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Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you.

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5 VR Trends in 2025

Played with Fire

1️⃣ Hyper-realistic Graphics and Immersion The days of pixelated virtual worlds are long gone. AI enhances virtual worlds by introducing smarter, more responsive non-playable characters (NPCs) in games and simulations. Here are 5 VR trends in 2025. Which of these trends excites you the most?

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A deep dive into the beautiful (video) game in A Tale of Two Halves by Bitmap Books

PreMortem.Games

Written by Richard Moss, the book takes video game football fans on a nostalgic journey through their childhoods, leaving them misty-eyed over memories of countless pixel-perfect goals scored. Bitmap Books owes its creation to Sam Dyer ’s journey from graphic designer to owner and publisher. “By By trade, I am a graphic designer.

Balance 156
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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. Developers can. In version 2.0, Nsight Perf 2021.1

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Cocos Shader Tutorial 1.0 - about UV

Cocos

The vertical axes of textures and picture pixels is shown above, when sampling textures in shaders, that is from top to bottom, which is top-right corner. This is consistent with how most image file formats store pixel data, and with how most graphics APIs work (including DirectX, Vulkan, Metal, WebGPU, but not OpenGL).

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

DLSS uses advanced AI rendering to produce image quality comparable to native resolution, and in some cases even better quality, while only conventionally rendering a fraction of the pixels. A new temporal feedback technique gives incredibly sharp image details and improved stability from frame to frame.

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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

By 2018, this level of performance was achievable in real-time, at 45 frames per second, enabling applications like video games to take a massive leap in graphical quality. Ray tracing is a technique for generating an image by tracing the path of light as pixels in an image plane, simulating effects like reflections and shadows.