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Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! This integration ensures developers targeting macOS or iOS can achieve excellent rendering quality and performance on supported Apple hardware. Highlights Many features originally intended for 4.3 Import 4.4

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Blender Blender is an open-source 3D computer graphics software tool. Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. Looking for stunning 3D product renders for your ecommerce website?

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Unreal Engine Created by Epic Games, it is well known for its advanced rendering capabilities and excellent visuals. High-end games with dynamic effects and photorealistic graphics are best developed with it. Merits: Industry-leading graphics for immersive gaming experiences. The Blueprint system allows for faster prototyping.

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CC 2.4.11 - Render Texture: Opacity Issue

Cocos

I first tried the generic solution, but since in a real game it isn’t so straight forward as in my Demo where you would just have a one colored background and no other overlapping elements, I think the “src Blend Factor”: “ONE” is the way to go for the graphics which will use opacity and blend on top of other RT.

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Custom rendering Graphics for Cocos 3?

Cocos

Continuing the discussion from Tutorial: Custom rendering using cc.Graphics in Cocos Creator: Thank you, @CocosMarketing and GT for the above tutorial topic! It was of great use to me when working on Cocos 2, specifically the sampling from a texture file.

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Custom rendering Graphics for Cocos 3?

Cocos

Continuing the discussion from Tutorial: Custom rendering using cc.Graphics in Cocos Creator: Thank you, @CocosMarketing and GT for the above tutorial topic! It was of great use to me when working on Cocos 2, specifically the sampling from a texture file.

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