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Designing maps that complement game mechanics

Game Developer

Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do things with our popular multiplayer mobile shooter game War Robots.

Mechanics 330
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How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

A common way to monetize freemium mobile games is through in-app advertising, where ad placements are sold to generate profit from the entire player base. Freemium games reach wider audiences, but the risk of churn is always looming. The game has several power progression vectors.

Mechanics 237
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Why Sam Barlow says "witnessing" can be a powerful game mechanic

Game Developer

Immortality game director Sam Barlow discusses his inspirations for making games around "witnessing" key events.

Mechanics 319
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Greenheart Necromancer reinvents the idle game, shows how to rethink 'predatory' mechanics

Game Developer

Silverstring Media wants to reclaim the "idle game" genre to reward truly idle gameplay.

Mechanics 287
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Book Excerpt: Designing Games Meant for Sharing

Game Developer

This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts.'

Mechanics 330
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How Times & Galaxy turns journalism into a game mechanic

Game Developer

Copychaser Games founder Ben Gelinas discusses how reporting is so vital to Times & Galaxy and how it changes games' relationship with people and investigation.

Mechanics 273
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Food for thought: taking food in games beyond mechanics and into the narrative

Game Developer

Despite that and its rich symbolic, cultural, and social meaning, food rarely features in narrative. The rare exceptions are worth a closer look.

Mechanics 330