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Exploiting Fear to Create Good Horror Games

Game Developer

Developers Jade Jacson, Steve Kirby and Kelvin Moore dive into horror as a genre, why we like to be scared and how game developers can exploit our deepest fears to create a wide range of scares.

Horror 335
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Gnarly content: 9 risks for horror game development

Game Developer

This blog explores some of the risks of horror game development and how to address them.

Horror 280
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Fantastic Fest launches game showcase for horror game devs

Game Developer

The popular genre film festival is offering studios a chance to present their horror games to attendees in September.

Horror 267
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Evolving a horror aesthetic with The Dark Pictures Anthology

Game Developer

The creative director of Supermassive Games' anthology series explains how they built a growing subgenre of horror gaming.

Horror 343
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Solo dev Jason Priskomatis on his horror debut Friday Night: “Keep pushing your comfort zone”

PreMortem.Games

Jason Priskomatis , the solo developer behind EJETA Studios, always enjoyed playing video games, ever since he was young. While studying Information Technology in Athens, Greece, he created a small game for his thesis. I always enjoyed playing video games, ever since I was young it was always my escape, a comfort place.

Horror 104
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The good within: Designing a memorable horror game protagonist

Game Developer

The survival horror genre has no shortage of leads who share the player's eagerness to go through hell and back to achieve their goal of living to see another day.

Horror 273
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What Makes the "Survival" of Survival Horror? The Difference between Scares and Shooting

Game Developer

What is the difference between a survival horror game and an action horror?

Horror 260