Remove Game Developer Remove Games Remove Mechanics
article thumbnail

Designing maps that complement game mechanics

Game Developer

Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do things with our popular multiplayer mobile shooter game War Robots.

Mechanics 311
article thumbnail

Why do game developers love mechs?

Game Developer

Game developers weigh in on the "utter perfection" of giant mechanical robots.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?

article thumbnail

Top Unreal Game Development Companies in 2024

Logic Simplified

Looking for a Real Unreal Game Development Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased.

article thumbnail

Book Excerpt: Designing Games Meant for Sharing

Game Developer

This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts.'

Mechanics 315
article thumbnail

Why Sam Barlow says "witnessing" can be a powerful game mechanic

Game Developer

Immortality game director Sam Barlow discusses his inspirations for making games around "witnessing" key events.

Mechanics 309
article thumbnail

How Times & Galaxy turns journalism into a game mechanic

Game Developer

Copychaser Games founder Ben Gelinas discusses how reporting is so vital to Times & Galaxy and how it changes games' relationship with people and investigation.

Mechanics 262