Remove Game Developer Remove Games Remove Mechanics
article thumbnail

Why do game developers love mechs?

Game Developer

Game developers weigh in on the "utter perfection" of giant mechanical robots.

article thumbnail

Designing maps that complement game mechanics

Game Developer

Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do things with our popular multiplayer mobile shooter game War Robots.

Mechanics 328
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

A common way to monetize freemium mobile games is through in-app advertising, where ad placements are sold to generate profit from the entire player base. Freemium games reach wider audiences, but the risk of churn is always looming. The game has several power progression vectors.

Mechanics 237
article thumbnail

Why Sam Barlow says "witnessing" can be a powerful game mechanic

Game Developer

Immortality game director Sam Barlow discusses his inspirations for making games around "witnessing" key events.

Mechanics 317
article thumbnail

Book Excerpt: Designing Games Meant for Sharing

Game Developer

This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts.'

Mechanics 328
article thumbnail

BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. There was a bunch of things she wanted in the game.

Studios 129
article thumbnail

Greenheart Necromancer reinvents the idle game, shows how to rethink 'predatory' mechanics

Game Developer

Silverstring Media wants to reclaim the "idle game" genre to reward truly idle gameplay.

Mechanics 275