Puzzledorf - New Graphics
Indie DB
JULY 16, 2024
The new graphics update has finally been released on Steam and over 7,500 downloads on the Xbox Demo. Click to learn more!
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Indie DB
JULY 16, 2024
The new graphics update has finally been released on Steam and over 7,500 downloads on the Xbox Demo. Click to learn more!
Nvidia
OCTOBER 1, 2024
Gaming has always pushed the boundaries of graphics hardware. Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or.
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Game Developer
AUGUST 19, 2024
Actors in the game industry claim they're often asked to perform explicit and intimate scenes without warning or appropriate workplace protections.
Game From Scratch
MARCH 27, 2023
GameFromScratch.com Four Godot 4 Graphic Demo Scenes Godot 4 was recently released and contains an all new renderer and plenty of new graphic features. Today we are going to look at 3 free and 1 commercial scenes for showing off the graphic capabilities of the Godot Engine.
Game Errors
JANUARY 18, 2023
Like any other game, it can have some bugs and glitches, problems that players may experience with the game’s graphics or visual elements, such as low frame rate, stuttering, or graphics not displaying correctly. Civilization 6 System Requirements For Windows PC Minimum: OS: Windows 7 64bit / 8.1 GHz or AMD Phenom II 2.6
Game From Scratch
MAY 15, 2023
GameFromScratch.com Doomsday Creation Kit + Graphics Book Bundle There are a pair of Humble Bundles of interest to game developers today, the Doomsday Creation Kit bundle and the Computer Graphics and Data Imaging Bundle.
That One Game Dev
APRIL 11, 2023
In this article I explore what graphics programming is as well as some common terminology and tools used in it. The post What is Graphics Programming? appeared first on That One Game Dev.
Nvidia
MARCH 21, 2024
The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Check out what’s new in the NVIDIA Nsight Graphics 2024.1… Helping you build optimized, bug-free applications in this era of.
Juego Studio
SEPTEMBER 11, 2023
Good graphics, game mechanics, and game story are the three important factors that players look for in a good video game. From these, graphics refers to all the visual elements in the game including the characters, environment, props, and other game assets.
Cocos
MAY 16, 2023
I suggest you to use directly graphics component, but with custom material [link] Critical work to do Replicate builtin-graphics effect, modify it to support texture painting with uv tiling Whenever the brush changes, a new Graphics need to be created (for ordering), the texture need to be changed for the material instance
Game Developer
NOVEMBER 22, 2023
Square Enix Technical artist Tatsuya Okahisa and producer/director Naoki Yoshida share insights on the process of the visuals of the long-running MMORPG.
Cocos
MAY 14, 2023
Hi, there, we are simulating the API set of Canvas graphics for frontend devs to be familiar with, but it’s not based on Canvas technically.
Nvidia
JULY 31, 2024
Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects.
Game Errors
SEPTEMBER 2, 2023
When you try to play the Starfield, it may say that your graphics drivers are outdated. However, if you encounter an outdated graphics card error on Starfield, it must be the most unexpected experience you can imagine. Why is Starfield saying my graphics drivers are outdated? This problem has become common for certain gamers.
Cocos
JUNE 17, 2024
Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.
Cocos
JUNE 17, 2024
Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.
Cocos
JUNE 17, 2024
Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.
Cocos
JUNE 17, 2024
Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.
Cocos
MAY 10, 2023
We are testing Graphics Component for a project and we noticed that it does not support drawImage api although it’s based on web canvas’ drawing APIs. Hi CC Team! So, will there any support for it in the future? Or any idea how we can achieve this using whatever available in Cocos Creator?
Cocos
JUNE 17, 2024
create a material change the effect of the material to builtin-sprite drag it onto the CustomMaterial of your Graphics node. A material needs a corresponding effect to make it work. So I asked which effect you used. Try the following steps. Plus, if you want to do something special.
Cocos
APRIL 15, 2024
_radis = r; this.draw(); } draw(){ let g = this.getComponent(Graphics); g.clear(); g.circle(0, 0, this._radis); But if you really need you can encapsulating a component to use it in editor. _radis; } public set radius(r: number){ this._radis _radis); g.stroke(); } start() { this.draw(); } }
Cocos
AUGUST 16, 2023
You can indeed use Mask as a parent Node of graphics, and draw stencils to cutout content inside, it’s a quite convenient approach. I see, if it need to be blended with background, then fillRect is not sufficient.
Cocos
AUGUST 15, 2023
transparent color - It doesn’t change looking of the graphics. Thanks for the idea. I tried it before. solid color (like black) - if the background layer is an image, it will show a black rect. Should we use mask?
Cocos
AUGUST 16, 2023
We’re using Graphics component in our game. Hello, Cocos Developers. It has clear() method but doesn’t have clearRect(x, y, width, height) method that is needed. Could you make a patch or add that method in next version? Looking forward to hearing from you.
Cocos
AUGUST 16, 2023
We’re using Graphics component in our game. Hello, Cocos Developers. It has clear() method but doesn’t have clearRect(x, y, width, height) method that is needed. Could you make a patch or add that method in next version? Looking forward to hearing from you.
Cocos
AUGUST 16, 2023
We’re using Graphics component in our game. Hello, Cocos Developers. It has clear() method but doesn’t have clearRect(x, y, width, height) method that is needed. Could you make a patch or add that method in next version? Looking forward to hearing from you.
Cocos
AUGUST 15, 2023
We’re using Graphics component in our game. Hello, Cocos Developers. It has clear() method but doesn’t have clearRect(x, y, width, height) method that is needed. Could you make a patch or add that method in next version? Looking forward to hearing from you.
Cocos
AUGUST 15, 2023
We’re using Graphics component in our game. Hello, Cocos Developers. It has clear() method but doesn’t have clearRect(x, y, width, height) method that is needed. Could you make a patch or add that method in next version? Looking forward to hearing from you.
Cocos
AUGUST 11, 2023
We’re using Graphics component in our game. Hello, Cocos Developers. It has clear() method but doesn’t have clearRect(x, y, width, height) method that is needed. Could you make a patch or add that method in next version? Looking forward to hearing from you.
Cocos
APRIL 14, 2024
I don’t understand how to create a square using the graphics component through the editor? I added a graphics component to the empty node line width = 20 did, line cap = square did miter limit = 20 did. Is it possible to draw a square and see it through the editor? fill color = DF0000 but I see a square in the editor
Cocos
NOVEMBER 9, 2023
I would like to know if there is a possibility to create graphics directly in the Editor on version 2.4.11? I am creating 3D splines and would like to visualize them in the editor.
Game Errors
SEPTEMBER 21, 2023
Nothing can be more frustrating than encountering the dreaded message that your graphics card is not supported by Space Engineers. Why is my graphics card not supported by Space Engineers? Dual Graphics Card : Many modern PCs, particularly those of medium and high-end specifications, come equipped with dual graphics cards.
Big Games
NOVEMBER 9, 2023
Whether you’re a casual gamer looking for some entertainment or a dedicated hardcore game enthusiast, today, we have curated a list of the best high-graphics games for Android just for you. Casual Gamers For casual gamers, these high-graphic Android games offer fantastic entertainment with relatively simple gameplay.
Game From Scratch
FEBRUARY 23, 2023
GameFromScratch.com Best Free 3D Graphics Applications for GameDev in 2023 The following is a quick round-up of freely available applications for 3D game development available in 2023. This includes modelling, sculpting, texturing and animating applications.
Game Errors
MAY 1, 2023
Many players complain your graphics device has encountered a problem MSFS error message popping up while they are enjoying Microsoft Flight Simulator. We did our homework and compiled a list of the most frequent causes and solutions for this graphics device problem. Why your graphics device has encountered a problem MSFS?
Cocos
APRIL 15, 2024
Manual - Graphics Component Reference no way without code. zzy: Cocos Creator 3.8 Did I understand correctly? just the component settings in the editor, they say edit me and you will see the changes.
Game Errors
JANUARY 27, 2023
Dead Space Remake’s highly anticipated release on the PS5 has been met with disappointment from players due to the game’s major graphical issues. The PS5 graphics fault has been noted by the developer who is working on a fix. How to potentially fix the Dead Space Remake PS5 graphics bug?
Nvidia
MAY 3, 2023
NVIDIA will present 19 research papers at SIGGRAPH, the year’s most important computer graphics conference. NVIDIA will present 19 research papers at SIGGRAPH, the year’s most important computer graphics conference.
Cocos
MAY 15, 2023
Each time you change a stencil image you need to add a new Node with Mask component (Graphics stencil) and the order of Mask node will determine the drawing order
Game Errors
MAY 16, 2023
Destiny 2 has been around for a while now, and among most errors associated with it, players have reported facing Destiny 2 graphics runtime detected a crash or loss of device error every now and then. So, if you are facing the same, here are some fixes for Destiny 2 Graphics Runtime error that have proven to work. Turn it off.
Cocos
AUGUST 24, 2023
I have to add opacity or alpha to Graphics component. As you know, UIOpacity doesn’t work with Graphics. I tried to use Mask’s Graphics, but it can clear region but not affect opacity. Hi, all dear community developers. Am using creator 3.7.3. Any good idea?
Cocos
AUGUST 16, 2023
I have to add opacity or alpha to Graphics component. As you know, UIOpacity doesn’t work with Graphics. I tried to use Mask’s Graphics, but it can clear region but not affect opacity. Hi, all dear community developers. Am using creator 3.7.3. Any good idea?
Cocos
FEBRUARY 2, 2024
Let’s say if draw a shape with const g = this.getComponent(Graphics); g.lineWidth = 10; g.fillColor.fromHEX('#ff0000'); g.moveTo(-40, 0); g.lineTo(0, -80); g.lineTo(40, 0); g.lineTo(0, 80); g.close(); g.stroke(); g.fill(); and wanted to convert this drawn shape into a sprite frame that can be used in another node’s sprite component, how it’s achievable? (..)
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