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I spoke with Dominic O’ Reilly from Krunchy Fried Games who is working on the adventure game Five Day Detective.
PreMortem.Games
NOVEMBER 8, 2024
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started.
Game Wisdom
NOVEMBER 8, 2024
Why You Can’t Objectively Build Great Games Josh Bycer josh@game-wisdom.com I was reading a piece over on Game Developer that gave me pause for a second about whether this is what game design at the AAA level is about now — focusing on analytics and trying to “math” the perfect … The post Why You Can’t Objectively (..)
Game Dev Unchained
MAY 9, 2023
The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development.
PreMortem.Games
JANUARY 29, 2024
More and more South-Korean indie game developers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Si-wooks’s deep passion for game development inspired Hee-sang to take a leap of faith.
PreMortem.Games
FEBRUARY 21, 2025
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students.
PreMortem.Games
OCTOBER 28, 2024
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. ” Epic MegaGrant Developing a game in Kazakhstan poses its own set of challenges, as Khoroshavin explains.
PreMortem.Games
OCTOBER 2, 2023
Midnight Girl , from indie studio Italic , oozes French cool. Funny then that the game is made in Copenhagen, Denmark. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer.
GamesIndustry.biz
JULY 8, 2024
Jennifer and Bjorn Pankratz – who previously served Piranha Bytes as story and game designer and creative director, respectively – hope to "develop immersive and fantastic indie games " at their new start-up, Pithead, which was formed on July 4, 2024.
PreMortem.Games
OCTOBER 11, 2023
The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.
PreMortem.Games
JANUARY 10, 2024
Some publishers now accept games that have undergone Kickstarter campaigns, emphasizing a focus on future collaboration and development potential. Some even engage in Kickstarter campaigns for indie games or support them financially. Kickstarter is viewed as a proof of concept and demand, offering valuable insights”, says Liebe.
The Bottom Feeder
MARCH 12, 2025
Seriously, study this game. Of course, any hit indie game in this decade gets heavily studied and mercilessly copied. ) For the thousandth time, writing good story is free, and it can do incredible amounts to make people more engaged in the game. This game was built to eat a thousand hours.
Game Wisdom
FEBRUARY 4, 2025
My Favorite Game Designs Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For my latest design video, I talked about my personal favorite game systems and designs that I would like to see more developers explore.…
Game Wisdom
MAY 25, 2023
The Clash of Choices in Game Design Josh Bycer josh@game-wisdom.com One of the many balancing acts of game design is the act of creating cool, interesting, unique, abilities for the player to use, and then balancing said abilities within the scope and design of your game.
PreMortem.Games
OCTOBER 25, 2024
If there ever was a fitting metaphor for the trials and tribulations that indie developers face while creating their debut game, it’s Ascending Inferno , the upcoming release by Australian developer Oppolyon Studio. As first-time indie developers, their journey mirrors the very game they’ve crafted.
Radiator Blog
OCTOBER 13, 2022
It takes good parts of other good games, and skilled talented people spent lots of time and money on it. But if you're already familiar with all the game design deities invoked here, there probably aren't enough design risks nor genuinely subversive ideas. The cult of the game industry is most powerful of all.
PreMortem.Games
FEBRUARY 24, 2025
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space.
PreMortem.Games
MAY 10, 2023
Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. Combining the world of ice hockey with a roguelite may seem like an odd match, but for game designer Hugo Julien and his fellow co-founders Jean-Nicolas and Mathieu Fortin, it was a natural choice.
PreMortem.Games
OCTOBER 30, 2024
I have a lot of respect for solo indie developers, but I often struggle with the limitations and it is not what I want to be doing long-term. On one hand, I get to do what I love to do, especially game design, storytelling, and art. Will you ever work in a team or is it only solo for you? How do you deal with that? “
PreMortem.Games
APRIL 12, 2023
Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We
PreMortem.Games
AUGUST 21, 2023
What began as a casual endeavor gradually evolved into a fully-fledged studio as the game’s success solidified their path. Now, with the new game A Void Hope coming up on almost 3 years of development, Forslind finds himself juggling his roles as both CEO and Game Designer of his company called Elden Pixels.
Brand Game Development
DECEMBER 26, 2016
At the time, the industry was worth about $880 million , with the majority of that being for existing collectible card games like Magic: the Gathering , Yu-Gi-Oh! , Everyone – the most indie developers, the established companies, the fans, and the investors – get to participate in an open forum. and Pokemon.
Big Games
MARCH 27, 2025
Unreal Engine Here’s an overview of these two dynamic mechanisms that will help you understand what they are, how they work, and the merits they offer to Android programmers: Unity It is a popular game engine renowned for its cross-platform compatibility and intuitive user interface that supports both 2D & 3D game development.
PreMortem.Games
AUGUST 16, 2023
“We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.
PreMortem.Games
JULY 8, 2024
His turning point came in 2019 at Comic Con Africa, where he discovered a Game Design degree at Wits University’s stand. “I However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to Game Design. It was great! I had so much fun with it.
PreMortem.Games
APRIL 24, 2024
If Triple-A games are the equivalent of Hollywood blockbuster movies and indie games are comparable to independent films, then you could call Indika by Odd Meter an arthouse experience. The game, centered on a nun grappling with the voice of the devil within her, deviates from the standard in almost every aspect.
Game Development News
JUNE 20, 2023
Sophie Artemigi tells us what it’s like being a video game design master that works outside of the big companies to make weird and entertaining art that connects with people
Interesting Choices
NOVEMBER 22, 2011
The whole bar was watching the game, and when the Canadian team beat us, the entire place broke into “O Canada.” What game designers inspire you the most and why? Fumito Ueda was a big influence when I was starting out as a game designer. His games, such as B.U.T.T.O.N.
PreMortem.Games
MARCH 15, 2024
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players can’t lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students.
PreMortem.Games
JANUARY 24, 2024
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay.
Ask a Game Dev
AUGUST 3, 2023
A level designer doesn't need to create the individual assets, but will need a rock-solid understanding of how the placement of objects and division of space can create places that are intuitive for players to navigate. If he wants to go into the indie space and work with an extremely small team, he's going to need to wear a lot of hats.
Ask a Game Dev
AUGUST 5, 2024
I think you have the wrong idea about what game designers do. We're not project leads that pitch entire games, we're [ content creators ] that build the bits of specific content in games - the spells, the monsters, the fights, the classes, the races, the quests, the environments, the stats, the companions, and so on.
PreMortem.Games
SEPTEMBER 17, 2024
The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.
PreMortem.Games
SEPTEMBER 23, 2024
In the indie game dev scene, the use of AI is often met with suspicion and disdain. Grandmother of ChatGPT Her vision for 1001 Nights started during a game design course in 2020 at Goldsmiths , where she thought about making something based on natural language interactions, using a story everyone knows. “I
PreMortem.Games
SEPTEMBER 6, 2024
Midnight Girl , from indie studio Italic , oozes French cool. Funny then that the game is made in Copenhagen, Denmark. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer.
Interesting Choices
OCTOBER 5, 2011
It's rather surreal to see my name in a list with a bunch of indie luminaries , but hopefully I'll be able to live up to expectations. On Friday I'll be giving a talk at IndieCade alongside Chris Hecker entitled A Dialogue on Depth.
Brand Game Development
MARCH 22, 2021
Many of you who read this blog know that I am self-publishing board game designer who uses Kickstarter as my platform of choice for funding the bulk of my projects. Certainly no surprise if you’ve read some of my articles like A Crash Course on Kickstarter for Board Games. Alternative 1: Go through a Publisher.
PreMortem.Games
AUGUST 21, 2024
There's an exclusive playable demo for the game that is only available for a limited time. Additionally, Hollow Home will be at Gamescom, as a part of the Polish Indie Booth, Hall 10.2, With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. Booth E-069. Unfortunately.
CG Spectrum
NOVEMBER 24, 2022
He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. For Alan's video game to come to fruition, he needed a team of capable artists to help him. Game Designer and second CG Spectrum recruit, Alexios, joined the team from Greece in February this year.
PreMortem.Games
MAY 15, 2024
French indie studio Seed by Seed appreciates the importance of players’ time. We’re aiming at making non-violent games that bring families and friends together around the screen.” The idea of community and consensus is fundamental in the whole story, so we needed this idea to appear in the game design as well.”
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