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Preserving the Past With Charles Cecil: Game Developer Podcast Ep. 46

Game Developer

Discussing point and click design with one of the masters of the genre: Charles Cecil.

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Developers behind 80 games sign deals with SAG-AFTRA

GamesIndustry.biz

Performers union SAG-AFTRA has secured agreements with the developers behind 80 upcoming games as it continues to strike over better conditions for actors, including protection against the use of AI. Read more

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[plug-in] Publish Steam with one click! Provide SteamAPI and WindowsAPI ! Very easy access to Steam achievements! If you want to publish your game to Steam, please click here!

Cocos

New writing However, the content is in Chinese and requires translation software to read it The main points are as follows Why go on STEAM? Now plug-in only $15 Demo projects are only $3 demo address Click here plug-in address Click here

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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. AI affects game design The project’s trajectory shifted with the integration of AI tools.

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Player choice is key in Bohemian Pulp’s debut game Let Bions Be Bygones

PreMortem.Games

The creator of Let Bions Be Bygones (LBBB) is indie game studio Bohemian Pulp , the brainchild of co-founders and life partners, Đorđe and Jasmina Marković. “I decided to make a game that I can do by myself. “We’re “I decided to make a game that I can do by myself.

Pixel 104
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001 Game Creator Humble Bundle

Game From Scratch

GameFromScratch.com 001 Game Creator Humble Bundle There is a new Humble Bundle for game developers, the awfully named Royalty-Free Game Creator STEM Bundle. As […] The post 001 Game Creator Humble Bundle appeared first on GameFromScratch.com.

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2D Point and Click Engine Recommendations

Grumpy Gamer

I'm looking for some good recommendations on modern 2D point-and-click adventure game engines. It's wonderful that "modern 2d point-and-click" isn't an oxymoron anymore. Big bonus points if you've actually used the engine. I want engines that are made for adventure games, not general purpose game engines.