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Babylon.js 8 Game Engine Released

Game From Scratch

8 Game Engine Released The popular 3D game engine/framework for the web, Babylon.js 8 include: IBL Shadows Image-Based Lighting is a computer graphics lighting The post Babylon.js 8 Game Engine Released appeared first on GameFromScratch.com. GameFromScratch.com Babylon.js just released Babylon 8.

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In Retrospect: Three Game Engine Development Choices I'd Change

Harold Serrano

If you had the option to rewrite your game engine from scratch, what would you do differently? Bulletproof my engine by providing defaults upon load failures. Use Entity-Component-System I wrote my game engine using C++ and decided to take the OOP approach. OOP served me well until my engine became too complex.

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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry. Today, real-time rendering is redefining game development, offering dynamic lighting, physics-based effects, and cinematic quality graphics all rendered instantaneously.

Art 52
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Folklands - Switching to Godot

Indie DB

Were diving deeper into our decision to make the switch to the Godot game engine, and why its been a crucial move for the games future. We'll also have a look at how the updated graphics are coming along!

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Why I Decided to Rewrite My Game Engine

Harold Serrano

I have decided to rewrite my game engine. I know, I know , it's an insane decision to develop an engine all over again. I am not the same engineer who started writing an engine in 2013. And if given to chance, I would not develop Untold Engine the same way as I did. But I have good excuses to do so.

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Virtuos opens new studio in Poland

GamesIndustry.biz

The Warsaw team will focus on creating graphics rendering and optimisation technology for use in video games development, complementing the Lyon studio's work on proprietary game engine development and Montpellier's R&D capabilities. Read more

Studios 136
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Getting developers started with GameMaker

GamesIndustry.biz

It’s been almost 25 years since Dutch professor Mark Overmars created GameMaker, a game engine primarily devoted to 2D graphics and sprites. While major engines like Unity and Unreal Engine also offer 2D tools in addition to cutting-edge visuals, GameMaker keeps things simple with its drag-and-drop visual scripting tool.