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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.

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The Spine Animation Story at Logic Simplified

Logic Simplified

Spine is a 2D skeletal animation tool for game development and other animation projects. Rigging was then done for connecting mesh to bones and creating a skeletal frame. The same animation can also be modified, by adding props or new images during or after the animation is done. How does it work?

Animation 110
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Introduction to Unity’s Animation System

Logic Simplified

Unity has a rich and sophisticated animation system for the game development process , also referred to as ‘ Mecanim ’. It is a powerful tool for game developers to create dynamic, true-to-life animations for characters, objects, and environments in their games.

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Everything You Need to Know About 3D Game Art Production 

iXie gaming

Whether you’re a seasoned professional or a beginner looking to break into the industry, this guide will equip you with the essential knowledge and techniques needed to create captivating and memorable 3D game art. So, read on to acquaint yourself with this exciting and rewarding field of game development.

Art 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

.” - Bryan Bentley, 3D Modeller (Rango, The Golden Compass, The Incredible Hulk) 3D modelers are world builders who help flesh out scenes in a film or game, digitally sculpting the environments, props, and characters of a production.

Film 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. You can listen to our episode of the Game Raven Review podcast right meow! link] Rigging / Animation.

Dev 52
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The Kristala Dev Blog - Issue #24

Astral Clock Tower Studios

You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. To round out this sprint, Joe started working on a bunch of props that will be found in Nasonder.

Dev 52