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We’ve been writing about the growth of ‘hybrid’ mobilegames – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
Narrative design has always been an important part of video game development, but its significance in modern-day games continues to grow as narrative elements play an important role in player engagement and retention. Several exploration games also incorporate similar story designs.
If you’re looking for ways to improve player retention for your mobilegame, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. As an example, collaboration events are used by more than 70% of the top 10% of highest-grossing games in the China iOS market.
Below, we’ll go through four basic strategies for targeted IAP offers that do just that, with specific trigger timings and unique appeal, while looking at how these have been implemented in some of the top games on the market. Users who clear one of these challenging levels receive a ‘missing toy’ for an in-game toy box.
Battle passes have crept into almost every mobilegame genre imaginable, with our platform showing that 66% of mobilegames in the top 20% have incorporated the feature. We’ve updated the blog post with new battle pass implementation examples and best practices for introducing the feature into your mobilegame.
The rise of hybridization in mobilegames has resulted in game developers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events.
Following the high-level trend of hybridization across mobile , more and more casual games have started introducing competitive elements into their live event strategies. This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzlegames in the US top-grossing 200 implementing these features.
Square Enix will be shutting down two of its Dragon Quest mobilegames in Japan. Action RPG Dragon Quest Champions and puzzlegame Dragon Quest Keshi Keshi will be shut down by the end of July, as announced on social media for both games. Read more
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. The world of mobilegaming has grown incredibly diverse, with subgenres branching out and becoming increasingly specialized.
Written by Michail Katkoff , founder of Deconstructor of Fun, a games industry veteran of 15 years, who's no stranger to hammams, pide and late-night kebabs around Taksim. Trkiye has rapidly established itself as one of the world's most dynamic mobilegaming hubs. Watch the 2024 talks here. billion acquisition in 2020.
This article discusses and compares male and female stereotypes in gaming for the purpose of analyzing common societal perceptions. This is a much-dreaded question game developers ask themselves at every stage of game development. This is a much-dreaded question game developers ask themselves at every stage of game development.
But one thing that hasn’t changed is new hit games entering the market. So to end the year on a high, we rounded up our top 22 games to hit the charts this year. Here are the top games we loved playing this year. If you want some inspiration for games to binge over the holiday period, look no further. Net Fishing!
Mobilegame developers are constantly looking for new ways to bring in new players and keep existing players engaged with their games. One of the most successful ways of doing this is by introducing meta elements – gameplay elements and mechanics from other game genres – into your game.
The AppMagic Hypercasual games recap for the second quarter of 2024 unveils some interesting information about this specific part of the mobilegames market. The hypercasual games market has been on a downwards trajectory for a couple of years now, but there is still potential for success. daily downloads.
With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobilegame studios are acquiring new players (UA) and keeping those players in your game (player retention). Why implement minigames?
With IDFA regulation changes and an influx of new games entering the market, publishers and mobilegame studios are facing an ever-uphill battle to acquire new players (UA) and retain them. However, as we wrote last year , many top-grossing mobilegames have found that minigames are the best way to boost UA and player retention.
Competition is fierce in the mobilegame market, but even more so for developers of casual and hyper-casual games. So, what can mobilegame developers do to increase the chances of their games performing well? So, what can mobilegame developers do to increase the chances of their games performing well?
With the mobilegaming industry’s continued growth year after year, mobile devices are becoming a platform of choice for numerous developers and publishers. Mobilegames have evolved immensely from their roots are rudimentary puzzlegames into viable and complex titles in their own right.
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. The puzzle genre is a powerhouse in mobilegaming, generating over $7 billion annually in in-app purchases (IAP). Succeed in the market.
Games for Change , in partnership with HP and Google Play, announced the winners of the second annual Diverse Voices, New Stories Challenge at the 2024 Games for Change Festival. The challenge is an initiative to improve representation and increase visibility for underrepresented game developers in the mobilegaming industry.
In general, non-gamers do not have a good opinion about playing mobilegames. And discussing the benefits of playing mobilegames is a bit of a controversial topic. But before knowing the benefits, let us discuss mobilegames. But before knowing the benefits, let us discuss mobilegames.
Mobilegaming has grown into a multibillion-dollar industry, with millions of users spending time playing games on their smartphones and tablets. As the mobilegaming market continues to expand, mobilegame developers must find ways to make their games stand out in a crowded marketplace.
Embarking on the ambitious journey of mobilegame development is akin to setting sail on uncharted waters. The path is fraught with multifaceted challenges for any game development company or mobilegame development services provider. How to Start MobileGame Development?
Game creators today, release a large number of video games based on the taste and budget of their customers. Some of these games are not as famous as their creators and publishers would like, while others are increasing in fame and sales. Now, when you think about high-end games, you think about AAA.
Follow Nebo on everything mobile growth > @eniac W hen AppTrackingTransparency was introduced, many predicted the doom and gloom situation and the death of mobilegaming. It's no secret that Match 3 is the most competitive mobilegaming genre. Our products need to be reinvented to fit the new reality.
Japanese indie game developer Yamada has used ChatGPT as a key design element for his latest project, Doki Doki AI Interrogation. “Many game developers at that time were trying to replicate experiences like TRPGs, Werewolf, or lateral thinking puzzles with ChatGPT,” he explains.
How you divide your time between making games and living "real life" ? Dividing my life between making games and real life is a struggle. I had worked at Lucasfilm for 8 years and learned a lot, not just about game design and programming, but also marketing, PR, and production and I felt like I needed to try it all for myself.
How you divide your time between making games and living “real life” ? Dividing my life between making games and real life is a struggle. I also had the idea of making adventure games for kids. I floated it by Lucasfilm Games and they weren’t interested. Do you ever think about that segment of games?
In a recent podcast featuring Lexi Sydow , Director of Corporate Marketing and Insights at Sensor Tower, several key insights were shared about the current state and future of mobilegaming, mobile marketing, and the dynamic between apps and games. Sources: Sensor Tower State of Gaming 2024 Data.ai
We originally created a taxonomy together with Game Refinery dividing the games market into four different categories: Casual, Mid-Core, Casino and Sports. We pulled the data of top 1000 games from last three years from the one and only App Annie and aligned the data with the categories, genres and sub-genres.
I believe that the deprecation of the IDFA will catalyze a period of accelerated consolidation in the mobilegaming space via M&A. Smaller, single-gamemobilegaming studios will see their growth trajectory obstructed completely and suddenly. The valuations of these companies will drop rapidly.
Top image by Freepik In their latest report , Newzoo looks at how different generations engage with gaming. It will come as no surprise that across all age groups people play games, but there are some significant differences between the older and newer generations. With each passing generation, gaming becomes more popular.
Mobilegame developer and publisher Pixel Federation entertains more than 140M players worldwide with popular mobilegames, including ‘ Diggy’s Adventure ,’ ‘ Trainstation 2 ,’ ‘ Puzzle Adventure ,’ and ‘ Port City.’ We learned a lot launching our first game on AWS.
He started his career in advertising, but the world of video games always held his real interest. Making games was something that seemed very far from reality”, he says. Yet, with help from the internet and some classes in college, he realized that he too could create games. Why did you become a solo developer? “I’ve
Tower of Fantasy was launched in the global markets in August 2022, luring players to the game with its “Genshin with an MMO experience” headlines. In the Japanese market, the game has proven more popular and kept its position in iOS top-grossing 100 after its release, which happened around the same time as in the US market.
This was the date that the social games giant had acquired a relatively unknown Finnish developer, Small Giant. The reason for this acquisition was the success of Small Giant’s hit game, Empires & Puzzles. Since mid 2017, Empires & Puzzles has raked in $260M in net revenues with only 34M installs. Wooga GmbH.
Top image: four of KAYAK’s hypercasual games. There has been a lot of talk about the future of Hypercasual games: how the market has been in stagnation, making studios slowly but steadily look for opportunities in the fraternal Hybridcasual. Let’s take a look at their games portfolio and performance. What exactly is KAYAC?
But making a game there is unlike making a game anywhere else. Don’t make it like a mobilegame. Often, developers coming from the mobilegaming industry will assume that they can replicate their success by rebuilding their games on Roblox. The players just aren’t receptive to this style of game.”.
Our smartphones have become more than just communication devices- they are now powerful gaming consoles that fit right into our pockets. With an extensive array of games at our fingertips, turning your smartphone into a gaming console is easier than ever. Many modern smartphones boast high refresh rates, such as 90Hz or 120Hz.
Mobilegaming has experienced an unprecedented surge in recent years, with iOS emerging as a prominent platform for game development. For aspiring game creators, venturing into iOS mobilegame development services can be thrilling and rewarding. Tip #2: How to make an iOS Game?
Endless runner games are like those friends that are always available to go out; hassle free, always attention grasping and require little to no planning. Hailing from the casual gaming brigade, these games have become synonymous with the mobilegaming experience, delivering entertainment at your fingertips with just a few taps.
The onboarding period is the delicate phase where the player’s relationship to the monetization mechanics of the game is often decided – for better or worse. Let’s find out what kind of interesting monetization features aimed specifically at new players can be found in top mobilegames from East to West!
Written by Phillip Black , Game Economist, Game Economist Consulting. Listen to Game Economist Cast for more juicy Game Economist insights. We were hilariously wrong about the launch prospects of this game. This decision remains puzzling, as there was no pressure to launch Squad Busters.
Guest post by Orkuncan Aydin , COO at Playable Factory — Playable Factory's team leads the way with experience from over 2000 playable ads, working with over 160 top game publishers and brands. Companies will often slip playable ads into other games or apps as a way to attract potential customers in return for sponsoring the ad break.
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