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Game art vs game design: What is the difference?

Logic Simplified

In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Artist? The game artist develops the visual components of the game, which involve the characters, props, background, environment, and other visual elements.

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[TUTORIAL] How to use Mobx to control your game state

Cocos

It was difficult to keep and share the UI states with the reaction timeline of the game or even data prop drilling around. While developing a web game engine in a former studio, I came to learn about the Flux pattern introduced by Facebook in 2015 , which greatly improved the engine and game DX.

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How to make custom native calls in cocos creator 3.8?

Cocos

First, Ive considered swing: github.com cocos-engine/native/tools/swig-config at v3.8.6 cocos/cocos-engine Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. but then decided for sebind: github.com cocos-engine/native/tests/sebind-tests at v3.8.6

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The Spine Animation Story at Logic Simplified

Logic Simplified

The same animation can also be modified, by adding props or new images during or after the animation is done. Export formats - Spine exports animation data in its own, documented JSON and binary formats which are light and hence ideal for game engines, as compared to old frame-by-frame sequence. Notice the hair of the character.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

.” - Bryan Bentley, 3D Modeller (Rango, The Golden Compass, The Incredible Hulk) 3D modelers are world builders who help flesh out scenes in a film or game, digitally sculpting the environments, props, and characters of a production.

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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Games like Cuphead benefited from a strong visual direction upfront, ensuring a seamless execution of its hand-drawn 1930s animation style. Shaping the Games Look & Feel Concept art acts as the visual blueprint for the games characters, environments, and props.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Let’s discover their pros and cons so it will be easier to decide which engine suits your project better. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Unity or Unreal?